Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
Lankley
Atlas
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,353 Elo+
Party 4
Skadi
Skadi
The8BitGuard
Skadi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,353 Elo+
Party 4
Hera
Hera
WalliKowalski
Hera
Level 157
God Stats
2W - 1L
1,382 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
diesiraex3
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Team Averages
Level 76
1,476 SR
1,441 Elo+

VS

Team Averages
Level 52
1,540 SR
1,541 Elo+
Mercury
Mercury
 
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
JetTheDreamer
Yu Huang
Level 39
God Stats
6W - 2L
1,500 SR
Queue Stats
139W - 130L
1,588 Elo+
Party 1
Khepri
Khepri
TheGreenCard
Khepri
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,607 Elo+
Party 2
Mulan
Mulan
TheHungarican
Mulan
Level 29
God Stats
12W - 15L
1,701 SR
Queue Stats
75W - 80L
1,511 Elo+
Party 1
Cupid
Cupid
nan2104
Cupid
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
310W - 270L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 1 / 0
6,723
448
5,462
12,925
9,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
Lankley
Atlas
9
0 / 0 / 2
6,698
447
4,064
14,291
7,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 3 / 0
7,357
490
12,514
9,789
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 1
7,262
484
4,967
10,485
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
diesiraex3
Tsukuyomi
8
0 / 4 / 2
5,591
373
2,342
10,082
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 3 / 2
7,383
492
5,323
10,537
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
JetTheDreamer
Yu Huang
15
5 / 0 / 3
8,798
587
12,517
8,879
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
11
2 / 0 / 3
7,898
527
4,444
7,653
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 0
9,037
602
8,954
12,450
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
nan2104
Cupid
13
2 / 0 / 2
7,935
529
7,907
11,336
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
14
14
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
0
1
W
Mercury
 
Mercury
3
3
2
1.33
W
Yu Huang
JetTheDreamer
Yu Huang
5
0
3
6.5
L
Atlas
Lankley
Atlas
0
0
2
1
L
3
3
0
1
W
Khepri
2
0
3
3.5
W
2
1
0
2
L
0
6
1
0.08
L
Tsukuyomi
diesiraex3
Tsukuyomi
0
4
2
0.25
W
Cupid
nan2104
Cupid
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
39,145
57,572
Taken
50,855
27,845
Mitigated
27,846
19,050
Healing
22,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,462
2,104
0
5,057
12,925
9,555
0
0
12,925
122
43,192
W
Mercury
 
Mercury
5,323
3,427
0
1,081
10,537
3,684
428
2,168
8,369
0
47,603
W
Yu Huang
JetTheDreamer
Yu Huang
12,517
1,019
0
1,492
8,879
4,029
0
3,940
4,939
70,121
2,030
L
Atlas
Lankley
Atlas
4,064
1,999
2,171
6,524
14,291
7,199
0
3,262
11,029
23,199
0
L
12,514
5,377
0
746
9,789
3,696
0
2,581
7,208
0
65,319
W
Khepri
4,444
1,456
294
3,945
7,653
7,315
220
1,164
6,489
24,950
0
W
8,954
1,016
0
5,951
12,450
8,170
974
122
11,397
0
73,144
L
4,967
1,993
0
1,966
10,485
3,973
0
7,594
2,891
62,222
0
L
Tsukuyomi
diesiraex3
Tsukuyomi
2,342
191
0
2,586
10,082
3,422
0
3,175
6,907
0
22,483
W
Cupid
nan2104
Cupid
7,907
4,637
1,507
8,360
11,336
4,648
728
1,759
9,577
0
66,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
41,051
363
Minions Killed
460
0
Camps Cleared
0
1,431,898
Distance Traveled
1,501,298
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,723
448
74
5
0
289,433
5
W
Mercury
7,383
492
72
5
0
374,454
0
W
Yu Huang
8,798
587
109
7
0
281,122
0
L
Atlas
6,698
447
33
2
0
301,240
3
L
Skadi
7,357
490
111
7
0
254,989
0
W
Khepri
7,898
527
26
2
0
311,481
4
W
Mulan
9,037
602
133
9
0
244,957
0
L
Hera
7,262
484
109
7
0
268,050
0
L
Tsukuyomi
5,591
373
36
2
0
318,186
0
W
Cupid
7,935
529
120
8
0
289,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role