Player Matchup

Ra
Ra
CapiTimor
Ra
Level 132
God Stats
2W - 2L
1,552 SR
Queue Stats
31W - 26L
1,637 Elo+
Party 1
Guan Yu
Guan Yu
DiabolicCreed84
Guan Yu
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
703W - 647L
1,544 Elo+
Solo
Awilix
Awilix
Djs309
Awilix
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 76L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
JaceTheFace3
Ah Puch
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 200L
1,419 Elo+
Solo
Chiron
Chiron
RenegadeOf0NE44
Chiron
Level 52
God Stats
3W - 0L
1,545 SR
Queue Stats
17W - 11L
1,655 Elo+
Party 1
Team Averages
Level 121
1,519 SR
1,552 Elo+

VS

Team Averages
Level 139
1,576 SR
1,536 Elo+
Nox
Nox
 
Nox
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
CheeffDAnny
Lancelot
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
FORSEP
Cthulhu
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 49L
1,572 Elo+
Party 2
King Arthur
King Arthur
Ibadcaveman
King Arthur
Level 187
God Stats
11W - 14L
1,541 SR
Queue Stats
253W - 248L
1,617 Elo+
Solo
Ishtar
Ishtar
xxlettos26xx
Ishtar
Level 150
God Stats
4W - 3L
1,840 SR
Queue Stats
14W - 18L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,191
619
3,957
5,860
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 10
5,281
528
2,630
8,488
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
Djs309
Awilix
11
9 / 0 / 6
6,908
691
10,204
7,080
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
JaceTheFace3
Ah Puch
11
0 / 0 / 1
5,801
580
6,746
5,980
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
3 / 0 / 7
5,323
532
4,852
4,637
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 2 / 0
5,662
566
2,711
4,248
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
CheeffDAnny
Lancelot
7
0 / 5 / 1
4,691
469
3,585
9,081
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
FORSEP
Cthulhu
7
1 / 3 / 0
5,083
508
3,354
8,357
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Ibadcaveman
King Arthur
10
0 / 1 / 0
5,794
579
3,523
10,608
7,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
7
0 / 4 / 1
4,435
444
2,999
7,355
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
15
Kills
1
1
Deaths
15
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
W
2
1
7
5.5
L
Lancelot
CheeffDAnny
Lancelot
0
5
1
0.1
W
1
0
10
6
W
Awilix
Djs309
Awilix
9
0
6
12
L
Cthulhu
FORSEP
Cthulhu
1
3
0
0.33
L
King Arthur
Ibadcaveman
King Arthur
0
1
0
0
W
Ah Puch
JaceTheFace3
Ah Puch
0
0
1
0.5
W
3
0
7
6.5
L
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,389
Damage
16,172
32,045
Taken
39,649
14,318
Mitigated
17,882
14,540
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,711
139
0
615
4,248
1,678
0
1,246
3,002
39,006
0
W
3,957
754
220
2,169
5,860
1,974
0
654
5,206
45,946
0
L
Lancelot
CheeffDAnny
Lancelot
3,585
875
0
422
9,081
2,980
0
1,367
7,714
0
26,562
W
2,630
625
1,288
4,203
8,488
6,138
86
1,997
6,491
0
11,970
W
Awilix
Djs309
Awilix
10,204
5,199
0
1,000
7,080
2,608
0
1,915
5,165
0
43,180
L
Cthulhu
FORSEP
Cthulhu
3,354
565
249
1,899
8,357
4,111
0
863
7,494
17,620
0
L
King Arthur
Ibadcaveman
King Arthur
3,523
252
0
2,723
10,608
7,080
0
6,648
3,960
0
45,398
W
Ah Puch
JaceTheFace3
Ah Puch
6,746
233
0
3,205
5,980
2,184
0
0
5,980
43,563
0
W
4,852
1,727
564
1,891
4,637
1,414
370
1,499
3,138
0
29,472
L
Ishtar
2,999
1,862
0
2,090
7,355
2,033
0
579
6,776
0
21,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
25,665
288
Minions Killed
272
0
Camps Cleared
0
1,087,556
Distance Traveled
1,031,911
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,662
566
82
8
0
208,768
4
W
Ra
6,191
619
90
9
0
215,652
0
L
Lancelot
4,691
469
44
4
0
230,121
0
W
Guan Yu
5,281
528
14
1
0
220,551
0
W
Awilix
6,908
691
61
6
0
258,125
0
L
Cthulhu
5,083
508
29
3
0
200,749
1
L
King Arthur
5,794
579
79
8
0
206,810
0
W
Ah Puch
5,801
580
78
8
0
187,496
0
W
Chiron
5,323
532
45
5
0
205,732
1
L
Ishtar
4,435
444
38
4
0
185,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role