Player Matchup

Tyr
Tyr
G0LDEN B0Y 83
Tyr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,360 Elo+
Party 1
Zeus
Zeus
MrFantastic1229
Zeus
Level 27
God Stats
5W - 6L
1,449 SR
Queue Stats
11W - 11L
1,345 Elo+
Party 1
Ishtar
Ishtar
Zero Cobalt9758
Ishtar
Level 69
God Stats
3W - 3L
1,282 SR
Queue Stats
53W - 60L
1,237 Elo+
Party 1
Team Averages
Level 79
1,410 SR
1,314 Elo+

VS

Team Averages
Level 80
1,375 SR
1,417 Elo+
Odin
Odin
FrogDeity
Odin
Level 120
God Stats
2W - 1L
1,124 SR
Queue Stats
13W - 18L
1,375 Elo+
Party 2
Neith
Neith
Walkspine
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
XxTENGUxX
Bakasura
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 103L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,685
640
6,109
11,716
13,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 3
7,968
664
8,338
6,270
1,741
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 2
8,396
700
7,499
10,695
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 2 / 8
9,844
820
6,721
12,476
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Walkspine
Neith
14
3 / 1 / 7
8,978
748
8,900
7,446
3,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
XxTENGUxX
Bakasura
14
5 / 0 / 6
9,387
782
8,446
6,811
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
8
4
L
2
5
1
0.5
L
0
3
3
0.5
W
Neith
Walkspine
Neith
3
1
7
6.5
W
Bakasura
XxTENGUxX
Bakasura
5
0
6
8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,946
Damage
24,067
28,681
Taken
26,733
19,923
Mitigated
19,667
5,771
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,721
1,261
0
1,825
12,476
11,808
230
3,724
8,464
0
21,399
L
6,109
1,142
0
2,609
11,716
13,987
0
0
11,328
0
17,288
L
8,338
1,254
0
1,115
6,270
1,741
123
29
6,067
33,529
0
W
Neith
Walkspine
Neith
8,900
3,517
0
858
7,446
3,681
805
1,694
5,585
0
33,785
W
Bakasura
XxTENGUxX
Bakasura
8,446
5,537
0
2,069
6,811
4,178
341
3,004
3,646
0
28,197
L
7,499
3,627
0
2,047
10,695
4,195
46
16
10,554
0
32,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,049
Gold Earned
28,209
134
Minions Killed
141
0
Camps Cleared
0
538,813
Distance Traveled
680,524
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,844
820
27
2
0
240,854
0
L
Tyr
7,685
640
20
2
0
166,705
0
L
Zeus
7,968
664
50
4
0
183,420
0
W
Neith
8,978
748
65
5
0
195,072
0
W
Bakasura
9,387
782
49
4
0
244,598
1
L
Ishtar
8,396
700
64
5
0
188,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role