Player Matchup

He Bo
He Bo
DominicusLVII
He Bo
Level 127
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 8L
1,682 Elo+
Party 2
Odin
Odin
dailina
Odin
Level 126
God Stats
5W - 3L
1,668 SR
Queue Stats
176W - 159L
1,704 Elo+
Solo
Awilix
Awilix
ÐgenX
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,579 Elo+
Party 2
Team Averages
Level 126
1,480 SR
1,655 Elo+

VS

Team Averages
Level 135
1,494 SR
1,604 Elo+
Chiron
Chiron
ComradeNyancat
Chiron
Level 109
God Stats
2W - 1L
1,732 SR
Queue Stats
14W - 7L
1,757 Elo+
Party 1
Baron Samedi
Baron Samedi
ElDaddie
Baron Samedi
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 12L
1,715 Elo+
Party 1
Khepri
Khepri
LuigiisGOOD
Khepri
Level 176
God Stats
6W - 4L
1,250 SR
Queue Stats
73W - 63L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,346
696
7,079
11,165
4,247
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
dailina
Odin
13
1 / 1 / 3
8,210
684
9,143
12,530
9,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
ÐgenX
Awilix
12
1 / 5 / 1
7,470
623
3,998
12,784
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,779
815
12,671
8,137
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ElDaddie
Baron Samedi
15
2 / 1 / 9
9,537
795
11,727
6,180
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
13
2 / 2 / 8
9,486
791
5,844
16,555
22,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
2
5
2
0.6
W
Baron Samedi
ElDaddie
Baron Samedi
2
1
9
6.5
W
Khepri
2
2
8
3
L
Odin
dailina
Odin
1
1
3
2.5
L
Awilix
ÐgenX
Awilix
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
30,242
36,479
Taken
30,872
18,942
Mitigated
30,916
6,573
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,671
6,491
1,954
2,164
8,137
4,056
2,682
2,289
5,848
0
45,132
L
7,079
820
880
1,202
11,165
4,247
0
3,958
7,207
29,445
0
W
Baron Samedi
ElDaddie
Baron Samedi
11,727
1,333
3,720
2,757
6,180
4,489
393
1,081
5,099
41,846
0
W
Khepri
5,844
1,096
0
1,876
16,555
22,371
340
3,739
12,816
20,225
0
L
Odin
dailina
Odin
9,143
1,989
0
2,432
12,530
9,268
0
6,450
6,080
0
28,980
L
Awilix
ÐgenX
Awilix
3,998
1,422
318
1,741
12,784
5,427
0
7,179
5,605
0
20,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
28,802
122
Minions Killed
155
0
Camps Cleared
0
645,359
Distance Traveled
625,628
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,779
815
64
5
0
213,096
0
L
He Bo
8,346
696
51
4
0
211,737
0
W
Baron Samedi
9,537
795
62
5
0
195,032
0
W
Khepri
9,486
791
29
2
0
217,500
4
L
Odin
8,210
684
41
3
0
219,289
0
L
Awilix
7,470
623
30
3
0
214,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role