Player Matchup

Awilix
Awilix
CatchyRose34530
Awilix
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 70L
1,801 Elo+
Party 2
Chang'e
Chang'e
Glizard God
Chang'e
Level 33
God Stats
2W - 0L
1,743 SR
Queue Stats
13W - 10L
1,900 Elo+
Party 2
Maui
Maui
TimmyH0es
Maui
Level 37
God Stats
10W - 2L
1,951 SR
Queue Stats
53W - 35L
1,900 Elo+
Party 2
Team Averages
Level 25
1,731 SR
1,867 Elo+

VS

Team Averages
Level 90
1,583 SR
1,439 Elo+
Baba Yaga
Baba Yaga
DC king 317
Baba Yaga
Level 140
God Stats
4W - 4L
1,715 SR
Queue Stats
487W - 507L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JustLucky305
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,387 Elo+
Party 1
Merlin
Merlin
truthnottold
Merlin
Level 106
God Stats
133W - 110L
1,534 SR
Queue Stats
605W - 620L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 9
12,608
788
19,022
14,082
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Glizard God
Chang'e
19
9 / 0 / 7
12,681
793
10,585
13,715
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
17
2 / 1 / 11
12,000
750
4,568
14,367
16,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DC king 317
Baba Yaga
14
1 / 5 / 0
9,079
567
10,321
10,983
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
JustLucky305
Tsukuyomi
11
0 / 11 / 0
8,494
531
4,661
16,102
6,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
15
0 / 4 / 1
9,893
618
10,789
14,050
7,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
20
Kills
1
1
Deaths
20
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
Baba Yaga
DC king 317
Baba Yaga
1
5
0
0.2
W
Chang'e
Glizard God
Chang'e
9
0
7
12.5
L
Tsukuyomi
JustLucky305
Tsukuyomi
0
11
0
0
W
Maui
2
1
11
7.5
L
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
25,771
42,164
Taken
41,135
31,556
Mitigated
18,337
23,063
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,022
7,651
0
4,407
14,082
8,153
1,814
6,216
7,866
0
93,195
L
Baba Yaga
DC king 317
Baba Yaga
10,321
722
11
1,779
10,983
4,664
0
5,160
5,640
30,424
0
W
Chang'e
Glizard God
Chang'e
10,585
534
3,245
9,125
13,715
6,617
1,222
8,176
5,539
61,524
3,197
L
Tsukuyomi
JustLucky305
Tsukuyomi
4,661
2,117
0
166
16,102
6,008
0
5,046
10,444
0
20,300
W
Maui
4,568
669
291
5,995
14,367
16,786
126
6,784
7,583
17,239
0
L
Merlin
10,789
163
52
3,842
14,050
7,665
0
4,313
9,482
55,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
27,466
237
Minions Killed
151
0
Camps Cleared
0
918,619
Distance Traveled
713,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,608
788
107
7
0
340,716
0
L
Baba Yaga
9,079
567
44
3
0
269,227
0
W
Chang'e
12,681
793
110
7
0
302,332
0
L
Tsukuyomi
8,494
531
26
2
0
197,839
0
W
Maui
12,000
750
20
1
0
275,571
0
L
Merlin
9,893
618
81
5
0
246,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role