Player Matchup

Chiron
Chiron
Kylgara
Chiron
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,241 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Marioneta745
Ah Muzen Cab
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 37L
1,377 Elo+
Solo
Shiva
Shiva
Motorvation
Shiva
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 16L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zeelaa
Morgan Le Fay
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,114 Elo+
Party 2
Bellona
Bellona
apothie
Bellona
Level 29
God Stats
2W - 0L
1,668 SR
Queue Stats
3W - 8L
1,186 Elo+
Party 2
Team Averages
Level 68
1,490 SR
1,256 Elo+

VS

Team Averages
Level 27
1,457 SR
1,343 Elo+
Khepri
Khepri
Haswsade34
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,283 Elo+
Party 1
King Arthur
King Arthur
Yamagu
King Arthur
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 25L
1,418 Elo+
Solo
Olorun
Olorun
firey_crotchet3
Olorun
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 38L
1,317 Elo+
Party 1
Anhur
Anhur
vernal_postman65
Anhur
Level 48
God Stats
1W - 2L
1,285 SR
Queue Stats
16W - 27L
1,268 Elo+
Party 1
Ravana
Ravana
xxxGLOCK17xxx
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kylgara
Chiron
16
9 / 2 / 17
9,519
952
13,761
8,375
4,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Marioneta745
Ah Muzen Cab
16
8 / 1 / 16
9,385
939
18,905
8,446
4,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 30
8,457
846
9,954
18,213
16,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Zeelaa
Morgan Le Fay
15
7 / 4 / 18
9,485
949
13,970
10,729
5,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
apothie
Bellona
15
8 / 4 / 23
9,354
935
11,066
17,242
20,092
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Haswsade34
Khepri
13
1 / 6 / 4
7,434
743
3,341
17,566
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Yamagu
King Arthur
14
3 / 6 / 6
8,275
828
10,154
12,794
16,651
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 6 / 5
7,961
796
12,654
14,404
7,843
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 3
7,453
745
7,974
14,689
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 3
7,319
732
1,296
12,229
5,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
31
33
Kills
10
12
Deaths
33
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
Haswsade34
Khepri
1
6
4
0.5
W
Chiron
Kylgara
Chiron
9
2
17
8.75
W
Ah Muzen Cab
Marioneta745
Ah Muzen Cab
8
1
16
16
W
1
1
30
16
L
King Arthur
Yamagu
King Arthur
3
6
6
1
W
Morgan Le Fay
Zeelaa
Morgan Le Fay
7
4
18
4
W
Bellona
apothie
Bellona
8
4
23
4.88
L
3
6
5
0.92
L
2
7
3
0.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,656
Damage
35,419
63,005
Taken
71,682
51,390
Mitigated
54,546
24,769
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Haswsade34
Khepri
3,341
541
222
1,254
17,566
18,336
0
4,447
13,119
7,924
0
W
Chiron
Kylgara
Chiron
13,761
8,817
2,790
3,122
8,375
4,845
2,214
1,175
7,200
0
27,777
W
Ah Muzen Cab
Marioneta745
Ah Muzen Cab
18,905
8,521
1,368
3,024
8,446
4,600
1,343
2,884
5,562
0
35,015
W
9,954
1,642
1,733
6,975
18,213
16,434
810
5,631
12,582
0
16,281
L
King Arthur
Yamagu
King Arthur
10,154
386
746
616
12,794
16,651
0
2,434
10,360
0
18,303
W
Morgan Le Fay
Zeelaa
Morgan Le Fay
13,970
2,978
2,318
2,178
10,729
5,419
1,917
2,617
8,112
26,027
1,908
W
Bellona
apothie
Bellona
11,066
2,141
393
868
17,242
20,092
1,277
3,688
13,554
0
18,544
L
12,654
5,023
1,048
4,385
14,404
7,843
0
2,666
11,738
24,185
0
L
7,974
5,813
330
1,708
14,689
6,106
0
2,598
12,091
0
12,445
L
1,296
485
0
637
12,229
5,610
0
1,498
10,731
0
4,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,200
Gold Earned
38,442
100
Minions Killed
79
0
Camps Cleared
0
934,975
Distance Traveled
692,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,434
743
7
1
0
141,079
0
W
Chiron
9,519
952
27
3
0
164,807
0
W
Ah Muzen Cab
9,385
939
35
4
0
202,588
0
W
Shiva
8,457
846
5
1
0
200,325
0
L
King Arthur
8,275
828
24
2
0
187,542
0
W
Morgan Le Fay
9,485
949
24
2
0
169,594
0
W
Bellona
9,354
935
9
1
0
197,661
0
L
Olorun
7,961
796
25
3
0
121,530
0
L
Anhur
7,453
745
17
2
0
128,414
0
L
Ravana
7,319
732
6
1
0
114,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role