Player Matchup

Hades
Hades
GeekyPainter50
Hades
Level 48
God Stats
8W - 6L
1,706 SR
Queue Stats
12W - 9L
1,797 Elo+
Party 1
Achilles
Achilles
Haan1
Achilles
Level 114
God Stats
5W - 7L
1,500 SR
Queue Stats
13W - 13L
1,223 Elo+
Solo
Cernunnos
Cernunnos
OGcerealGOD
Cernunnos
Level 62
God Stats
4W - 3L
2,003 SR
Queue Stats
33W - 34L
1,642 Elo+
Party 1
Team Averages
Level 75
1,736 SR
1,554 Elo+

VS

Team Averages
Level 86
1,433 SR
1,378 Elo+
Surtr
Surtr
Alienisolator12
Surtr
Level 102
God Stats
2W - 2L
1,354 SR
Queue Stats
27W - 32L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
UnarmedMonkey86
Cthulhu
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,396 Elo+
Party 2
Izanami
Izanami
XxZanersxX
Izanami
Level 68
God Stats
3W - 2L
1,446 SR
Queue Stats
17W - 16L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
9,819
755
16,302
10,982
5,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Haan1
Achilles
12
1 / 0 / 7
8,155
627
3,102
9,376
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
OGcerealGOD
Cernunnos
14
5 / 3 / 4
9,733
749
12,620
11,833
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
8,631
664
13,945
15,149
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 3
7,548
581
6,102
15,981
14,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
XxZanersxX
Izanami
12
0 / 3 / 1
8,442
649
3,830
9,497
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
4
4
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
6
1
5
8.5
W
Achilles
Haan1
Achilles
1
0
7
4.5
W
Cernunnos
OGcerealGOD
Cernunnos
5
3
4
2.33
L
0
6
3
0.25
L
Izanami
XxZanersxX
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
23,877
32,191
Taken
40,627
16,282
Mitigated
28,728
13,351
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,945
4,206
0
3,221
15,149
10,545
400
6,248
8,648
278
24,183
W
16,302
268
382
5,880
10,982
5,171
237
2,994
7,741
48,429
0
W
Achilles
Haan1
Achilles
3,102
1,000
0
3,530
9,376
6,306
84
1,281
7,784
0
8,349
W
Cernunnos
OGcerealGOD
Cernunnos
12,620
6,286
167
3,392
11,833
4,805
681
2,378
8,959
0
39,963
L
6,102
261
731
1,265
15,981
14,551
216
5,384
10,201
14,678
0
L
Izanami
XxZanersxX
Izanami
3,830
2,605
0
1,398
9,497
3,632
523
4,695
4,757
0
45,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
24,621
154
Minions Killed
122
0
Camps Cleared
0
606,342
Distance Traveled
631,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,631
664
21
2
0
225,407
0
W
Hades
9,819
755
75
6
0
245,681
0
W
Achilles
8,155
627
8
1
0
178,939
0
W
Cernunnos
9,733
749
71
5
0
181,722
0
L
Cthulhu
7,548
581
15
1
0
187,663
0
L
Izanami
8,442
649
86
7
0
218,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role