Player Matchup

Cthulhu
Cthulhu
Bronze III
Finalhavokx21
Cthulhu
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Chang'e
Chang'e
Bronze III
Kaffaljidhmaa
Chang'e
Bronze III
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 MMR
Party 1
Ishtar
Ishtar
Bronze III
SirSirius
Ishtar
Bronze III
Level 87
God Stats
1W - 2L
1,288 SR
Queue Stats
2W - 4L
1,385 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,429 SR
1,409 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,661 SR
1,419 MMR
Cernunnos
Cernunnos
Bronze III
GokusFinalAttck
Cernunnos
Bronze III
Level 79
God Stats
0W - 1L
1,666 SR
Queue Stats
3W - 12L
1,456 MMR
Party 2
Sylvanus
Sylvanus
Silver II
Grim Ieaper
Sylvanus
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 316L
1,399 MMR
Solo
Anubis
Anubis
Bronze III
LootMcNulty
Anubis
Bronze III
Level 76
God Stats
0W - 1L
1,818 SR
Queue Stats
1W - 10L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 2 / 9
12,183
717
7,918
17,367
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
17
3 / 3 / 11
11,535
679
19,872
20,016
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
SirSirius
Ishtar
20
9 / 1 / 5
13,304
783
23,638
18,022
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAnhurFenrirCerberus

VS

Bans
BacchusScyllaShivaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GokusFinalAttck
Cernunnos
14
2 / 5 / 2
10,012
589
11,694
16,979
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
Grim Ieaper
Sylvanus
15
1 / 3 / 5
10,161
598
17,092
24,909
33,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
3 / 6 / 3
11,285
664
12,456
17,668
11,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
6
6
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
2
9
3.25
L
Cernunnos
GokusFinalAttck
Cernunnos
2
5
2
0.6
L
Sylvanus
Grim Ieaper
Sylvanus
1
3
5
1.17
W
Chang'e
3
3
11
2.83
L
Anubis
3
6
3
0.75
W
Ishtar
SirSirius
Ishtar
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,428
Damage
41,242
55,405
Taken
59,556
32,787
Mitigated
53,323
23,674
Healing
18,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,918
789
550
1,626
17,367
17,345
0
8,837
8,530
31,772
0
L
Cernunnos
GokusFinalAttck
Cernunnos
11,694
4,657
0
2,568
16,979
8,262
991
7,794
9,185
0
37,867
L
Sylvanus
Grim Ieaper
Sylvanus
17,092
3,651
2,600
8,197
24,909
33,925
224
11,679
13,230
43,544
0
W
Chang'e
19,872
1,966
6,524
7,050
20,016
7,098
666
10,727
9,289
60,184
1,550
L
Anubis
12,456
496
182
5,381
17,668
11,136
268
7,539
10,129
55,680
0
W
Ishtar
SirSirius
Ishtar
23,638
13,801
0
7,924
18,022
8,344
2,878
10,007
8,015
0
85,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
31,458
241
Minions Killed
176
0
Camps Cleared
0
929,163
Distance Traveled
759,131
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,183
717
42
2
0
332,543
0
L
Cernunnos
10,012
589
53
3
0
273,431
1
L
Sylvanus
10,161
598
43
3
0
253,826
0
W
Chang'e
11,535
679
78
5
0
286,199
2
L
Anubis
11,285
664
80
5
0
231,874
0
W
Ishtar
13,304
783
121
7
0
310,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role