Player Matchup

Janus
Janus
 
Janus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JRTREE
Izanami
Level 46
God Stats
1W - 3L
1,496 SR
Queue Stats
14W - 23L
1,613 Elo+
Solo
Team Averages
Level 98
1,499 SR
1,538 Elo+

VS

Team Averages
Level 76
1,664 SR
1,577 Elo+
Sylvanus
Sylvanus
Didyousaythat
Sylvanus
Level 31
God Stats
2W - 0L
1,815 SR
Queue Stats
2W - 1L
1,562 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LunaEclipsed0
Morgan Le Fay
Level 139
God Stats
6W - 1L
1,573 SR
Queue Stats
23W - 29L
1,601 Elo+
Party 1
Bastet
Bastet
Zetwirle
Bastet
Level 58
God Stats
48W - 45L
1,604 SR
Queue Stats
69W - 79L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 5 / 0
7,279
728
3,376
7,023
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
 
Ymir
10
0 / 3 / 2
7,038
704
5,685
13,416
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
JRTREE
Izanami
12
0 / 5 / 2
6,585
659
4,026
8,631
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Didyousaythat
Sylvanus
14
2 / 0 / 8
7,850
785
2,779
4,091
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
LunaEclipsed0
Morgan Le Fay
15
8 / 0 / 5
9,220
922
17,428
5,734
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Zetwirle
Bastet
13
3 / 2 / 5
7,871
787
6,394
7,511
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
13
13
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
0
0.4
L
Ymir
 
Ymir
0
3
2
0.33
W
Sylvanus
Didyousaythat
Sylvanus
2
0
8
6
L
Izanami
JRTREE
Izanami
0
5
2
0.2
W
Morgan Le Fay
LunaEclipsed0
Morgan Le Fay
8
0
5
10.5
W
Bastet
Zetwirle
Bastet
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,087
Damage
26,601
29,070
Taken
17,336
15,100
Mitigated
10,001
4,499
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,376
206
0
411
7,023
2,190
0
5,059
1,826
26,710
318
L
Ymir
 
Ymir
5,685
1,571
0
3,397
13,416
10,089
0
9,266
3,761
12,216
0
W
Sylvanus
Didyousaythat
Sylvanus
2,779
1,023
2,805
2,786
4,091
3,275
313
2,587
1,504
6,538
833
L
Izanami
JRTREE
Izanami
4,026
1,459
0
691
8,631
2,821
0
5,000
3,403
0
17,849
W
Morgan Le Fay
LunaEclipsed0
Morgan Le Fay
17,428
2,557
0
963
5,734
3,127
168
2,583
3,151
52,913
0
W
Bastet
Zetwirle
Bastet
6,394
1,014
0
1,532
7,511
3,599
128
3,889
3,622
0
27,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,902
Gold Earned
24,941
121
Minions Killed
132
0
Camps Cleared
0
526,617
Distance Traveled
557,170
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,279
728
61
6
0
172,677
0
L
Ymir
7,038
704
19
2
0
178,586
0
W
Sylvanus
7,850
785
14
1
0
158,562
0
L
Izanami
6,585
659
41
4
0
175,354
0
W
Morgan Le Fay
9,220
922
89
9
0
192,452
4
W
Bastet
7,871
787
29
3
0
206,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role