Player Matchup

Achilles
Achilles
Bronze III
KillerNiteHero
Achilles
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,467 MMR
Party 1
Ullr
Ullr
Bronze III
MisT1243
Ullr
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,467 MMR
Party 1
Thoth
Thoth
Bronze III
OathLegacy
Thoth
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,467 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,500 SR
1,467 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,485 SR
1,449 MMR
Bastet
Bastet
Silver I
ElDonaldTrump
Bastet
Silver I
Level 68
God Stats
3W - 4L
1,176 SR
Queue Stats
35W - 34L
1,517 MMR
Party 2
Discordia
Discordia
Gold V
SickNoSkillz
Discordia
Gold V
Level 159
God Stats
56W - 39L
1,778 SR
Queue Stats
265W - 262L
1,411 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
evo__morales
Kumbhakarna
Silver III
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 47L
1,417 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
0 / 4 / 0
8,266
551
7,578
16,081
18,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
13
0 / 6 / 0
8,221
548
6,652
14,952
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
14
0 / 5 / 0
8,680
579
8,351
11,318
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ZeusAtlasShivaMauiZhong Kui

VS

Bans
Ne ZhaIshtarJormungandrBaron SamediGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 5
11,458
764
17,998
14,198
7,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SickNoSkillz
Discordia
17
3 / 0 / 9
10,584
706
14,199
6,075
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
evo__morales
Kumbhakarna
16
3 / 0 / 10
11,727
782
6,377
11,925
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
15
15
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Achilles
0
4
0
0
L
Ullr
0
6
0
0
L
Thoth
0
5
0
0
W
Discordia
SickNoSkillz
Discordia
3
0
9
7.5
W
Kumbhakarna
evo__morales
Kumbhakarna
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
38,574
42,351
Taken
32,198
28,185
Mitigated
25,066
2,245
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,998
3,855
0
3,185
14,198
7,345
1,231
5,292
8,575
0
70,820
L
Achilles
7,578
639
0
1,536
16,081
18,634
258
6,602
9,479
4,411
14,736
L
Ullr
6,652
2,411
0
449
14,952
5,659
1,168
9,150
5,802
0
27,526
L
Thoth
8,351
402
0
260
11,318
3,892
378
4,469
6,849
35,493
1,762
W
Discordia
SickNoSkillz
Discordia
14,199
513
0
598
6,075
2,853
1,431
2,278
3,585
52,598
1,599
W
Kumbhakarna
evo__morales
Kumbhakarna
6,377
432
0
2,466
11,925
14,868
482
2,740
8,580
26,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
33,769
151
Minions Killed
188
0
Camps Cleared
0
721,428
Distance Traveled
908,487
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,458
764
97
6
0
314,114
0
L
Achilles
8,266
551
41
3
0
261,289
0
L
Ullr
8,221
548
37
2
0
228,340
0
L
Thoth
8,680
579
73
5
0
231,799
0
W
Discordia
10,584
706
67
4
0
299,514
0
W
Kumbhakarna
11,727
782
24
2
0
294,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role