Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Priskguss
Hercules
Level 82
God Stats
18W - 18L
1,428 SR
Queue Stats
121W - 156L
1,470 Elo+
Solo
Surtr
Surtr
R3ignOfChaos
Surtr
Level 156
God Stats
11W - 8L
1,578 SR
Queue Stats
71W - 70L
1,492 Elo+
Solo
Thoth
Thoth
WinntaXx
Thoth
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 247L
1,558 Elo+
Party 3
Artemis
Artemis
lulu182389
Artemis
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
211W - 207L
1,541 Elo+
Party 3
Team Averages
Level 87
1,501 SR
1,512 Elo+

VS

Team Averages
Level 75
1,541 SR
1,436 Elo+
Guan Yu
Guan Yu
BulletBillmg
Guan Yu
Level 118
God Stats
5W - 4L
1,697 SR
Queue Stats
82W - 68L
1,490 Elo+
Party 2
Sol
Sol
Mrrn Chilo
Sol
Level 25
God Stats
2W - 3L
1,680 SR
Queue Stats
69W - 57L
1,523 Elo+
Party 1
Chang'e
Chang'e
Mrrn Suzena
Chang'e
Level 83
God Stats
7W - 5L
1,500 SR
Queue Stats
82W - 68L
1,523 Elo+
Party 1
Cerberus
Cerberus
OhZenO3
Cerberus
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 138L
1,349 Elo+
Party 2
Loki
Loki
USuuuccccck8D
Loki
Level 49
God Stats
0W - 3L
1,327 SR
Queue Stats
9W - 14L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 2
5,573
507
4,189
7,586
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Priskguss
Hercules
11
4 / 1 / 4
6,761
615
3,989
10,431
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
5 / 1 / 0
6,743
613
8,894
10,639
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
WinntaXx
Thoth
10
0 / 3 / 1
5,858
533
3,014
7,845
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
lulu182389
Artemis
8
1 / 1 / 3
4,966
451
3,784
7,246
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BulletBillmg
Guan Yu
10
1 / 4 / 0
5,856
532
5,790
11,703
10,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 0
5,436
494
6,413
4,841
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Mrrn Suzena
Chang'e
11
2 / 0 / 0
6,581
598
5,172
5,998
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
OhZenO3
Cerberus
8
1 / 3 / 1
5,115
465
4,083
9,642
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 4 / 2
5,433
494
2,637
7,522
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
6
7
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
L
Guan Yu
BulletBillmg
Guan Yu
1
4
0
0.25
L
1
0
0
1
L
Chang'e
Mrrn Suzena
Chang'e
2
0
0
2
L
Cerberus
OhZenO3
Cerberus
1
3
1
0.5
W
Hercules
Priskguss
Hercules
4
1
4
6
W
5
1
0
5
L
1
4
2
0.5
W
Thoth
WinntaXx
Thoth
0
3
1
0.17
W
Artemis
lulu182389
Artemis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,870
Damage
24,095
43,747
Taken
39,706
18,910
Mitigated
23,679
11,900
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,189
297
325
1,360
7,586
4,752
0
4,782
2,478
26,852
0
L
Guan Yu
BulletBillmg
Guan Yu
5,790
924
0
2,160
11,703
10,591
0
290
11,413
0
46,420
L
6,413
2,721
0
1,804
4,841
1,812
0
1,491
3,350
35,224
4,584
L
Chang'e
Mrrn Suzena
Chang'e
5,172
445
57
2,007
5,998
1,986
558
3,014
2,984
47,733
0
L
Cerberus
OhZenO3
Cerberus
4,083
104
199
2,895
9,642
7,063
0
2,698
6,944
17,153
0
W
Hercules
Priskguss
Hercules
3,989
1,830
0
4,715
10,431
4,465
42
671
9,721
0
38,244
W
8,894
3,995
0
3,161
10,639
4,828
0
0
10,639
650
47,098
L
2,637
970
0
2,414
7,522
2,227
0
2
7,520
0
27,563
W
Thoth
WinntaXx
Thoth
3,014
333
0
588
7,845
2,704
0
4,832
3,013
40,569
0
W
Artemis
lulu182389
Artemis
3,784
1,484
0
1,751
7,246
2,161
216
4,495
2,596
0
22,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
28,421
283
Minions Killed
314
0
Camps Cleared
0
1,108,385
Distance Traveled
966,083
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,573
507
47
4
0
223,013
0
L
Guan Yu
5,856
532
84
8
0
208,779
0
L
Sol
5,436
494
60
5
0
188,319
0
L
Chang'e
6,581
598
83
8
0
202,837
0
L
Cerberus
5,115
465
34
3
0
196,400
0
W
Hercules
6,761
615
57
5
0
267,532
0
W
Surtr
6,743
613
75
7
0
206,981
0
L
Loki
5,433
494
53
5
0
169,748
0
W
Thoth
5,858
533
78
7
0
223,219
0
W
Artemis
4,966
451
26
2
0
187,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role