Player Matchup

Zhong Kui
Zhong Kui
DOM138
Zhong Kui
Level 64
God Stats
0W - 3L
1,232 SR
Queue Stats
1W - 9L
1,212 Elo+
Party 1
Thanatos
Thanatos
Death2185
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
Kuori
Neith
Level 42
God Stats
0W - 4L
1,085 SR
Queue Stats
0W - 9L
1,027 Elo+
Party 1
King Arthur
King Arthur
YetiWarlock
King Arthur
Level 43
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 9L
1,027 Elo+
Party 1
Jormungandr
Jormungandr
jinx3B
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,074 Elo+
Party 1
Team Averages
Level 42
1,296 SR
1,168 Elo+

VS

Team Averages
Level 48
1,499 SR
1,404 Elo+
Surtr
Surtr
Hobzz_MakuaSkuxx
Surtr
Level 64
God Stats
27W - 27L
1,575 SR
Queue Stats
231W - 320L
1,416 Elo+
Party 2
Arachne
Arachne
KINGELKZ
Arachne
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 210L
1,372 Elo+
Party 2
Poseidon
Poseidon
Poseidonuts
Poseidon
Level 69
God Stats
11W - 9L
1,597 SR
Queue Stats
39W - 56L
1,392 Elo+
Party 3
Cernunnos
Cernunnos
Sickness6661
Cernunnos
Level 63
God Stats
17W - 15L
1,550 SR
Queue Stats
52W - 74L
1,421 Elo+
Solo
Xing Tian
Xing Tian
StereoxTypex
Xing Tian
Level 29
God Stats
1W - 1L
1,271 SR
Queue Stats
30W - 33L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DOM138
Zhong Kui
14
1 / 8 / 3
9,275
464
14,542
23,282
16,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Death2185
Thanatos
17
6 / 4 / 3
10,972
549
9,703
18,375
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Kuori
Neith
13
1 / 2 / 6
7,974
399
9,014
9,823
3,851
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
YetiWarlock
King Arthur
13
1 / 4 / 1
8,675
434
8,642
21,861
18,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
jinx3B
Jormungandr
14
1 / 1 / 6
9,277
464
7,651
11,292
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
11,429
571
14,398
23,592
20,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
KINGELKZ
Arachne
17
8 / 1 / 3
11,190
560
10,858
15,337
7,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Poseidonuts
Poseidon
18
7 / 3 / 5
12,168
608
22,844
10,216
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Sickness6661
Cernunnos
15
1 / 3 / 0
9,117
456
7,068
11,902
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
StereoxTypex
Xing Tian
13
0 / 2 / 6
9,292
465
6,413
18,701
22,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
10
Kills
19
19
Deaths
10
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DOM138
Zhong Kui
1
8
3
0.31
L
Thanatos
Death2185
Thanatos
6
4
3
1.88
W
3
1
7
6.5
W
Arachne
KINGELKZ
Arachne
8
1
3
9.5
L
Neith
Kuori
Neith
1
2
6
2
W
Poseidon
Poseidonuts
Poseidon
7
3
5
3.17
W
Cernunnos
Sickness6661
Cernunnos
1
3
0
0.33
W
Xing Tian
StereoxTypex
Xing Tian
0
2
6
1.5
L
King Arthur
YetiWarlock
King Arthur
1
4
1
0.38
L
Jormungandr
jinx3B
Jormungandr
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,552
Damage
61,581
84,633
Taken
79,748
59,493
Mitigated
60,088
30,282
Healing
24,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DOM138
Zhong Kui
14,542
1,232
41
7,759
23,282
16,087
346
10,559
12,723
68,827
0
L
Thanatos
Death2185
Thanatos
9,703
2,720
0
14,328
18,375
9,203
776
6,089
12,286
25
80,098
W
14,398
4,560
0
11,443
23,592
20,951
23
3,945
19,647
654
96,888
W
Arachne
KINGELKZ
Arachne
10,858
7,461
0
5,178
15,337
7,471
0
6,462
8,875
0
82,841
L
Neith
Kuori
Neith
9,014
4,460
0
2,609
9,823
3,851
626
3,680
6,143
0
42,159
W
Poseidon
Poseidonuts
Poseidon
22,844
5,385
0
780
10,216
4,446
1,321
4,844
5,372
123,010
0
W
Cernunnos
Sickness6661
Cernunnos
7,068
3,850
0
5,578
11,902
4,932
2,237
1,812
10,090
0
70,067
W
Xing Tian
StereoxTypex
Xing Tian
6,413
885
0
1,758
18,701
22,288
0
5,573
13,128
25,466
0
L
King Arthur
YetiWarlock
King Arthur
8,642
781
0
4,128
21,861
18,793
116
5,397
16,464
54
61,947
L
Jormungandr
jinx3B
Jormungandr
7,651
1,669
0
1,417
11,292
11,559
44
3,821
7,471
41,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,173
Gold Earned
53,196
465
Minions Killed
555
0
Camps Cleared
0
1,926,399
Distance Traveled
1,950,886
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,275
464
127
6
0
371,692
0
L
Thanatos
10,972
549
111
6
0
441,653
0
W
Surtr
11,429
571
152
8
0
426,503
0
W
Arachne
11,190
560
104
5
0
389,712
0
L
Neith
7,974
399
60
3
0
340,122
0
W
Poseidon
12,168
608
164
8
0
413,713
4
W
Cernunnos
9,117
456
113
6
0
338,348
6
W
Xing Tian
9,292
465
22
1
0
382,610
3
L
King Arthur
8,675
434
104
5
0
393,633
0
L
Jormungandr
9,277
464
63
3
0
379,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role