Player Matchup

Thanatos
Thanatos
AdalXVIII
Thanatos
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 17L
1,745 Elo+
Party 4
Ares
Ares
Emel_Stream
Ares
Level 50
God Stats
10W - 7L
1,500 SR
Queue Stats
42W - 44L
1,614 Elo+
Party 4
Anubis
Anubis
I 800 Lawboss
Anubis
Level 5
God Stats
3W - 4L
1,376 SR
Queue Stats
3W - 5L
1,344 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
cancerSHADOW1177
Ah Muzen Cab
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 54L
1,651 Elo+
Party 4
Aphrodite
Aphrodite
dyslexic lll
Aphrodite
Level 82
God Stats
3W - 3L
1,572 SR
Queue Stats
113W - 168L
1,413 Elo+
Party 3
Team Averages
Level 52
1,490 SR
1,553 Elo+

VS

Team Averages
Level 61
1,475 SR
1,465 Elo+
Olorun
Olorun
Comepapaya22
Olorun
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
King Arthur
King Arthur
FragThePro
King Arthur
Level 109
God Stats
0W - 1L
1,302 SR
Queue Stats
37W - 35L
1,501 Elo+
Party 1
Bacchus
Bacchus
iOxicot
Bacchus
Level 42
God Stats
6W - 5L
1,573 SR
Queue Stats
60W - 53L
1,496 Elo+
Party 1
Hou Yi
Hou Yi
vFraqma
Hou Yi
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Mercury
Mercury
xBLACKPHANTOM06
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 109L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdalXVIII
Thanatos
11
6 / 5 / 5
7,539
503
7,359
11,544
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 9
7,582
505
4,381
12,662
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 2
9,522
635
7,466
6,347
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
cancerSHADOW1177
Ah Muzen Cab
14
5 / 2 / 4
8,338
556
15,673
11,287
5,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
dyslexic lll
Aphrodite
13
2 / 0 / 5
8,239
549
10,596
9,265
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 3 / 5
7,285
486
6,180
10,431
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
FragThePro
King Arthur
11
1 / 8 / 0
6,861
457
4,101
16,090
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
iOxicot
Bacchus
9
1 / 4 / 4
6,509
434
5,844
13,310
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
vFraqma
Hou Yi
11
2 / 1 / 4
7,067
471
9,131
12,875
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
2 / 3 / 3
6,306
420
5,302
12,422
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
19
Kills
9
10
Deaths
19
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AdalXVIII
Thanatos
6
5
5
1.7
L
Olorun
3
3
5
1.83
W
0
2
9
2.25
L
King Arthur
FragThePro
King Arthur
1
8
0
0.13
W
6
1
2
7
W
Ah Muzen Cab
cancerSHADOW1177
Ah Muzen Cab
5
2
4
3.5
W
Aphrodite
dyslexic lll
Aphrodite
2
0
5
4.5
L
Bacchus
iOxicot
Bacchus
1
4
4
0.75
L
Hou Yi
vFraqma
Hou Yi
2
1
4
4
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,475
Damage
30,558
51,105
Taken
65,128
30,822
Mitigated
39,091
24,606
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AdalXVIII
Thanatos
7,359
2,500
0
6,533
11,544
5,582
76
3,447
7,973
0
35,821
L
Olorun
6,180
2,952
0
2,636
10,431
4,627
0
3,678
6,745
42,152
4,293
W
4,381
442
0
2,587
12,662
12,072
124
2,310
10,266
23,644
0
L
King Arthur
FragThePro
King Arthur
4,101
42
0
2,970
16,090
11,248
0
5,633
10,030
0
32,755
W
7,466
193
0
3,089
6,347
3,289
1,985
594
5,385
59,711
0
W
Ah Muzen Cab
cancerSHADOW1177
Ah Muzen Cab
15,673
7,132
0
2,718
11,287
5,589
1,983
2,453
8,792
0
80,524
W
Aphrodite
dyslexic lll
Aphrodite
10,596
1,580
2,711
6,968
9,265
4,290
0
2,849
6,416
61,352
0
L
Bacchus
iOxicot
Bacchus
5,844
898
431
2,919
13,310
13,088
0
5,953
7,319
18,556
0
L
Hou Yi
vFraqma
Hou Yi
9,131
4,877
0
7,247
12,875
5,655
0
3,886
8,950
0
55,829
L
5,302
3,134
0
2,104
12,422
4,473
0
2,736
9,641
0
25,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,220
Gold Earned
34,028
405
Minions Killed
262
0
Camps Cleared
0
1,404,155
Distance Traveled
1,473,866
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,539
503
42
3
0
319,742
0
L
Olorun
7,285
486
59
4
0
281,176
0
W
Ares
7,582
505
31
2
0
304,755
0
L
King Arthur
6,861
457
57
4
0
288,859
0
W
Anubis
9,522
635
122
8
0
274,479
0
W
Ah Muzen Cab
8,338
556
105
7
0
293,867
0
W
Aphrodite
8,239
549
105
7
0
211,312
0
L
Bacchus
6,509
434
25
2
0
289,559
2
L
Hou Yi
7,067
471
79
5
0
256,972
4
L
Mercury
6,306
420
42
3
0
357,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role