Player Matchup

Medusa
Medusa
TheAzazelCross
Medusa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 18L
1,258 Elo+
Party 2
Freya
Freya
TheKnt
Freya
Level 181
God Stats
2W - 1L
1,500 SR
Queue Stats
418W - 398L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
TheQebyn
Baron Samedi
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 29L
1,434 Elo+
Party 2
Surtr
Surtr
Toasty Nub
Surtr
Level 117
God Stats
23W - 27L
1,810 SR
Queue Stats
71W - 70L
1,573 Elo+
Solo
Ne Zha
Ne Zha
banettebit
Ne Zha
Level 144
God Stats
21W - 10L
1,955 SR
Queue Stats
617W - 529L
1,705 Elo+
Solo
Team Averages
Level 136
1,653 SR
1,511 Elo+

VS

Team Averages
Level 120
1,418 SR
1,449 Elo+
Discordia
Discordia
BroodingChimp31
Discordia
Level 145
God Stats
1W - 3L
1,300 SR
Queue Stats
246W - 261L
1,462 Elo+
Solo
Merlin
Merlin
LURBY0
Merlin
Level 149
God Stats
3W - 5L
1,648 SR
Queue Stats
82W - 98L
1,583 Elo+
Party 1
Surtr
Surtr
RomanBiscuits
Surtr
Level 30
God Stats
5W - 9L
1,355 SR
Queue Stats
8W - 16L
1,344 Elo+
Solo
Bakasura
Bakasura
Shazam7554
Bakasura
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
184W - 185L
1,378 Elo+
Solo
Hercules
Hercules
victor_chido5
Hercules
Level 146
God Stats
2W - 6L
1,500 SR
Queue Stats
176W - 187L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,195
720
3,717
5,445
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
TheKnt
Freya
15
5 / 1 / 5
8,359
836
7,074
7,609
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
TheQebyn
Baron Samedi
15
3 / 1 / 8
8,004
800
8,896
6,903
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
14
1 / 0 / 9
7,293
729
7,177
8,719
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
banettebit
Ne Zha
14
5 / 0 / 5
7,831
783
8,063
6,167
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BroodingChimp31
Discordia
13
2 / 4 / 0
7,186
719
10,583
8,413
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
LURBY0
Merlin
15
0 / 0 / 1
7,469
747
4,334
1,703
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 7 / 0
6,046
605
4,206
13,163
8,162
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Shazam7554
Bakasura
12
0 / 5 / 1
6,412
641
4,091
11,729
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
victor_chido5
Hercules
12
0 / 0 / 1
6,403
640
3,451
5,720
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
16
Kills
2
2
Deaths
16
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
BroodingChimp31
Discordia
2
4
0
0.5
L
Merlin
LURBY0
Merlin
0
0
1
0.5
L
0
7
0
0
L
Bakasura
Shazam7554
Bakasura
0
5
1
0.1
W
2
0
5
4.5
W
Freya
TheKnt
Freya
5
1
5
7.5
W
Baron Samedi
TheQebyn
Baron Samedi
3
1
8
7
W
Surtr
1
0
9
5.5
W
Ne Zha
banettebit
Ne Zha
5
0
5
7.5
L
Hercules
victor_chido5
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
26,665
34,843
Taken
40,728
19,038
Mitigated
23,902
11,522
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BroodingChimp31
Discordia
10,583
545
0
250
8,413
3,008
0
3,245
5,114
27,209
600
L
Merlin
LURBY0
Merlin
4,334
82
0
250
1,703
747
0
37
1,634
38,368
0
L
4,206
1,418
0
1,189
13,163
8,162
0
5,583
7,336
174
10,455
L
Bakasura
Shazam7554
Bakasura
4,091
2,346
238
2,805
11,729
7,038
0
4,714
6,867
0
8,691
W
3,717
1,416
0
228
5,445
2,389
470
2,541
2,815
0
16,567
W
Freya
TheKnt
Freya
7,074
2,059
0
3,218
7,609
3,310
1,093
3,345
4,220
31,434
0
W
Baron Samedi
TheQebyn
Baron Samedi
8,896
510
1,728
2,602
6,903
3,368
548
3,435
3,150
34,079
0
W
Surtr
7,177
1,477
0
900
8,719
7,266
101
2,742
5,336
224
20,737
W
Ne Zha
banettebit
Ne Zha
8,063
158
0
2,846
6,167
2,705
730
2,757
3,319
0
31,308
L
Hercules
victor_chido5
Hercules
3,451
344
0
2,267
5,720
4,947
0
2,079
3,613
0
11,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
33,516
244
Minions Killed
193
0
Camps Cleared
0
1,051,629
Distance Traveled
978,350
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,186
719
51
5
0
193,949
0
L
Merlin
7,469
747
81
8
0
201,459
0
L
Surtr
6,046
605
15
2
0
193,305
0
L
Bakasura
6,412
641
28
3
0
197,129
0
W
Medusa
7,195
720
33
3
0
225,636
0
W
Freya
8,359
836
59
6
0
209,243
0
W
Baron Samedi
8,004
800
68
7
0
174,762
0
W
Surtr
7,293
729
42
4
0
215,083
1
W
Ne Zha
7,831
783
42
4
0
226,905
0
L
Hercules
6,403
640
18
2
0
192,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role