Player Matchup

Serqet
Serqet
BoxicBaven
Serqet
Level 120
God Stats
7W - 6L
1,297 SR
Queue Stats
26W - 23L
1,215 Elo+
Party 2
Izanami
Izanami
Cassxiety
Izanami
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 87L
1,293 Elo+
Party 2
Scylla
Scylla
IISSORAII
Scylla
Level 106
God Stats
10W - 10L
1,748 SR
Queue Stats
628W - 587L
1,419 Elo+
Party 3
Mercury
Mercury
ll-Ludwig-ll
Mercury
Level 145
God Stats
11W - 11L
1,500 SR
Queue Stats
518W - 488L
1,430 Elo+
Party 3
Cerberus
Cerberus
luketheforce
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,215 Elo+
Party 2
Team Averages
Level 119
1,509 SR
1,314 Elo+

VS

Team Averages
Level 110
1,545 SR
1,437 Elo+
Xing Tian
Xing Tian
AkalaOne
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 1
Surtr
Surtr
Bonchas253
Surtr
Level 106
God Stats
15W - 16L
1,526 SR
Queue Stats
25W - 27L
1,463 Elo+
Solo
Fenrir
Fenrir
BuildingWild
Fenrir
Level 125
God Stats
3W - 0L
1,701 SR
Queue Stats
3W - 5L
1,430 Elo+
Party 1
Charybdis
Charybdis
Ninj4cube
Charybdis
Level 125
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 2L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
eckjt
Kukulkan
Level 86
God Stats
2W - 0L
1,701 SR
Queue Stats
3W - 2L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BoxicBaven
Serqet
11
1 / 1 / 1
7,084
472
5,605
10,108
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Izanami
Cassxiety
Izanami
11
1 / 3 / 1
6,640
443
8,403
9,917
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
IISSORAII
Scylla
12
0 / 6 / 0
7,289
486
2,970
8,268
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ll-Ludwig-ll
Mercury
10
0 / 4 / 1
6,087
406
4,434
12,777
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
luketheforce
Cerberus
13
1 / 4 / 0
6,908
461
6,075
15,271
11,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AkalaOne
Xing Tian
11
0 / 1 / 5
7,090
473
5,388
12,745
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Surtr
14
3 / 1 / 4
8,900
593
9,389
14,688
11,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
14
8 / 0 / 5
9,146
610
9,919
11,923
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Ninj4cube
Charybdis
12
0 / 2 / 3
7,224
482
4,448
9,403
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
eckjt
Kukulkan
16
7 / 0 / 3
10,174
678
8,441
5,519
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
18
18
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AkalaOne
Xing Tian
0
1
5
2.5
W
Surtr
3
1
4
5
L
Serqet
BoxicBaven
Serqet
1
1
1
1.5
W
Fenrir
8
0
5
10.5
L
Izanami
Cassxiety
Izanami
1
3
1
0.5
L
Scylla
IISSORAII
Scylla
0
6
0
0
W
Charybdis
Ninj4cube
Charybdis
0
2
3
0.75
W
Kukulkan
eckjt
Kukulkan
7
0
3
8.5
L
Mercury
ll-Ludwig-ll
Mercury
0
4
1
0.13
L
Cerberus
luketheforce
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
37,585
56,341
Taken
54,278
29,576
Mitigated
33,990
14,049
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AkalaOne
Xing Tian
5,388
702
0
2,878
12,745
12,121
104
0
12,631
22,291
0
W
Surtr
9,389
3,887
0
6,899
14,688
11,083
1,501
6,034
8,450
437
66,215
L
Serqet
BoxicBaven
Serqet
5,605
1,143
0
2,860
10,108
7,633
0
2,584
7,524
0
13,206
W
Fenrir
9,919
2,282
0
3,123
11,923
5,437
0
1,104
10,763
0
66,607
L
Izanami
Cassxiety
Izanami
8,403
5,227
0
4,317
9,917
3,729
80
3,864
6,053
0
71,179
L
Scylla
IISSORAII
Scylla
2,970
184
0
1,364
8,268
2,825
0
3,253
5,015
54,711
0
W
Charybdis
Ninj4cube
Charybdis
4,448
2,797
0
4,514
9,403
2,923
1,170
0
9,251
0
52,280
W
Kukulkan
eckjt
Kukulkan
8,441
1,111
0
1,500
5,519
2,426
1,123
1,707
3,668
73,532
1,815
L
Mercury
ll-Ludwig-ll
Mercury
4,434
1,560
0
966
12,777
4,149
0
3,907
8,870
0
43,138
L
Cerberus
luketheforce
Cerberus
6,075
716
0
4,542
15,271
11,240
0
262
15,009
54,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,008
Gold Earned
42,534
424
Minions Killed
468
0
Camps Cleared
0
1,324,443
Distance Traveled
1,524,187
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,090
473
21
1
0
313,305
0
W
Surtr
8,900
593
106
7
0
300,720
0
L
Serqet
7,084
472
13
1
0
295,460
0
W
Fenrir
9,146
610
94
6
0
353,260
2
L
Izanami
6,640
443
122
8
0
242,959
6
L
Scylla
7,289
486
108
7
0
211,080
3
W
Charybdis
7,224
482
101
7
0
263,889
0
W
Kukulkan
10,174
678
146
10
0
293,013
2
L
Mercury
6,087
406
67
4
0
317,291
0
L
Cerberus
6,908
461
114
8
0
257,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role