Player Matchup

Aphrodite
Aphrodite
AlanisDracul
Aphrodite
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,465 Elo+
Party 2
Vulcan
Vulcan
Bedrox2001
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
N0bOdi
Bellona
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,380 Elo+
Party 2
Serqet
Serqet
Rainbine03
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,557 Elo+
Party 2
Artemis
Artemis
bOnEs91
Artemis
Level 15
God Stats
2W - 7L
1,523 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 63
1,505 SR
1,480 Elo+

VS

Team Averages
Level 59
1,346 SR
1,522 Elo+
Hou Yi
Hou Yi
CodeNameDucky
Hou Yi
Level 26
God Stats
1W - 1L
1,221 SR
Queue Stats
11W - 17L
1,542 Elo+
Party 1
Atlas
Atlas
DaddyCarheart
Atlas
Level 18
God Stats
1W - 4L
1,191 SR
Queue Stats
11W - 17L
1,542 Elo+
Party 1
King Arthur
King Arthur
L3G1TR3ASONS124
King Arthur
Level 146
God Stats
3W - 2L
1,546 SR
Queue Stats
6W - 10L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NIceGuy224
Morgan Le Fay
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,607 Elo+
Party 1
Thanatos
Thanatos
ScreamingPanda10
Thanatos
Level 49
God Stats
2W - 3L
1,274 SR
Queue Stats
12W - 18L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlanisDracul
Aphrodite
9
0 / 7 / 1
6,422
357
5,212
16,022
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Bedrox2001
Vulcan
11
0 / 6 / 1
7,123
396
4,918
10,203
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
N0bOdi
Bellona
14
0 / 3 / 0
8,589
477
9,104
19,122
20,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
Rainbine03
Serqet
13
2 / 4 / 0
7,899
439
3,889
15,166
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
bOnEs91
Artemis
11
0 / 11 / 2
6,617
368
5,333
14,647
5,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 8
10,091
561
18,754
12,147
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 2 / 17
9,482
527
6,911
16,834
17,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
L3G1TR3ASONS124
King Arthur
16
0 / 0 / 4
9,968
554
11,846
14,272
16,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
NIceGuy224
Morgan Le Fay
17
8 / 0 / 4
10,193
566
9,067
6,142
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 0 / 2
10,879
604
10,038
14,779
7,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
2
Kills
31
31
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlanisDracul
Aphrodite
0
7
1
0.07
L
Vulcan
Bedrox2001
Vulcan
0
6
1
0.08
W
12
0
8
16
W
2
2
17
5.25
W
King Arthur
L3G1TR3ASONS124
King Arthur
0
0
4
2
L
Bellona
N0bOdi
Bellona
0
3
0
0
W
Morgan Le Fay
NIceGuy224
Morgan Le Fay
8
0
4
10
L
Serqet
Rainbine03
Serqet
2
4
0
0.5
W
9
0
2
10
L
Artemis
bOnEs91
Artemis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
56,616
75,160
Taken
64,174
44,595
Mitigated
49,526
15,987
Healing
30,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlanisDracul
Aphrodite
5,212
989
1,737
5,975
16,022
9,247
0
4,499
11,523
23,353
0
L
Vulcan
Bedrox2001
Vulcan
4,918
1,006
0
258
10,203
3,771
0
5,899
4,304
38,260
0
W
18,754
12,823
0
7,826
12,147
5,479
2,999
3,636
8,308
0
76,425
W
6,911
1,165
0
2,963
16,834
17,481
596
4,212
12,302
25,432
0
W
King Arthur
L3G1TR3ASONS124
King Arthur
11,846
1,512
0
2,890
14,272
16,248
0
192
14,080
0
77,906
L
Bellona
N0bOdi
Bellona
9,104
4,414
0
7,437
19,122
20,572
310
0
19,122
0
74,548
W
Morgan Le Fay
NIceGuy224
Morgan Le Fay
9,067
396
269
1,112
6,142
2,879
1,518
1,969
4,173
81,573
0
L
Serqet
Rainbine03
Serqet
3,889
1,061
0
500
15,166
5,999
0
2,411
12,755
0
52,841
W
10,038
4,376
0
15,266
14,779
7,439
0
910
13,869
0
109,778
L
Artemis
bOnEs91
Artemis
5,333
2,190
0
80
14,647
5,006
0
3,169
11,478
0
31,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
50,613
362
Minions Killed
561
0
Camps Cleared
0
1,654,089
Distance Traveled
1,710,619
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,422
357
22
1
0
320,239
4
L
Vulcan
7,123
396
76
4
0
329,400
0
W
Hou Yi
10,091
561
99
6
0
339,387
2
W
Atlas
9,482
527
33
2
0
319,173
1
W
King Arthur
9,968
554
150
8
0
312,427
0
L
Bellona
8,589
477
143
8
0
325,906
0
W
Morgan Le Fay
10,193
566
141
8
0
355,323
0
L
Serqet
7,899
439
77
4
0
396,810
0
W
Thanatos
10,879
604
138
8
0
384,309
1
L
Artemis
6,617
368
44
2
0
281,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role