Player Matchup

Cerberus
Cerberus
BsanT92
Cerberus
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
192W - 306L
1,437 Elo+
Party 1
Anhur
Anhur
Chef_Curry_64
Anhur
Level 68
God Stats
2W - 0L
1,734 SR
Queue Stats
6W - 7L
1,376 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Malkb22
Kumbhakarna
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 81L
1,406 Elo+
Party 1
Chaac
Chaac
RDPB
Chaac
Level 45
God Stats
2W - 2L
1,495 SR
Queue Stats
77W - 71L
1,365 Elo+
Solo
Heimdallr
Heimdallr
sk33tndyeet
Heimdallr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,347 Elo+
Party 2
Team Averages
Level 82
1,546 SR
1,386 Elo+

VS

Team Averages
Level 89
1,549 SR
1,510 Elo+
Geb
Geb
HomemadeAnimal4
Geb
Level 128
God Stats
11W - 10L
1,721 SR
Queue Stats
507W - 573L
1,490 Elo+
Solo
Chaac
Chaac
Meion87
Chaac
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 198L
1,468 Elo+
Solo
Mercury
Mercury
TenableCleric33
Mercury
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 58L
1,516 Elo+
Solo
Neith
Neith
Wreckless_710
Neith
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 145L
1,468 Elo+
Solo
Ishtar
Ishtar
laura1287
Ishtar
Level 102
God Stats
5W - 14L
1,523 SR
Queue Stats
455W - 461L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BsanT92
Cerberus
14
1 / 3 / 14
9,604
800
7,696
20,763
27,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 1 / 11
8,971
748
6,084
5,028
2,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Malkb22
Kumbhakarna
15
6 / 3 / 10
10,433
869
10,180
23,685
25,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
RDPB
Chaac
17
3 / 1 / 12
9,950
829
12,622
17,349
14,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
sk33tndyeet
Heimdallr
18
6 / 2 / 7
10,762
897
16,937
9,939
6,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,852
738
8,184
11,443
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Meion87
Chaac
13
0 / 2 / 6
7,942
662
6,935
16,641
25,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 7 / 4
7,306
609
7,643
13,421
7,056
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 7
8,435
703
15,382
10,147
6,279
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
laura1287
Ishtar
16
5 / 3 / 5
8,621
718
12,839
13,629
8,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
17
Kills
10
10
Deaths
17
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BsanT92
Cerberus
1
3
14
2.67
W
1
1
11
6.5
L
3
2
4
2.5
W
Kumbhakarna
Malkb22
Kumbhakarna
6
3
10
3.67
L
Chaac
Meion87
Chaac
0
2
6
1.5
W
Chaac
RDPB
Chaac
3
1
12
9
L
1
7
4
0.43
L
1
3
7
1.5
L
Ishtar
laura1287
Ishtar
5
3
5
2.5
W
Heimdallr
sk33tndyeet
Heimdallr
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,519
Damage
50,983
76,764
Taken
65,281
76,827
Mitigated
58,802
32,824
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BsanT92
Cerberus
7,696
357
3,533
8,358
20,763
27,633
574
2,413
18,350
17,987
0
W
6,084
2,372
0
0
5,028
2,759
2,247
722
4,306
0
17,412
L
8,184
491
1,538
1,913
11,443
12,287
0
2,251
8,895
11,880
0
W
Kumbhakarna
Malkb22
Kumbhakarna
10,180
1,160
2,019
8,058
23,685
25,025
136
1,363
22,322
18,041
0
L
Chaac
Meion87
Chaac
6,935
807
414
4,864
16,641
25,159
91
4,253
12,388
0
13,557
W
Chaac
RDPB
Chaac
12,622
2,339
1,456
7,432
17,349
14,925
230
1,780
15,569
0
33,215
L
7,643
2,879
350
823
13,421
7,056
0
4,605
8,672
0
13,969
L
15,382
10,845
1,023
1,520
10,147
6,279
0
4,003
6,144
0
30,191
L
Ishtar
laura1287
Ishtar
12,839
7,627
1,069
3,582
13,629
8,021
200
2,323
11,303
0
26,442
W
Heimdallr
sk33tndyeet
Heimdallr
16,937
4,886
417
1,551
9,939
6,485
4,418
1,906
8,033
0
38,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
41,156
164
Minions Killed
91
0
Camps Cleared
0
1,161,636
Distance Traveled
1,018,262
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,604
800
35
3
0
238,088
1
W
Anhur
8,971
748
27
2
0
202,686
0
L
Geb
8,852
738
8
1
0
217,659
0
W
Kumbhakarna
10,433
869
15
1
0
217,685
0
L
Chaac
7,942
662
9
1
0
152,788
0
W
Chaac
9,950
829
37
3
0
268,473
0
L
Mercury
7,306
609
18
2
0
240,519
0
L
Neith
8,435
703
32
3
0
178,064
0
L
Ishtar
8,621
718
24
2
0
229,232
0
W
Heimdallr
10,762
897
50
4
0
234,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role