Player Matchup

Lancelot
Lancelot
Baccongus
Lancelot
Level 23
God Stats
30W - 14L
1,751 SR
Queue Stats
117W - 77L
1,659 Elo+
Party 1
Surtr
Surtr
Krugenn
Surtr
Level 160
God Stats
9W - 2L
1,676 SR
Queue Stats
285W - 186L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
Rain39
Danzaburou
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,778 Elo+
Party 2
Kukulkan
Kukulkan
angelfuenmayor
Kukulkan
Level 84
God Stats
30W - 28L
1,619 SR
Queue Stats
300W - 275L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
knagy01
Kuzenbo
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 31L
1,513 Elo+
Party 2
Team Averages
Level 72
1,609 SR
1,629 Elo+

VS

Team Averages
Level 73
1,536 SR
1,364 Elo+
Neith
Neith
CrispiestTot
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
Monobear
Anubis
Level 47
God Stats
4W - 5L
1,885 SR
Queue Stats
17W - 26L
1,451 Elo+
Solo
Janus
Janus
Shogun__Sid
Janus
Level 149
God Stats
2W - 3L
1,298 SR
Queue Stats
25W - 29L
1,359 Elo+
Party 3
Ravana
Ravana
WhySoCerealMan
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,266 Elo+
Party 3
Ganesha
Ganesha
shun240
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Baccongus
Lancelot
14
7 / 0 / 6
8,384
645
8,097
9,186
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Krugenn
Surtr
14
5 / 2 / 0
8,364
643
11,221
15,643
13,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Rain39
Danzaburou
13
7 / 0 / 2
7,882
606
7,131
5,853
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
14
4 / 1 / 3
8,395
646
10,781
5,729
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
knagy01
Kuzenbo
11
1 / 0 / 10
7,083
545
4,498
10,614
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,567
428
3,451
8,019
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Monobear
Anubis
11
0 / 6 / 2
6,289
484
6,809
13,792
5,927
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 0
7,397
569
6,571
9,238
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 2
6,407
493
4,855
10,051
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
shun240
Ganesha
9
0 / 4 / 1
5,870
452
3,305
15,077
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
24
Kills
3
3
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Baccongus
Lancelot
7
0
6
10
L
0
6
0
0
W
Surtr
Krugenn
Surtr
5
2
0
2.5
L
Anubis
Monobear
Anubis
0
6
2
0.17
W
Danzaburou
Rain39
Danzaburou
7
0
2
8
L
2
3
0
0.67
L
1
5
2
0.4
W
Kukulkan
4
1
3
5.5
W
Kuzenbo
knagy01
Kuzenbo
1
0
10
6
L
Ganesha
shun240
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,728
Damage
24,991
47,025
Taken
56,177
32,127
Mitigated
27,828
17,817
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Baccongus
Lancelot
8,097
1,778
0
4,838
9,186
3,658
197
3,608
5,578
0
58,872
L
3,451
1,166
0
713
8,019
3,583
0
816
7,203
0
32,035
W
Surtr
Krugenn
Surtr
11,221
2,839
0
3,711
15,643
13,221
24
6,580
9,063
1,537
60,552
L
Anubis
Monobear
Anubis
6,809
361
0
6,350
13,792
5,927
0
361
13,431
45,085
0
W
Danzaburou
Rain39
Danzaburou
7,131
2,534
0
4,296
5,853
2,272
640
822
5,031
0
52,257
L
6,571
151
0
956
9,238
3,457
0
6,365
2,873
62,997
0
L
4,855
2,162
0
574
10,051
4,036
0
3,142
6,909
0
38,770
W
Kukulkan
10,781
984
0
1,131
5,729
2,367
531
2,272
3,457
72,586
0
W
Kuzenbo
knagy01
Kuzenbo
4,498
1,748
557
3,284
10,614
10,609
128
3,403
7,211
22,825
0
L
Ganesha
shun240
Ganesha
3,305
270
0
2,939
15,077
10,825
0
5,103
9,974
23,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
31,530
421
Minions Killed
354
0
Camps Cleared
0
1,393,553
Distance Traveled
1,247,005
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,384
645
102
8
0
333,103
3
L
Neith
5,567
428
81
6
0
231,621
0
W
Surtr
8,364
643
98
8
0
264,243
2
L
Anubis
6,289
484
82
6
0
221,898
0
W
Danzaburou
7,882
606
74
6
0
245,351
3
L
Janus
7,397
569
120
9
0
263,437
2
L
Ravana
6,407
493
63
5
0
260,066
4
W
Kukulkan
8,395
646
122
9
0
255,676
4
W
Kuzenbo
7,083
545
25
2
0
295,180
2
L
Ganesha
5,870
452
8
1
0
269,983
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role