Player Matchup

Zhong Kui
Zhong Kui
Fany丶小弟
Zhong Kui
Level 91
God Stats
16W - 12L
1,573 SR
Queue Stats
80W - 83L
1,576 Elo+
Solo
Sol
Sol
ShivaValafar
Sol
Level 58
God Stats
3W - 0L
1,800 SR
Queue Stats
14W - 9L
1,543 Elo+
Party 1
Surtr
Surtr
SpaceBoundRhinoX
Surtr
Level 68
God Stats
18W - 24L
1,368 SR
Queue Stats
117W - 117L
1,434 Elo+
Party 1
Arachne
Arachne
clownkiller22
Arachne
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,482 Elo+
Party 1
Merlin
Merlin
kennyrtripp93
Merlin
Level 123
God Stats
123W - 114L
1,394 SR
Queue Stats
230W - 220L
1,381 Elo+
Party 1
Team Averages
Level 78
1,527 SR
1,483 Elo+

VS

Team Averages
Level 114
1,494 SR
1,466 Elo+
Vamana
Vamana
 
Vamana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Falcon_0119
Cernunnos
Level 124
God Stats
6W - 5L
1,610 SR
Queue Stats
91W - 92L
1,444 Elo+
Solo
Merlin
Merlin
SxFxlcon
Merlin
Level 122
God Stats
20W - 24L
1,362 SR
Queue Stats
93W - 106L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
deadshotta94
Kumbhakarna
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
414W - 403L
1,460 Elo+
Solo
Bellona
Bellona
kingdomj
Bellona
Level 125
God Stats
9W - 9L
1,500 SR
Queue Stats
36W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fany丶小弟
Zhong Kui
16
4 / 0 / 7
9,928
584
17,784
13,833
11,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 0 / 4
9,068
533
11,601
10,820
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 6 / 5
8,058
474
8,339
14,933
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
14
7 / 2 / 4
8,926
525
8,680
14,030
5,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 3
9,132
537
9,218
13,512
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 3 / 3
8,064
474
6,594
16,757
8,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Falcon_0119
Cernunnos
14
3 / 2 / 4
8,504
500
13,272
13,246
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SxFxlcon
Merlin
14
1 / 3 / 1
8,437
496
7,581
10,721
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
deadshotta94
Kumbhakarna
12
3 / 5 / 4
7,901
465
7,602
23,126
21,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
kingdomj
Bellona
13
1 / 5 / 2
7,972
469
6,063
16,616
15,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
10
11
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
3
1.17
L
Cernunnos
Falcon_0119
Cernunnos
3
2
4
2.5
W
Zhong Kui
Fany丶小弟
Zhong Kui
4
0
7
7.5
W
3
0
4
5
W
3
6
5
0.92
L
Merlin
SxFxlcon
Merlin
1
3
1
0.5
W
Arachne
7
2
4
4.5
L
Kumbhakarna
deadshotta94
Kumbhakarna
3
5
4
1
W
1
3
3
0.83
L
Bellona
kingdomj
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,622
Damage
41,112
67,128
Taken
80,466
35,364
Mitigated
54,748
27,395
Healing
26,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,594
3,935
0
6,639
16,757
8,335
0
4,093
12,664
0
57,932
L
Cernunnos
Falcon_0119
Cernunnos
13,272
8,053
0
6,972
13,246
5,338
169
6,304
6,942
0
73,993
W
Zhong Kui
Fany丶小弟
Zhong Kui
17,784
3,703
0
10,324
13,833
11,672
0
1,443
12,364
86,428
0
W
11,601
5,794
0
7,256
10,820
4,758
2,706
1,630
9,156
64,038
8,319
W
8,339
4,862
0
1,341
14,933
7,611
105
3,400
11,435
655
41,874
L
Merlin
SxFxlcon
Merlin
7,581
64
0
642
10,721
4,209
280
6,705
4,016
71,023
0
W
Arachne
8,680
6,969
0
5,073
14,030
5,686
1,040
1,597
12,433
0
36,318
L
Kumbhakarna
deadshotta94
Kumbhakarna
7,602
772
861
6,273
23,126
21,424
51
11,407
11,719
19,819
0
W
9,218
267
0
3,401
13,512
5,637
659
6,537
6,557
88,952
0
L
Bellona
kingdomj
Bellona
6,063
3,498
12
5,204
16,616
15,442
705
9,388
7,228
0
53,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,112
Gold Earned
40,878
525
Minions Killed
471
0
Camps Cleared
0
1,545,605
Distance Traveled
1,603,196
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,064
474
89
5
0
344,236
4
L
Cernunnos
8,504
500
119
7
0
327,086
0
W
Zhong Kui
9,928
584
148
9
0
323,215
0
W
Sol
9,068
533
132
8
0
293,528
1
W
Surtr
8,058
474
52
3
0
320,312
0
L
Merlin
8,437
496
142
8
0
295,784
0
W
Arachne
8,926
525
43
3
0
317,806
1
L
Kumbhakarna
7,901
465
34
2
0
304,641
3
W
Merlin
9,132
537
150
9
0
290,744
1
L
Bellona
7,972
469
87
5
0
331,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role