Player Matchup

Shiva
Shiva
Silver III
Caf12
Shiva
Silver III
Level 190
God Stats
45W - 57L
1,817 SR
Queue Stats
159W - 164L
1,439 MMR
Party 2
Achilles
Achilles
Silver II
El Toxic Man733
Achilles
Silver II
Level 172
God Stats
12W - 11L
1,664 SR
Queue Stats
158W - 196L
1,471 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
achesie7e
Kuzenbo
Bronze III
Level 87
God Stats
1W - 2L
1,339 SR
Queue Stats
1W - 2L
1,394 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,607 SR
1,435 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,410 SR
1,492 MMR
Xbalanque
Xbalanque
Bronze III
Kaffaljidhmaa
Xbalanque
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,571 MMR
Party 1
Horus
Horus
Bronze III
SirSirius
Horus
Bronze III
Level 87
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 4L
1,513 MMR
Party 1
Sol
Sol
Bronze III
ssuccubuss
Sol
Bronze III
Level 149
God Stats
11W - 22L
1,443 SR
Queue Stats
211W - 296L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Caf12
Shiva
17
4 / 1 / 5
10,917
728
20,661
19,099
26,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
17
8 / 1 / 4
11,778
785
18,496
23,889
27,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
achesie7e
Kuzenbo
15
0 / 0 / 6
10,365
691
7,594
19,114
26,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
Yu HuangChaacMorgan Le FayIshtarAh Muzen Cab

VS

Bans
FenrirBaron SamediHadesAresZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kaffaljidhmaa
Xbalanque
14
0 / 4 / 2
9,114
608
14,870
20,426
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Horus
SirSirius
Horus
14
1 / 3 / 1
9,060
604
8,987
21,508
21,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 5 / 1
9,764
651
15,776
15,719
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
2
2
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
Caf12
Shiva
4
1
5
6.5
W
Achilles
8
1
4
10
L
Xbalanque
Kaffaljidhmaa
Xbalanque
0
4
2
0.25
L
Horus
SirSirius
Horus
1
3
1
0.5
W
Kuzenbo
achesie7e
Kuzenbo
0
0
6
3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,751
Damage
39,633
62,102
Taken
57,653
81,056
Mitigated
36,861
17,064
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Caf12
Shiva
20,661
1,448
1,315
4,232
19,099
26,650
287
5,052
13,677
1,579
53,443
W
Achilles
18,496
4,349
0
4,835
23,889
27,515
1,930
4,764
18,476
0
72,628
L
Xbalanque
Kaffaljidhmaa
Xbalanque
14,870
7,446
0
5,169
20,426
8,587
135
3,545
16,881
0
54,068
L
Horus
SirSirius
Horus
8,987
4,051
2,406
7,453
21,508
21,000
0
3,732
17,776
0
17,492
W
Kuzenbo
achesie7e
Kuzenbo
7,594
2,520
0
6,682
19,114
26,891
186
5,451
13,411
21,364
0
L
15,776
4,349
0
4,852
15,719
7,274
419
1,965
13,754
54,654
4,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
27,938
145
Minions Killed
166
0
Camps Cleared
0
931,802
Distance Traveled
759,322
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,917
728
61
4
0
312,985
0
W
Achilles
11,778
785
70
5
0
300,823
0
L
Xbalanque
9,114
608
67
4
0
255,801
3
L
Horus
9,060
604
13
1
0
269,707
1
W
Kuzenbo
10,365
691
14
1
0
317,994
0
L
Sol
9,764
651
86
6
0
233,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role