Player Matchup

Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GogetaHimself
Nu Wa
Level 134
God Stats
4W - 1L
1,711 SR
Queue Stats
67W - 73L
1,431 Elo+
Party 2
Medusa
Medusa
VegetaHimselfX
Medusa
Level 106
God Stats
6W - 5L
1,407 SR
Queue Stats
92W - 110L
1,243 Elo+
Party 2
Team Averages
Level 123
1,539 SR
1,391 Elo+

VS

Team Averages
Level 72
1,500 SR
1,294 Elo+
Bacchus
Bacchus
Jooshdawg01
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,198 Elo+
Party 1
Hercules
Hercules
RedZoneReed
Hercules
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
92W - 106L
1,405 Elo+
Party 1
Janus
Janus
Stochastisity
Janus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 1 / 14
9,811
818
5,639
11,927
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 8
8,997
750
9,906
4,598
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
11 / 0 / 2
10,700
892
15,035
11,438
6,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jooshdawg01
Bacchus
11
1 / 5 / 0
7,860
655
4,298
14,509
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RedZoneReed
Hercules
11
0 / 5 / 1
7,223
602
4,731
14,052
14,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
7,965
664
10,347
9,365
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
1
1
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
14
7
W
4
0
8
8
L
Bacchus
Jooshdawg01
Bacchus
1
5
0
0.2
L
Hercules
RedZoneReed
Hercules
0
5
1
0.1
L
0
5
1
0.1
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,580
Damage
19,376
27,963
Taken
37,926
22,413
Mitigated
37,064
3,097
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,639
257
0
3,097
11,927
13,699
289
5,323
6,154
17,737
0
W
9,906
2,744
0
0
4,598
2,053
513
3,317
1,281
29,625
0
L
Bacchus
Jooshdawg01
Bacchus
4,298
153
149
2,206
14,509
18,734
0
4,767
9,742
15,957
0
L
Hercules
RedZoneReed
Hercules
4,731
551
329
4,429
14,052
14,346
22
6,401
7,651
0
17,481
L
10,347
369
0
1,140
9,365
3,984
288
4,476
4,889
44,028
0
W
15,035
8,901
0
0
11,438
6,661
1,942
6,057
5,055
0
47,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
23,048
127
Minions Killed
108
0
Camps Cleared
0
715,957
Distance Traveled
620,662
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,811
818
18
2
0
248,616
4
W
Nu Wa
8,997
750
43
4
0
221,762
2
L
Bacchus
7,860
655
14
1
0
199,030
0
L
Hercules
7,223
602
23
2
0
208,009
0
L
Janus
7,965
664
71
6
0
213,623
0
W
Medusa
10,700
892
66
6
0
245,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role