Player Matchup

Neith
Neith
 
Neith
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Adrenalinilin
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,469 Elo+
Party 3
Nox
Nox
Bo0f
Nox
Level 69
God Stats
3W - 3L
1,679 SR
Queue Stats
34W - 45L
1,469 Elo+
Party 3
Bacchus
Bacchus
DrThunder15
Bacchus
Level 12
God Stats
0W - 4L
1,152 SR
Queue Stats
4W - 12L
1,186 Elo+
Party 2
Fenrir
Fenrir
stanchy
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,186 Elo+
Party 2
Team Averages
Level 42
1,466 SR
1,362 Elo+

VS

Team Averages
Level 58
1,421 SR
1,459 Elo+
Izanami
Izanami
MRgoodbear
Izanami
Level 61
God Stats
1W - 1L
1,306 SR
Queue Stats
12W - 8L
1,503 Elo+
Solo
Fenrir
Fenrir
WingsuitWombat
Fenrir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,231 Elo+
Party 4
Surtr
Surtr
XGhettoxJesusX
Surtr
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
126W - 101L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
bigpeter69xl
Kukulkan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,509 Elo+
Party 4
Cthulhu
Cthulhu
killingjoke89200
Cthulhu
Level 86
God Stats
9W - 15L
1,299 SR
Queue Stats
67W - 67L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 0
6,199
1,033
3,265
5,113
1,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Adrenalinilin
Jormungandr
11
0 / 4 / 1
6,662
1,110
6,015
13,410
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
Bo0f
Nox
9
0 / 1 / 1
6,257
1,043
2,944
4,194
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
DrThunder15
Bacchus
11
0 / 0 / 0
6,315
1,053
2,862
6,789
6,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
stanchy
Fenrir
11
1 / 3 / 0
6,470
1,078
3,867
7,481
2,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

254

VS

Team 2 Tickets

421

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MRgoodbear
Izanami
13
3 / 0 / 4
8,044
1,341
7,292
3,119
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 6
7,425
1,238
6,999
4,900
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 9
7,253
1,209
7,682
4,928
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
bigpeter69xl
Kukulkan
12
1 / 1 / 6
7,155
1,193
7,220
4,176
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
2 / 0 / 3
6,842
1,140
4,039
4,747
3,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
10
10
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Jormungandr
Adrenalinilin
Jormungandr
0
4
1
0.13
L
Nox
Bo0f
Nox
0
1
1
0.5
L
Bacchus
DrThunder15
Bacchus
0
0
0
0
W
Izanami
MRgoodbear
Izanami
3
0
4
5
W
3
0
6
6
W
1
0
9
5.5
W
Kukulkan
bigpeter69xl
Kukulkan
1
1
6
4
W
2
0
3
3.5
L
Fenrir
stanchy
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
33,232
36,987
Taken
21,870
24,501
Mitigated
12,196
3,116
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,265
1,555
0
536
5,113
1,935
0
1,673
3,353
0
11,168
L
Jormungandr
Adrenalinilin
Jormungandr
6,015
2,073
0
775
13,410
11,299
0
4,650
8,584
14,529
0
L
Nox
Bo0f
Nox
2,944
132
0
190
4,194
1,751
0
943
3,206
9,055
0
L
Bacchus
DrThunder15
Bacchus
2,862
469
0
1,336
6,789
6,587
0
2,608
4,096
5,865
0
W
Izanami
MRgoodbear
Izanami
7,292
6,039
0
1,856
3,119
1,316
0
1,205
1,914
0
32,350
W
6,999
1,843
0
705
4,900
2,976
0
2,581
2,319
0
8,174
W
7,682
2,884
0
985
4,928
3,074
0
3,767
1,161
175
14,223
W
Kukulkan
bigpeter69xl
Kukulkan
7,220
501
0
175
4,176
1,744
0
1,337
2,839
21,569
0
W
4,039
223
346
1,998
4,747
3,086
0
2,931
1,816
6,970
0
L
Fenrir
stanchy
Fenrir
3,867
1,124
0
279
7,481
2,929
0
1,543
5,808
0
8,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
36,719
75
Minions Killed
131
3
Camps Cleared
7
466,750
Distance Traveled
615,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,199
1,033
16
3
1
56,690
0
L
Jormungandr
6,662
1,110
14
2
0
105,918
0
L
Nox
6,257
1,043
26
4
0
74,085
0
L
Bacchus
6,315
1,053
9
2
0
120,775
0
W
Izanami
8,044
1,341
59
10
4
113,868
0
W
Fenrir
7,425
1,238
5
1
0
145,233
0
W
Surtr
7,253
1,209
24
4
0
129,433
0
W
Kukulkan
7,155
1,193
31
5
2
113,600
0
W
Cthulhu
6,842
1,140
12
2
1
113,154
0
L
Fenrir
6,470
1,078
10
2
2
109,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role