Player Matchup

Anubis
Anubis
ArusBlackfang
Anubis
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 33L
1,412 Elo+
Party 1
Medusa
Medusa
Scocota
Medusa
Level 105
God Stats
5W - 4L
1,612 SR
Queue Stats
36W - 43L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
Tondrumok
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,112 Elo+
Party 1
Team Averages
Level 90
1,537 SR
1,300 Elo+

VS

Team Averages
Level 116
1,535 SR
1,448 Elo+
Ishtar
Ishtar
CanabisPonterson
Ishtar
Level 140
God Stats
5W - 7L
1,604 SR
Queue Stats
462W - 351L
1,286 Elo+
Solo
Scylla
Scylla
Mitto_Brasil
Scylla
Level 139
God Stats
4W - 8L
1,500 SR
Queue Stats
1,087W - 1,154L
1,644 Elo+
Solo
Athena
Athena
yMustafaaaa
Athena
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 12L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
10,199
785
8,071
4,906
2,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Scocota
Medusa
15
2 / 0 / 3
9,544
734
7,223
7,283
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Tondrumok
Cthulhu
15
1 / 0 / 4
10,170
782
7,160
7,851
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,388
645
4,121
9,297
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
0 / 1 / 0
8,482
652
7,425
5,533
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
11
0 / 1 / 0
8,120
625
2,092
10,588
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
0
3
0
0
L
Scylla
0
1
0
0
W
Medusa
Scocota
Medusa
2
0
3
3.5
W
Cthulhu
Tondrumok
Cthulhu
1
0
4
3
L
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,454
Damage
13,638
20,040
Taken
25,418
15,093
Mitigated
16,186
12,419
Healing
2,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,071
576
0
3,693
4,906
2,692
1,380
2,169
2,737
57,257
0
L
4,121
2,360
0
1,131
9,297
4,146
0
4,824
4,473
0
29,305
L
Scylla
7,425
59
0
229
5,533
2,102
0
4,274
1,259
44,461
1,272
W
Medusa
Scocota
Medusa
7,223
3,482
0
4,626
7,283
3,214
2,028
3,638
3,645
0
57,626
W
Cthulhu
Tondrumok
Cthulhu
7,160
709
266
3,834
7,851
9,187
84
3,782
4,069
18,240
0
L
Athena
2,092
560
0
1,098
10,588
9,938
0
6,155
4,433
6,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
24,990
219
Minions Killed
152
0
Camps Cleared
0
767,004
Distance Traveled
694,756
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,199
785
102
8
0
252,902
0
L
Ishtar
8,388
645
65
5
0
187,624
2
L
Scylla
8,482
652
79
6
0
263,351
7
W
Medusa
9,544
734
87
7
0
258,268
0
W
Cthulhu
10,170
782
30
2
0
255,834
4
L
Athena
8,120
625
8
1
0
243,781
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role