Player Matchup

Ymir
Ymir
Beastypumpkin
Ymir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,586 Elo+
Party 2
Achilles
Achilles
NOAHCAIN911
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
Th3JimmyP
Aphrodite
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,496 Elo+
Party 2
Awilix
Awilix
Zer0Logiic
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 2
Apollo
Apollo
doc20holiday09
Apollo
Level 83
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 2
Team Averages
Level 74
1,457 SR
1,478 Elo+

VS

Team Averages
Level 67
1,610 SR
1,497 Elo+
Surtr
Surtr
 
Surtr
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Gob831
Cthulhu
Level 63
God Stats
9W - 13L
1,416 SR
Queue Stats
350W - 337L
1,468 Elo+
Party 1
Skadi
Skadi
IWDxBill
Skadi
Level 45
God Stats
27W - 28L
1,537 SR
Queue Stats
182W - 193L
1,515 Elo+
Party 1
Set
Set
ScornfulHarp690
Set
Level 84
God Stats
20W - 6L
1,880 SR
Queue Stats
139W - 131L
1,465 Elo+
Party 1
Hel
Hel
TheFatherDrPeso
Hel
Level 109
God Stats
4W - 2L
1,719 SR
Queue Stats
146W - 125L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,218
435
2,411
11,412
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
NOAHCAIN911
Achilles
10
0 / 3 / 0
5,360
447
3,592
10,797
8,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Th3JimmyP
Aphrodite
13
3 / 2 / 2
7,727
644
5,204
9,340
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Zer0Logiic
Awilix
12
3 / 3 / 3
7,077
590
8,153
11,942
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 2
5,867
489
6,067
8,107
2,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 0 / 2
7,696
641
7,823
8,422
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Gob831
Cthulhu
9
3 / 1 / 6
6,461
538
5,155
7,778
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
IWDxBill
Skadi
10
2 / 0 / 8
6,574
548
7,491
6,097
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
10 / 2 / 0
7,768
647
10,560
10,247
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 4
6,818
568
5,490
11,418
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
17
17
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
2
3
L
0
4
2
0.25
W
Cthulhu
Gob831
Cthulhu
3
1
6
6
W
Skadi
IWDxBill
Skadi
2
0
8
6
L
Achilles
NOAHCAIN911
Achilles
0
3
0
0
W
10
2
0
5
L
Aphrodite
Th3JimmyP
Aphrodite
3
2
2
2
W
0
4
4
0.5
L
Awilix
Zer0Logiic
Awilix
3
3
3
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
36,519
51,598
Taken
43,962
26,579
Mitigated
21,982
10,340
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,823
2,787
0
5,036
8,422
5,004
6
0
8,422
679
63,363
L
2,411
329
0
875
11,412
7,340
0
3,196
8,216
12,610
0
W
Cthulhu
Gob831
Cthulhu
5,155
704
84
2,026
7,778
5,956
108
1,094
6,684
22,033
324
W
Skadi
IWDxBill
Skadi
7,491
3,655
0
750
6,097
1,939
0
1,132
4,965
0
37,796
L
Achilles
NOAHCAIN911
Achilles
3,592
1,085
0
783
10,797
8,843
0
196
10,601
0
35,545
W
10,560
5,207
0
3,963
10,247
5,063
0
2,263
7,823
0
51,700
L
Aphrodite
Th3JimmyP
Aphrodite
5,204
746
1,093
5,568
9,340
3,325
0
3,441
5,899
49,980
969
W
5,490
539
1,033
4,506
11,418
4,020
501
2,631
8,601
53,502
0
L
Awilix
Zer0Logiic
Awilix
8,153
3,851
0
405
11,942
4,237
0
1,748
10,194
0
50,638
L
6,067
4,599
0
1,616
8,107
2,834
0
1,985
6,122
0
28,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
35,317
307
Minions Killed
354
0
Camps Cleared
0
1,169,162
Distance Traveled
1,225,125
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,696
641
127
11
0
223,999
0
L
Ymir
5,218
435
5
0
0
241,792
2
W
Cthulhu
6,461
538
19
2
0
252,487
4
W
Skadi
6,574
548
51
4
0
262,626
0
L
Achilles
5,360
447
62
5
0
205,976
0
W
Set
7,768
647
75
6
0
254,126
2
L
Aphrodite
7,727
644
111
9
0
225,434
1
W
Hel
6,818
568
82
7
0
231,887
2
L
Awilix
7,077
590
73
6
0
268,959
2
L
Apollo
5,867
489
56
5
0
227,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role