Player Matchup

Ganesha
Ganesha
FizzyQzz
Ganesha
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 14L
1,778 Elo+
Party 3
Baba Yaga
Baba Yaga
ImSeija
Baba Yaga
Level 7
God Stats
13W - 8L
1,500 SR
Queue Stats
57W - 34L
1,187 Elo+
Party 2
Jing Wei
Jing Wei
Med838ria
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 65L
1,778 Elo+
Party 3
Hades
Hades
MrSkullface44
Hades
Level 27
God Stats
10W - 10L
1,822 SR
Queue Stats
10W - 11L
1,778 Elo+
Party 3
Loki
Loki
YoSoyiVoiloiD
Loki
Level 42
God Stats
7W - 1L
1,500 SR
Queue Stats
29W - 19L
1,187 Elo+
Party 2
Team Averages
Level 35
1,564 SR
1,542 Elo+

VS

Team Averages
Level 36
1,595 SR
1,344 Elo+
Neith
Neith
DarkAegisz
Neith
Level 48
God Stats
2W - 2L
1,631 SR
Queue Stats
11W - 14L
1,576 Elo+
Solo
Bellona
Bellona
DyanteTooTurnt
Bellona
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,182 Elo+
Party 4
Surtr
Surtr
FuNkMyDoGGiE
Surtr
Level 8
God Stats
1W - 3L
1,580 SR
Queue Stats
9W - 14L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
LoadinggT_T
Aphrodite
Level 30
God Stats
5W - 6L
1,516 SR
Queue Stats
68W - 70L
1,139 Elo+
Party 4
Bastet
Bastet
xX_-BigBird-_Xx_
Bastet
Level 66
God Stats
3W - 4L
1,750 SR
Queue Stats
9W - 18L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FizzyQzz
Ganesha
12
0 / 2 / 6
8,399
494
3,932
13,889
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
ImSeija
Baba Yaga
17
6 / 1 / 3
10,980
646
16,919
11,899
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Med838ria
Jing Wei
13
2 / 1 / 5
8,110
477
8,188
12,051
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 0 / 2
8,194
482
4,708
8,113
4,800
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 0 / 5
11,107
653
16,796
11,049
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 3 / 1
7,148
420
9,661
11,973
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
7,496
441
4,669
16,359
10,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 1
6,570
386
5,605
15,782
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
LoadinggT_T
Aphrodite
11
1 / 5 / 3
7,002
412
4,371
12,553
3,566
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 3
7,556
444
6,552
15,571
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
4
4
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
2
3
1
0.83
L
0
4
0
0
W
Ganesha
FizzyQzz
Ganesha
0
2
6
1.5
L
0
5
1
0.1
W
Baba Yaga
ImSeija
Baba Yaga
6
1
3
7.5
L
Aphrodite
LoadinggT_T
Aphrodite
1
5
3
0.5
W
Jing Wei
Med838ria
Jing Wei
2
1
5
4.5
W
1
0
2
2
W
12
0
5
14.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,543
Damage
30,858
57,001
Taken
72,238
33,192
Mitigated
35,301
24,628
Healing
25,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,661
4,746
107
4,382
11,973
3,697
0
2,319
9,654
0
50,954
L
4,669
1,616
0
5,134
16,359
10,968
290
6,318
10,041
0
53,806
W
Ganesha
FizzyQzz
Ganesha
3,932
268
335
4,202
13,889
13,546
629
1,431
12,421
20,021
0
L
5,605
1,612
0
2,314
15,782
12,471
0
5,612
10,170
810
31,528
W
Baba Yaga
ImSeija
Baba Yaga
16,919
548
0
4,134
11,899
5,500
3,379
2,040
9,459
94,342
0
L
Aphrodite
LoadinggT_T
Aphrodite
4,371
1,396
4,019
5,798
12,553
3,566
0
6,440
6,113
31,775
0
W
Jing Wei
Med838ria
Jing Wei
8,188
5,610
0
7,064
12,051
4,829
3,118
840
11,119
0
56,213
W
4,708
723
101
3,563
8,113
4,800
919
64
8,002
42,686
0
W
16,796
6,212
0
5,229
11,049
4,517
444
354
10,588
0
94,440
L
6,552
1,693
0
3,526
15,571
4,599
0
4,870
10,701
0
49,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,790
Gold Earned
35,772
507
Minions Killed
330
0
Camps Cleared
0
1,686,665
Distance Traveled
1,587,971
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,148
420
74
4
0
290,322
2
L
Bellona
7,496
441
91
5
0
269,262
1
W
Ganesha
8,399
494
4
0
0
330,920
0
L
Surtr
6,570
386
42
2
0
309,095
0
W
Baba Yaga
10,980
646
170
10
0
339,759
0
L
Aphrodite
7,002
412
46
3
0
332,312
0
W
Jing Wei
8,110
477
126
7
0
318,832
0
W
Hades
8,194
482
73
4
0
277,729
0
W
Loki
11,107
653
134
8
0
419,425
0
L
Bastet
7,556
444
77
5
0
386,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role