Player Matchup

Thanatos
Thanatos
A409Battle_mage
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 125L
1,232 Elo+
Solo
Cthulhu
Cthulhu
D4RK I3L4D3
Cthulhu
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 50L
1,201 Elo+
Party 1
Cerberus
Cerberus
PancakeM0nster
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
Tyr
Tyr
WiryNoodle
Tyr
Level 144
God Stats
17W - 30L
1,500 SR
Queue Stats
855W - 856L
1,494 Elo+
Party 2
Discordia
Discordia
zBurritoBandito
Discordia
Level 89
God Stats
2W - 4L
1,259 SR
Queue Stats
141W - 139L
1,642 Elo+
Party 2
Team Averages
Level 92
1,452 SR
1,354 Elo+

VS

Team Averages
Level 97
1,457 SR
1,544 Elo+
Medusa
Medusa
Asorad
Medusa
Level 89
God Stats
6W - 3L
1,285 SR
Queue Stats
265W - 234L
1,574 Elo+
Party 3
Ne Zha
Ne Zha
Nally21
Ne Zha
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,216 Elo+
Party 3
Amaterasu
Amaterasu
ScootdaddyP
Amaterasu
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
315W - 301L
1,585 Elo+
Party 3
Nox
Nox
mryan2017
Nox
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 55L
1,599 Elo+
Party 3
Neith
Neith
xXALIANTXx
Neith
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
102W - 99L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
5
0 / 4 / 1
5,926
494
162
3,615
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
D4RK I3L4D3
Cthulhu
18
5 / 5 / 3
9,765
814
15,120
14,531
7,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
15
1 / 4 / 5
8,512
709
4,124
13,694
14,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 5 / 3
8,062
672
6,338
15,230
17,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
zBurritoBandito
Discordia
14
2 / 7 / 3
7,729
644
12,666
10,918
4,342
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asorad
Medusa
17
13 / 3 / 7
11,006
917
16,288
11,749
5,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Nally21
Ne Zha
14
2 / 4 / 11
9,048
754
7,784
9,948
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
ScootdaddyP
Amaterasu
16
0 / 1 / 17
9,049
754
4,454
12,671
15,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 2 / 16
9,748
812
11,640
6,591
3,073
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
5 / 3 / 17
10,313
859
14,375
11,637
6,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
10
Kills
25
25
Deaths
13
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
1
0.13
W
Medusa
Asorad
Medusa
13
3
7
5.5
L
Cthulhu
D4RK I3L4D3
Cthulhu
5
5
3
1.3
W
Ne Zha
Nally21
Ne Zha
2
4
11
1.88
L
Cerberus
1
4
5
0.88
W
Amaterasu
ScootdaddyP
Amaterasu
0
1
17
8.5
L
2
5
3
0.7
W
5
2
16
6.5
W
Neith
5
3
17
4.5
L
Discordia
zBurritoBandito
Discordia
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,410
Damage
54,541
57,988
Taken
52,596
44,765
Mitigated
35,542
9,884
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
162
162
0
0
3,615
1,309
0
110
3,505
0
162
W
Medusa
Asorad
Medusa
16,288
9,166
658
3,431
11,749
5,679
3,713
9,551
2,198
0
36,211
L
Cthulhu
D4RK I3L4D3
Cthulhu
15,120
622
763
2,856
14,531
7,719
0
3,907
10,440
35,211
1,777
W
Ne Zha
Nally21
Ne Zha
7,784
2,879
104
1,913
9,948
4,863
389
6,009
3,939
0
17,890
L
Cerberus
4,124
484
0
2,346
13,694
14,046
0
2,095
11,264
9,380
0
W
Amaterasu
ScootdaddyP
Amaterasu
4,454
1,028
667
3,078
12,671
15,235
955
6,881
5,050
328
5,870
L
6,338
307
685
1,656
15,230
17,349
169
3,946
10,998
0
10,657
W
11,640
1,001
1,047
1,080
6,591
3,073
1,601
3,162
2,444
19,851
0
W
Neith
14,375
7,035
2,827
5,259
11,637
6,692
333
5,447
6,190
0
34,461
L
Discordia
zBurritoBandito
Discordia
12,666
74
395
1,183
10,918
4,342
0
1,787
9,131
20,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,994
Gold Earned
49,164
92
Minions Killed
120
0
Camps Cleared
0
779,623
Distance Traveled
1,129,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,926
494
0
0
0
29,116
0
W
Medusa
11,006
917
34
3
0
240,596
0
L
Cthulhu
9,765
814
52
4
0
191,867
0
W
Ne Zha
9,048
754
19
2
0
182,549
0
L
Cerberus
8,512
709
13
1
0
173,421
0
W
Amaterasu
9,049
754
5
0
0
254,294
0
L
Tyr
8,062
672
14
1
0
207,110
0
W
Nox
9,748
812
20
2
0
234,958
0
W
Neith
10,313
859
42
4
0
216,912
0
L
Discordia
7,729
644
13
1
0
178,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role