Player Matchup

Hun Batz
Hun Batz
Icecreamrat
Hun Batz
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Thoth
Thoth
Reetski
Thoth
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
ThorPorkHammer
Guan Yu
Level 81
God Stats
5W - 2L
1,500 SR
Queue Stats
235W - 238L
1,460 Elo+
Party 1
Apollo
Apollo
Tuber981
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,432 Elo+
Solo
Persephone
Persephone
TunaCan507
Persephone
Level 29
God Stats
11W - 11L
1,500 SR
Queue Stats
532W - 543L
1,434 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,455 Elo+

VS

Team Averages
Level 71
1,449 SR
1,457 Elo+
Nike
Nike
Deadsteel52
Nike
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Osiris
Osiris
SockMclovin
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,681 Elo+
Party 2
Sylvanus
Sylvanus
TIGxGladiator
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,417 Elo+
Party 2
Fenrir
Fenrir
meech300400
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 57L
1,344 Elo+
Party 3
Bacchus
Bacchus
novavL
Bacchus
Level 92
God Stats
2W - 1L
1,246 SR
Queue Stats
36W - 72L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Icecreamrat
Hun Batz
11
1 / 4 / 0
6,608
661
9,044
9,484
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Reetski
Thoth
17
1 / 0 / 1
8,301
830
14,113
4,709
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 2
6,466
647
2,562
10,714
7,611
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
Tuber981
Apollo
10
0 / 5 / 2
6,089
609
4,071
11,057
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
TunaCan507
Persephone
9
0 / 5 / 2
6,398
640
7,648
7,477
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
8,418
842
16,041
10,522
9,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
13
1 / 0 / 13
7,335
734
7,315
9,521
8,407
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
TIGxGladiator
Sylvanus
14
2 / 0 / 13
8,608
861
6,751
11,997
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
13
5 / 3 / 5
7,670
767
5,765
8,330
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
novavL
Bacchus
13
1 / 0 / 13
8,095
810
4,744
11,415
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
2
Kills
15
15
Deaths
3
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Hun Batz
Icecreamrat
Hun Batz
1
4
0
0.25
L
Thoth
Reetski
Thoth
1
0
1
1.5
W
Osiris
1
0
13
7.5
W
Sylvanus
TIGxGladiator
Sylvanus
2
0
13
8.5
L
0
1
2
1
L
Apollo
Tuber981
Apollo
0
5
2
0.2
L
Persephone
TunaCan507
Persephone
0
5
2
0.2
W
Fenrir
5
3
5
2.5
W
Bacchus
novavL
Bacchus
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,438
Damage
40,616
43,441
Taken
51,785
20,409
Mitigated
48,006
17,104
Healing
34,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,041
740
3,028
2,068
10,522
9,564
340
5,113
5,409
0
26,427
L
Hun Batz
Icecreamrat
Hun Batz
9,044
452
0
296
9,484
4,025
0
2,830
6,654
0
15,669
L
Thoth
Reetski
Thoth
14,113
336
478
1,378
4,709
2,193
0
612
4,097
36,891
0
W
Osiris
7,315
1,076
3,534
1,307
9,521
8,407
361
4,654
4,867
0
12,975
W
Sylvanus
TIGxGladiator
Sylvanus
6,751
2,296
10,678
7,088
11,997
10,417
390
4,285
7,712
14,746
0
L
2,562
48
7,006
6,165
10,714
7,611
0
2,870
7,844
0
4,673
L
Apollo
Tuber981
Apollo
4,071
1,908
323
981
11,057
3,865
0
3,397
7,660
0
7,125
L
Persephone
TunaCan507
Persephone
7,648
312
90
387
7,477
2,715
0
1,785
5,687
10,962
228
W
Fenrir
5,765
492
478
339
8,330
3,590
0
2,536
5,794
0
10,059
W
Bacchus
novavL
Bacchus
4,744
565
1,900
4,179
11,415
16,028
414
4,945
6,470
19,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
40,126
101
Minions Killed
91
0
Camps Cleared
0
931,949
Distance Traveled
1,111,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,418
842
23
2
0
243,870
0
L
Hun Batz
6,608
661
18
2
0
190,871
0
L
Thoth
8,301
830
60
6
0
219,612
0
W
Osiris
7,335
734
8
1
0
238,261
0
W
Sylvanus
8,608
861
20
2
0
186,418
0
L
Guan Yu
6,466
647
4
0
0
206,762
0
L
Apollo
6,089
609
11
1
0
159,172
0
L
Persephone
6,398
640
8
1
0
155,532
0
W
Fenrir
7,670
767
5
1
0
208,264
0
W
Bacchus
8,095
810
35
4
0
234,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role