Player Matchup

Awilix
Awilix
Aurelius-109
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,574 Elo+
Party 2
Surtr
Surtr
Shadow_Fear720
Surtr
Level 118
God Stats
1W - 1L
1,321 SR
Queue Stats
10W - 20L
1,080 Elo+
Party 2
Sol
Sol
Snibblie
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,134 Elo+
Party 2
Hera
Hera
TETSU4EVER
Hera
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 41L
1,134 Elo+
Party 2
Horus
Horus
jbaayoun
Horus
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 48L
1,134 Elo+
Party 2
Team Averages
Level 127
1,464 SR
1,211 Elo+

VS

Team Averages
Level 118
1,415 SR
1,452 Elo+
Artemis
Artemis
B_Farkas27
Artemis
Level 105
God Stats
13W - 14L
1,319 SR
Queue Stats
28W - 39L
1,393 Elo+
Party 1
Fenrir
Fenrir
Demo239
Fenrir
Level 123
God Stats
18W - 20L
1,254 SR
Queue Stats
155W - 158L
1,468 Elo+
Party 1
King Arthur
King Arthur
Ju_bie
King Arthur
Level 129
God Stats
5W - 11L
1,500 SR
Queue Stats
166W - 140L
1,498 Elo+
Solo
Poseidon
Poseidon
Ross4244
Poseidon
Level 117
God Stats
4W - 11L
1,500 SR
Queue Stats
252W - 252L
1,453 Elo+
Party 1
Atlas
Atlas
chummie16
Atlas
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 214L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
6 / 1 / 2
9,318
490
7,618
13,101
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 0 / 1
9,124
480
12,184
16,536
18,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 0
10,130
533
13,777
13,510
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 2 / 0
9,110
479
10,513
7,365
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
jbaayoun
Horus
13
0 / 1 / 10
8,499
447
5,606
11,633
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B_Farkas27
Artemis
15
0 / 4 / 1
8,580
452
9,329
16,925
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Demo239
Fenrir
16
3 / 2 / 2
9,357
492
8,218
18,383
9,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Ju_bie
King Arthur
15
0 / 0 / 1
8,769
462
10,071
16,996
12,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Ross4244
Poseidon
16
2 / 2 / 2
9,779
515
5,398
8,275
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
chummie16
Atlas
12
1 / 3 / 2
8,187
431
4,882
13,708
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
11
Kills
6
6
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
1
2
7
L
Artemis
B_Farkas27
Artemis
0
4
1
0.13
L
Fenrir
Demo239
Fenrir
3
2
2
2
L
King Arthur
Ju_bie
King Arthur
0
0
1
0.5
L
Poseidon
Ross4244
Poseidon
2
2
2
1.5
W
0
0
1
0.5
W
3
2
0
1.5
W
2
2
0
1
L
Atlas
chummie16
Atlas
1
3
2
0.67
W
Horus
jbaayoun
Horus
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,698
Damage
37,898
62,145
Taken
74,287
45,333
Mitigated
44,984
21,884
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
7,618
2,942
0
1,000
13,101
5,053
28
2,221
10,880
0
67,694
L
Artemis
B_Farkas27
Artemis
9,329
5,085
0
7,987
16,925
6,969
0
7,741
9,184
0
63,494
L
Fenrir
Demo239
Fenrir
8,218
1,617
0
4,773
18,383
9,550
0
4,147
14,236
0
83,691
L
King Arthur
Ju_bie
King Arthur
10,071
0
0
901
16,996
12,690
0
337
16,659
0
85,856
L
Poseidon
Ross4244
Poseidon
5,398
306
0
1,065
8,275
2,657
0
5,340
2,935
96,876
0
W
12,184
2,450
0
5,286
16,536
18,829
0
485
16,051
890
74,316
W
13,777
4,733
0
7,400
13,510
7,002
0
1,226
12,284
88,209
9,581
W
10,513
1,349
0
1,619
7,365
2,571
555
3,023
4,342
76,831
0
L
Atlas
chummie16
Atlas
4,882
1,542
465
3,061
13,708
13,118
0
6,511
7,197
20,961
0
W
Horus
jbaayoun
Horus
5,606
2,130
1,925
4,654
11,633
11,878
11
3,325
8,308
0
20,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,181
Gold Earned
44,672
522
Minions Killed
561
0
Camps Cleared
0
1,967,126
Distance Traveled
1,848,898
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,318
490
91
5
0
433,645
5
L
Artemis
8,580
452
123
6
0
328,573
1
L
Fenrir
9,357
492
113
6
0
404,061
0
L
King Arthur
8,769
462
146
8
0
379,270
0
L
Poseidon
9,779
515
169
9
0
359,890
4
W
Surtr
9,124
480
114
6
0
367,946
6
W
Sol
10,130
533
155
8
0
357,679
5
W
Hera
9,110
479
145
8
0
386,887
2
L
Atlas
8,187
431
10
1
0
377,104
4
W
Horus
8,499
447
17
1
0
420,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role