Player Matchup

Medusa
Medusa
Alkarinkwa
Medusa
Level 181
God Stats
2W - 4L
1,500 SR
Queue Stats
286W - 300L
1,485 Elo+
Solo
He Bo
He Bo
Gursh
He Bo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Raijin
Raijin
baseddillon
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,517 Elo+
Solo
Ra
Ra
egggoose
Ra
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
657W - 644L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
pyschoticsandman
Amaterasu
Level 65
God Stats
7W - 9L
1,500 SR
Queue Stats
501W - 519L
1,616 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,536 Elo+

VS

Team Averages
Level 112
1,500 SR
1,425 Elo+
Hercules
Hercules
GhiafarXp
Hercules
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 206L
1,599 Elo+
Solo
Heimdallr
Heimdallr
UwU Moon46
Heimdallr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,243 Elo+
Party 2
Horus
Horus
UwU The1senz
Horus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
UwUWaffleNinja
Nu Wa
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 43L
1,243 Elo+
Party 2
Camazotz
Camazotz
lin_be_highAF
Camazotz
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 244L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alkarinkwa
Medusa
16
3 / 5 / 8
9,888
659
13,454
16,571
8,337
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Gursh
He Bo
16
3 / 4 / 10
9,826
655
23,659
17,270
8,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
16
2 / 6 / 9
9,538
636
24,842
15,517
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 5 / 7
11,989
799
22,188
16,075
10,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
15
2 / 4 / 7
9,396
626
4,813
21,308
21,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GhiafarXp
Hercules
18
4 / 4 / 20
11,468
765
16,404
25,885
33,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
UwU Moon46
Heimdallr
19
6 / 4 / 14
12,022
801
16,438
16,634
9,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 3 / 12
12,133
809
8,991
28,341
28,585
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 2 / 16
11,635
776
22,737
16,489
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Camazotz
lin_be_highAF
Camazotz
17
6 / 3 / 10
10,682
712
15,756
21,586
10,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
16
Kills
24
24
Deaths
16
41
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alkarinkwa
Medusa
3
5
8
1.4
W
Hercules
GhiafarXp
Hercules
4
4
20
3.5
L
He Bo
Gursh
He Bo
3
4
10
2
W
Heimdallr
UwU Moon46
Heimdallr
6
4
14
3.25
W
6
3
12
4
W
2
2
16
5
L
Raijin
2
6
9
1.08
L
6
5
7
1.9
W
Camazotz
lin_be_highAF
Camazotz
6
3
10
3.67
L
Amaterasu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,956
Damage
80,326
86,741
Taken
108,935
55,146
Mitigated
89,771
26,813
Healing
52,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alkarinkwa
Medusa
13,454
6,970
993
1,588
16,571
8,337
1,248
4,225
12,346
0
29,528
W
Hercules
GhiafarXp
Hercules
16,404
2,903
1,277
8,815
25,885
33,268
869
15,403
10,414
0
21,588
L
He Bo
Gursh
He Bo
23,659
2,823
2,782
1,702
17,270
8,131
43
3,210
14,060
34,230
0
W
Heimdallr
UwU Moon46
Heimdallr
16,438
11,622
173
3,768
16,634
9,244
3,755
10,663
5,948
0
41,384
W
8,991
4,242
8,822
12,427
28,341
28,585
676
18,197
10,084
0
15,067
W
22,737
4,294
1,437
2,707
16,489
8,134
3,482
11,146
5,327
54,399
0
L
Raijin
24,842
3,386
261
1,639
15,517
6,486
264
5,619
9,898
36,378
3,422
L
22,188
2,289
8,126
5,491
16,075
10,221
230
3,890
12,185
66,308
0
W
Camazotz
lin_be_highAF
Camazotz
15,756
1,373
1,912
10,882
21,586
10,540
439
13,123
8,429
0
23,936
L
Amaterasu
4,813
1,131
806
3,425
21,308
21,971
0
5,793
15,515
0
6,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,637
Gold Earned
57,940
183
Minions Killed
150
0
Camps Cleared
0
1,297,048
Distance Traveled
1,394,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,888
659
31
2
0
247,246
0
W
Hercules
11,468
765
8
1
0
302,004
0
L
He Bo
9,826
655
29
2
0
245,682
0
W
Heimdallr
12,022
801
48
3
0
232,673
0
W
Horus
12,133
809
10
1
0
296,149
0
W
Nu Wa
11,635
776
75
5
0
255,809
0
L
Raijin
9,538
636
30
2
0
227,405
0
L
Ra
11,989
799
92
6
0
248,514
0
W
Camazotz
10,682
712
9
1
0
307,689
0
L
Amaterasu
9,396
626
1
0
0
328,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role