Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Cranky Munchkin
Hou Yi
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,703 Elo+
Party 1
Thor
Thor
Dumpybro1627
Thor
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Spotty4010
Cthulhu
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
172W - 172L
1,714 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cloniu
Morgan Le Fay
Level 19
God Stats
3W - 1L
1,674 SR
Queue Stats
60W - 45L
1,823 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,651 Elo+

VS

Team Averages
Level 81
1,543 SR
1,376 Elo+
He Bo
He Bo
Elazriel
He Bo
Level 124
God Stats
2W - 5L
1,285 SR
Queue Stats
72W - 73L
1,514 Elo+
Solo
Sol
Sol
Jellygirli
Sol
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,108 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToxlCStoNed
Cu Chulainn
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,405 Elo+
Solo
Raijin
Raijin
midget_assassin9
Raijin
Level 61
God Stats
7W - 7L
1,715 SR
Queue Stats
462W - 460L
1,459 Elo+
Solo
Odin
Odin
shafnmoney93
Odin
Level 147
God Stats
5W - 4L
1,715 SR
Queue Stats
444W - 446L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 0 / 10
8,415
1,202
8,253
7,065
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 9
6,774
968
3,092
6,988
2,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 8
7,553
1,079
7,194
8,743
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Spotty4010
Cthulhu
14
4 / 3 / 12
8,074
1,153
8,603
10,982
11,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
cloniu
Morgan Le Fay
13
3 / 1 / 12
7,697
1,100
6,373
4,008
1,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Elazriel
He Bo
11
0 / 4 / 3
5,789
827
2,856
8,169
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 5 / 0
6,517
931
4,280
8,705
3,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ToxlCStoNed
Cu Chulainn
5
0 / 1 / 1
5,097
728
0
1,152
366
12
0 / 4 / 2
5,852
836
7,894
9,438
3,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
5,558
794
2,826
9,075
8,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
18
Kills
3
7
Deaths
18
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
10
11
W
0
2
9
2.25
W
5
1
8
9
L
He Bo
Elazriel
He Bo
0
4
3
0.38
L
3
5
0
0.6
W
Cthulhu
Spotty4010
Cthulhu
4
3
12
3.33
L
Cu Chulainn
ToxlCStoNed
Cu Chulainn
0
1
1
0.5
W
Morgan Le Fay
cloniu
Morgan Le Fay
3
1
12
9
L
0
4
2
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,515
Damage
17,856
37,786
Taken
36,539
27,149
Mitigated
19,402
14,086
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,253
3,634
1,394
2,913
7,065
3,169
1,791
4,670
2,395
0
17,232
W
3,092
1,171
260
1,450
6,988
2,931
2,668
2,203
4,785
0
10,001
W
7,194
738
1,746
1,209
8,743
7,763
337
3,072
5,671
43
8,985
L
He Bo
Elazriel
He Bo
2,856
127
835
895
8,169
3,212
0
3,452
4,717
5,613
241
L
4,280
921
0
1,562
8,705
3,359
143
3,248
5,457
7,024
0
W
Cthulhu
Spotty4010
Cthulhu
8,603
833
547
1,236
10,982
11,670
112
4,334
5,937
16,640
0
L
Cu Chulainn
ToxlCStoNed
Cu Chulainn
0
0
0
0
1,152
366
0
884
268
0
0
W
Morgan Le Fay
cloniu
Morgan Le Fay
6,373
557
2,035
1,296
4,008
1,616
1,739
510
3,498
23,837
0
L
7,894
798
667
1,877
9,438
3,854
41
3,693
5,745
17,730
0
L
2,826
305
374
240
9,075
8,611
56
3,742
5,333
0
6,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,513
Gold Earned
28,813
86
Minions Killed
41
0
Camps Cleared
0
713,886
Distance Traveled
496,106
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,415
1,202
23
3
0
134,635
0
W
Hou Yi
6,774
968
7
1
0
131,557
0
W
Thor
7,553
1,079
1
0
0
157,309
0
L
He Bo
5,789
827
8
1
0
133,991
0
L
Sol
6,517
931
2
0
0
125,671
0
W
Cthulhu
8,074
1,153
22
3
0
132,866
2
L
Cu Chulainn
5,097
728
0
0
0
13
0
W
Morgan Le Fay
7,697
1,100
33
5
0
157,519
0
L
Raijin
5,852
836
20
3
0
119,399
0
L
Odin
5,558
794
11
2
0
117,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role