Player Matchup

Cupid
Cupid
DanTheDawgg
Cupid
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 36L
1,552 Elo+
Party 1
Fenrir
Fenrir
Zelacian
Fenrir
Level 125
God Stats
1W - 1L
1,617 SR
Queue Stats
97W - 71L
1,501 Elo+
Party 1
Yu Huang
Yu Huang
llSdS_ImUrSinll
Yu Huang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,480 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,511 Elo+

VS

Team Averages
Level 120
1,406 SR
1,362 Elo+
Surtr
Surtr
DalexVanHar54
Surtr
Level 129
God Stats
2W - 5L
1,218 SR
Queue Stats
144W - 142L
1,305 Elo+
Party 2
Agni
Agni
ItsDre0809
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,332 Elo+
Party 2
Chaac
Chaac
SkylessGaming155
Chaac
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 100L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,059
723
2,448
6,133
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Zelacian
Fenrir
10
1 / 2 / 0
4,919
703
3,319
6,658
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
6
1 / 2 / 2
5,030
719
2,016
3,299
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,130
876
4,024
7,227
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 2
5,825
832
3,213
3,981
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 3
5,730
819
5,217
5,440
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
2
Kills
6
6
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
0
2
3
0.75
W
2
0
2
3
W
1
0
3
2.5
L
Fenrir
Zelacian
Fenrir
1
2
0
0.5
L
Yu Huang
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,783
Damage
12,454
16,090
Taken
16,648
7,336
Mitigated
11,619
2,970
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,024
1,206
0
876
7,227
6,032
258
1,035
6,192
265
19,834
L
2,448
926
358
1,209
6,133
2,945
0
1,415
4,572
0
12,625
W
3,213
316
0
599
3,981
1,242
1,034
261
3,720
14,132
0
W
5,217
791
0
1,476
5,440
4,345
69
900
4,540
3,440
13,653
L
Fenrir
Zelacian
Fenrir
3,319
1,349
0
1,178
6,658
3,281
0
1,697
4,857
0
12,640
L
Yu Huang
2,016
161
0
225
3,299
1,110
0
906
2,355
7,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,008
Gold Earned
17,685
52
Minions Killed
95
0
Camps Cleared
0
311,798
Distance Traveled
392,333
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,130
876
35
5
0
125,594
2
L
Cupid
5,059
723
22
3
0
127,456
2
W
Agni
5,825
832
36
5
0
122,117
0
W
Chaac
5,730
819
24
3
0
144,622
0
L
Fenrir
4,919
703
17
2
0
130,440
0
L
Yu Huang
5,030
719
13
2
0
53,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role