Player Matchup

Sobek
Sobek
DirefulPlague11
Sobek
Level 109
God Stats
4W - 5L
1,268 SR
Queue Stats
91W - 96L
1,452 Elo+
Solo
Cernunnos
Cernunnos
I3LeSSecl
Cernunnos
Level 124
God Stats
15W - 6L
1,866 SR
Queue Stats
504W - 506L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
TheJuiceBandit_
Ao Kuang
Level 18
God Stats
3W - 0L
1,832 SR
Queue Stats
6W - 3L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
kitkat_kattladee
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 150L
1,739 Elo+
Solo
Tsukuyomi
Tsukuyomi
limitlessorbit
Tsukuyomi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,614 Elo+
Party 1
Team Averages
Level 90
1,593 SR
1,578 Elo+

VS

Team Averages
Level 81
1,467 SR
1,464 Elo+
Geb
Geb
Cosmic_Reaver93
Geb
Level 106
God Stats
2W - 5L
1,201 SR
Queue Stats
40W - 56L
1,352 Elo+
Solo
Sol
Sol
Hippho
Sol
Level 127
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
MagnaPablo
Medusa
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 57L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
TheDanKusanagi
Ne Zha
Level 86
God Stats
1W - 5L
1,430 SR
Queue Stats
24W - 26L
1,500 Elo+
Solo
Anubis
Anubis
TomatoPenie
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,647
1,065
6,767
12,977
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
I3LeSSecl
Cernunnos
15
3 / 0 / 5
10,032
1,003
15,675
7,191
3,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
15
2 / 0 / 4
9,226
923
7,072
9,662
4,587
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 4
10,378
1,038
8,628
4,271
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
limitlessorbit
Tsukuyomi
15
2 / 1 / 7
9,822
982
8,397
5,823
2,881
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

357

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
9,065
907
7,092
21,151
30,604
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Hippho
Sol
14
2 / 0 / 0
9,473
947
15,858
15,130
16,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
MagnaPablo
Medusa
13
0 / 0 / 0
8,227
823
88
169
50
Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 1
8,794
879
4,062
9,002
3,325
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
0 / 3 / 2
8,673
867
4,913
5,468
2,446
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
11
Kills
2
2
Deaths
11
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
1
1
9
5.5
L
Sol
Hippho
Sol
2
0
0
2
W
Cernunnos
I3LeSSecl
Cernunnos
3
0
5
5.5
L
Medusa
MagnaPablo
Medusa
0
0
0
0
L
0
4
1
0.13
W
Ao Kuang
2
0
4
4
L
Anubis
0
3
2
0.33
W
3
0
4
5
W
Tsukuyomi
limitlessorbit
Tsukuyomi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
32,013
39,924
Taken
50,920
29,719
Mitigated
52,942
8,939
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,092
1,282
81
523
21,151
30,604
0
5,470
15,681
23,135
0
W
6,767
733
0
4,103
12,977
16,837
0
8,383
3,967
15,861
0
L
Sol
Hippho
Sol
15,858
6,743
0
3,246
15,130
16,517
0
4,511
10,619
30,495
0
W
Cernunnos
I3LeSSecl
Cernunnos
15,675
7,919
0
841
7,191
3,571
0
5,417
1,286
0
31,445
L
Medusa
MagnaPablo
Medusa
88
88
0
0
169
50
0
59
110
0
1,152
L
4,062
1,921
0
732
9,002
3,325
0
2,770
6,232
0
14,095
W
Ao Kuang
7,072
2,765
0
1,669
9,662
4,587
0
5,555
3,657
13,059
0
L
Anubis
4,913
373
0
512
5,468
2,446
0
1,029
4,439
11,519
0
W
8,628
7,085
0
1,771
4,271
1,843
0
2,579
1,485
0
34,554
W
Tsukuyomi
limitlessorbit
Tsukuyomi
8,397
2,988
0
555
5,823
2,881
0
4,021
1,666
0
31,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,105
Gold Earned
44,232
204
Minions Killed
115
6
Camps Cleared
3
879,698
Distance Traveled
553,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,065
907
22
2
0
181,534
0
W
Sobek
10,647
1,065
21
2
1
191,031
0
L
Sol
9,473
947
38
4
0
159,465
0
W
Cernunnos
10,032
1,003
48
5
2
151,714
0
L
Medusa
8,227
823
5
1
2
24,952
0
L
Ne Zha
8,794
879
28
3
0
111,373
0
W
Ao Kuang
9,226
923
17
2
0
183,886
0
L
Anubis
8,673
867
22
2
1
76,271
0
W
Jing Wei
10,378
1,038
68
7
3
172,783
0
W
Tsukuyomi
9,822
982
50
5
0
180,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role