Player Matchup

Cerberus
Cerberus
Eninonimini
Cerberus
Level 18
God Stats
7W - 1L
1,245 SR
Queue Stats
48W - 31L
1,438 Elo+
Party 2
Fenrir
Fenrir
Frog_Shinobi
Fenrir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
chubby_elephaant
Scylla
Level 41
God Stats
5W - 4L
1,715 SR
Queue Stats
131W - 108L
1,400 Elo+
Party 2
Team Averages
Level 28
1,487 SR
1,446 Elo+

VS

Team Averages
Level 30
1,433 SR
1,375 Elo+
Cernunnos
Cernunnos
CamDaddy13
Cernunnos
Level 29
God Stats
6W - 13L
1,430 SR
Queue Stats
100W - 130L
1,362 Elo+
Party 1
Skadi
Skadi
YourADutt
Skadi
Level 33
God Stats
188W - 157L
1,436 SR
Queue Stats
224W - 208L
1,387 Elo+
Party 1
Sol
Sol
brew2901
Sol
Level 28
God Stats
278W - 277L
1,433 SR
Queue Stats
278W - 280L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eninonimini
Cerberus
13
3 / 0 / 12
8,805
881
4,538
10,616
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
7 / 0 / 6
8,781
878
6,220
11,106
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 0 / 8
9,681
968
13,832
5,756
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CamDaddy13
Cernunnos
9
0 / 6 / 0
6,253
625
6,974
9,601
3,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
YourADutt
Skadi
11
0 / 5 / 0
6,325
633
6,481
9,155
3,025
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 7 / 0
6,509
651
9,095
9,967
3,475
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
18
Kills
0
0
Deaths
18
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CamDaddy13
Cernunnos
0
6
0
0
W
Cerberus
Eninonimini
Cerberus
3
0
12
9
W
Fenrir
7
0
6
10
L
Skadi
YourADutt
Skadi
0
5
0
0
L
0
7
0
0
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,590
Damage
22,550
27,478
Taken
28,723
21,985
Mitigated
9,604
7,805
Healing
1,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CamDaddy13
Cernunnos
6,974
3,918
0
213
9,601
3,104
18
5,499
4,102
0
18,688
W
Cerberus
Eninonimini
Cerberus
4,538
233
0
2,321
10,616
10,053
316
3,644
6,972
18,703
0
W
Fenrir
6,220
2,545
0
4,574
11,106
9,679
368
2,747
8,359
0
15,012
L
Skadi
YourADutt
Skadi
6,481
2,846
0
353
9,155
3,025
0
6,466
2,689
0
19,967
L
9,095
2,179
0
979
9,967
3,475
0
6,433
3,534
27,832
0
W
13,832
1,506
0
910
5,756
2,253
1,916
2,725
3,031
52,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
19,087
148
Minions Killed
107
0
Camps Cleared
0
563,970
Distance Traveled
451,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,253
625
35
4
0
136,249
0
W
Cerberus
8,805
881
31
3
0
190,789
0
W
Fenrir
8,781
878
16
2
0
186,670
0
L
Skadi
6,325
633
26
3
0
156,422
0
L
Sol
6,509
651
46
5
0
158,556
0
W
Scylla
9,681
968
101
10
0
186,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role