Player Matchup

Freya
Freya
IIama
Freya
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 57L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
NoNumbersHere
Cthulhu
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 18L
1,666 Elo+
Party 1
Eset
Eset
Scorch
Eset
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
241W - 114L
1,663 Elo+
Party 1
Charybdis
Charybdis
Visgatis
Charybdis
Level 154
God Stats
4W - 0L
1,272 SR
Queue Stats
209W - 80L
1,729 Elo+
Party 1
Merlin
Merlin
smoggysnog
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,247 Elo+
Solo
Team Averages
Level 112
1,454 SR
1,589 Elo+

VS

Team Averages
Level 74
1,549 SR
1,461 Elo+
Chiron
Chiron
CoolColtoN423
Chiron
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,410 Elo+
Party 2
Sol
Sol
Demeter92802
Sol
Level 118
God Stats
12W - 11L
1,500 SR
Queue Stats
960W - 976L
1,420 Elo+
Solo
The Morrigan
The Morrigan
STEWART423
The Morrigan
Level 84
God Stats
1W - 1L
1,744 SR
Queue Stats
69W - 62L
1,473 Elo+
Party 2
Artio
Artio
iiRonsterMonster
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Janus
Janus
shelllyy
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
IIama
Freya
16
10 / 4 / 8
9,590
959
18,466
13,568
6,940
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
14
0 / 3 / 16
8,618
862
4,233
13,079
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Scorch
Eset
16
5 / 1 / 10
9,066
907
13,582
7,629
4,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Visgatis
Charybdis
16
3 / 2 / 16
9,155
916
13,094
9,728
4,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
smoggysnog
Merlin
13
3 / 1 / 10
8,216
822
3,908
8,029
3,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,843
684
4,360
11,000
5,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 4
7,068
707
8,039
9,870
4,507
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
STEWART423
The Morrigan
13
0 / 4 / 4
6,974
697
4,684
6,917
3,345
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 5
8,030
803
2,697
15,855
24,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
shelllyy
Janus
19
8 / 3 / 2
10,159
1,016
16,844
10,645
5,149
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
21
Kills
11
11
Deaths
21
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
1
3
4
1
W
Freya
IIama
Freya
10
4
8
3.5
W
Cthulhu
0
3
16
2.67
L
The Morrigan
STEWART423
The Morrigan
0
4
4
0.5
W
Eset
Scorch
Eset
5
1
10
10
W
Charybdis
Visgatis
Charybdis
3
2
16
5.5
L
1
3
5
1.17
L
Janus
shelllyy
Janus
8
3
2
3
W
Merlin
smoggysnog
Merlin
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,283
Damage
36,624
52,033
Taken
54,287
35,061
Mitigated
42,464
20,104
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,360
529
1,818
272
11,000
5,020
0
6,205
4,795
0
8,856
L
8,039
826
1,065
3,012
9,870
4,507
0
7,822
2,048
16,001
505
W
Freya
IIama
Freya
18,466
4,586
1,187
4,416
13,568
6,940
514
8,127
5,441
23,851
0
W
Cthulhu
4,233
310
1,532
1,828
13,079
15,595
110
7,689
5,390
11,475
0
L
The Morrigan
STEWART423
The Morrigan
4,684
295
1,003
498
6,917
3,345
0
5,172
1,745
13,405
0
W
Eset
Scorch
Eset
13,582
903
2,545
1,940
7,629
4,674
710
3,875
3,754
31,015
261
W
Charybdis
Visgatis
Charybdis
13,094
5,475
975
3,398
9,728
4,145
386
5,797
3,931
0
41,338
L
2,697
0
1,726
4,588
15,855
24,443
0
11,611
4,244
5,041
0
L
Janus
shelllyy
Janus
16,844
79
1,066
2,191
10,645
5,149
0
8,990
1,655
34,981
3,090
W
Merlin
smoggysnog
Merlin
3,908
155
605
1,678
8,029
3,707
640
4,979
3,050
15,150
284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,645
Gold Earned
39,074
151
Minions Killed
102
0
Camps Cleared
0
975,254
Distance Traveled
953,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,843
684
13
1
0
165,244
0
L
Sol
7,068
707
16
2
0
217,470
0
W
Freya
9,590
959
15
2
0
184,576
0
W
Cthulhu
8,618
862
18
2
0
192,597
0
L
The Morrigan
6,974
697
26
3
0
155,026
0
W
Eset
9,066
907
51
5
0
214,829
0
W
Charybdis
9,155
916
45
5
0
189,624
0
L
Artio
8,030
803
3
0
0
194,887
0
L
Janus
10,159
1,016
44
4
0
220,480
0
W
Merlin
8,216
822
22
2
0
193,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role