Player Matchup

Izanami
Izanami
Bronze III
CarønteИ2G
Izanami
Bronze III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Thor
Thor
Bronze III
IamSwagJesus
Thor
Bronze III
Level 160
God Stats
1W - 0L
1,300 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
JaegerBom6astic
Bellona
Bronze III
Level 137
God Stats
1W - 0L
1,806 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Xl Madara IX
Kukulkan
Bronze III
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 3
Geb
Geb
Bronze III
kiswadu
Geb
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 153
1,521 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,535 SR
1,500 MMR
Odin
Odin
Bronze III
 
Odin
Bronze III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
ItsBeatty
Terra
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
SOUL_ADRIFT
Fenrir
Bronze III
Level 161
God Stats
0W - 1L
1,246 SR
Queue Stats
42W - 61L
1,500 MMR
Party 2
Chronos
Chronos
Bronze III
XxOG_Elite_420xX
Chronos
Bronze III
Level 167
God Stats
0W - 1L
1,930 SR
Queue Stats
48W - 65L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Yeehawjones
Danzaburou
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarønteИ2G
Izanami
10
0 / 0 / 1
5,756
523
5,406
7,218
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 1
6,496
591
4,213
6,739
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 2
6,485
590
3,808
9,850
9,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Xl Madara IX
Kukulkan
12
3 / 1 / 0
7,196
654
5,515
5,019
1,817
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
8
0 / 0 / 1
5,563
506
3,218
6,058
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BakasuraHadesThanatosLancelot

VS

Bans
ShivaAo KuangAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 2 / 0
6,440
585
6,508
10,746
9,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
ItsBeatty
Terra
7
0 / 0 / 0
5,153
468
2,376
6,760
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
10
0 / 1 / 0
5,632
512
2,481
9,505
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
6,019
547
3,826
8,884
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Yeehawjones
Danzaburou
9
0 / 0 / 0
5,007
455
2,351
6,648
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
W
Izanami
CarønteИ2G
Izanami
0
0
1
0.5
W
2
0
1
2.5
L
Terra
ItsBeatty
Terra
0
0
0
0
W
0
1
2
1
L
Fenrir
0
1
0
0
W
Kukulkan
Xl Madara IX
Kukulkan
3
1
0
3
L
1
2
0
0.5
L
Danzaburou
Yeehawjones
Danzaburou
0
0
0
0
W
Geb
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,160
Damage
17,542
34,884
Taken
42,543
19,448
Mitigated
23,508
17,166
Healing
14,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,508
1,664
0
2,744
10,746
9,494
0
0
10,746
3,100
42,795
W
Izanami
CarønteИ2G
Izanami
5,406
3,932
0
3,876
7,218
2,199
270
1,254
5,964
0
55,341
W
4,213
869
0
4,155
6,739
2,562
0
790
5,949
0
47,397
L
Terra
ItsBeatty
Terra
2,376
606
175
2,578
6,760
3,896
0
1,413
5,347
16,360
0
W
3,808
1,808
0
5,234
9,850
9,137
0
760
9,090
0
43,925
L
Fenrir
2,481
835
0
3,808
9,505
3,663
0
1,651
7,854
0
38,130
W
Kukulkan
Xl Madara IX
Kukulkan
5,515
1,216
0
1,001
5,019
1,817
120
3,175
1,440
60,713
0
L
3,826
1,023
0
1,819
8,884
4,076
0
4,116
4,768
38,426
0
L
Danzaburou
Yeehawjones
Danzaburou
2,351
1,280
0
2,986
6,648
2,379
0
1,553
5,095
0
28,727
W
Geb
3,218
1,126
0
2,900
6,058
3,733
0
1,230
4,828
13,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,496
Gold Earned
28,251
373
Minions Killed
268
0
Camps Cleared
0
1,132,517
Distance Traveled
1,083,478
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,440
585
70
6
0
198,612
0
W
Izanami
5,756
523
101
9
0
218,513
4
W
Thor
6,496
591
90
8
0
260,838
0
L
Terra
5,153
468
17
2
0
213,287
1
W
Bellona
6,485
590
78
7
0
214,261
0
L
Fenrir
5,632
512
62
6
0
242,233
0
W
Kukulkan
7,196
654
99
9
0
192,117
3
L
Chronos
6,019
547
72
7
0
190,193
0
L
Danzaburou
5,007
455
47
4
0
239,153
3
W
Geb
5,563
506
5
0
0
246,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role