Player Matchup

Shiva
Shiva
CoCoThunder2020
Shiva
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
DragonLove-_-
Ne Zha
Level 124
God Stats
4W - 6L
1,507 SR
Queue Stats
27W - 28L
1,476 Elo+
Party 2
Ishtar
Ishtar
H1TMANPRO33
Ishtar
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,522 Elo+
Party 2
Anubis
Anubis
cuh_caw
Anubis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,444 Elo+
Party 2
King Arthur
King Arthur
waffleballs23
King Arthur
Level 124
God Stats
4W - 4L
1,604 SR
Queue Stats
11W - 14L
1,494 Elo+
Party 2
Team Averages
Level 111
1,522 SR
1,480 Elo+

VS

Team Averages
Level 108
1,604 SR
1,566 Elo+
Erlang Shen
Erlang Shen
BigRaccoono
Erlang Shen
Level 119
God Stats
7W - 3L
1,500 SR
Queue Stats
257W - 242L
1,505 Elo+
Party 1
Surtr
Surtr
MehLuhDee
Surtr
Level 141
God Stats
15W - 16L
1,452 SR
Queue Stats
196W - 197L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MonkeyOnThePorch
Ah Muzen Cab
Level 25
God Stats
3W - 0L
1,699 SR
Queue Stats
58W - 47L
1,517 Elo+
Party 1
Atlas
Atlas
NYSMG
Atlas
Level 129
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 5L
1,727 Elo+
Solo
Hera
Hera
PandOni
Hera
Level 125
God Stats
2W - 0L
1,664 SR
Queue Stats
32W - 33L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,885
494
11,756
16,929
19,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 4
8,748
486
6,995
17,605
8,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
13
1 / 7 / 2
7,540
419
5,390
14,561
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
cuh_caw
Anubis
14
3 / 4 / 0
8,569
476
11,674
16,550
8,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
waffleballs23
King Arthur
15
1 / 2 / 0
9,015
501
9,744
16,336
17,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigRaccoono
Erlang Shen
15
5 / 1 / 4
9,510
528
8,701
17,164
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
MehLuhDee
Surtr
17
10 / 1 / 5
10,855
603
15,633
14,728
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
MonkeyOnThePorch
Ah Muzen Cab
16
1 / 1 / 8
10,424
579
14,641
14,122
6,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
NYSMG
Atlas
12
0 / 1 / 10
8,346
464
8,129
14,845
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
PandOni
Hera
17
3 / 4 / 6
10,644
591
12,708
9,850
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
19
19
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BigRaccoono
Erlang Shen
5
1
4
7
L
2
3
2
1
L
1
3
4
1
L
Ishtar
1
7
2
0.29
W
Surtr
MehLuhDee
Surtr
10
1
5
12.5
W
Ah Muzen Cab
MonkeyOnThePorch
Ah Muzen Cab
1
1
8
5
W
Atlas
NYSMG
Atlas
0
1
10
5
W
Hera
PandOni
Hera
3
4
6
1.5
L
Anubis
cuh_caw
Anubis
3
4
0
0.75
L
King Arthur
waffleballs23
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,559
Damage
59,812
81,981
Taken
70,709
60,551
Mitigated
40,674
24,999
Healing
32,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BigRaccoono
Erlang Shen
8,701
4,519
0
11,005
17,164
8,674
230
2,607
14,557
0
66,023
L
11,756
1,373
806
5,594
16,929
19,739
0
5,952
10,977
467
54,586
L
6,995
1,761
0
6,845
17,605
8,736
0
3,883
13,722
36
80,857
L
Ishtar
5,390
2,603
0
2,799
14,561
5,868
857
1,888
12,673
0
36,826
W
Surtr
MehLuhDee
Surtr
15,633
7,212
0
7,415
14,728
7,674
107
2,768
11,960
458
74,477
W
Ah Muzen Cab
MonkeyOnThePorch
Ah Muzen Cab
14,641
7,571
0
7,096
14,122
6,669
6,986
397
13,725
0
103,905
W
Atlas
NYSMG
Atlas
8,129
2,346
596
3,213
14,845
14,414
37
3,472
11,373
30,414
0
W
Hera
PandOni
Hera
12,708
4,716
326
2,597
9,850
3,243
768
3,595
6,255
90,182
1,453
L
Anubis
cuh_caw
Anubis
11,674
973
0
8,104
16,550
8,790
0
8,137
8,413
75,422
0
L
King Arthur
waffleballs23
King Arthur
9,744
1,841
0
851
16,336
17,418
11
1,089
15,247
0
77,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,757
Gold Earned
49,779
541
Minions Killed
555
0
Camps Cleared
0
1,742,750
Distance Traveled
1,772,790
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,510
528
89
5
0
371,402
0
L
Shiva
8,885
494
83
5
0
379,351
0
L
Ne Zha
8,748
486
126
7
0
413,548
0
L
Ishtar
7,540
419
73
4
0
305,998
0
W
Surtr
10,855
603
96
5
0
390,921
0
W
Ah Muzen Cab
10,424
579
170
9
0
317,234
0
W
Atlas
8,346
464
29
2
0
367,230
5
W
Hera
10,644
591
171
10
0
326,003
2
L
Anubis
8,569
476
122
7
0
302,040
0
L
King Arthur
9,015
501
137
8
0
341,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role