Player Matchup

Apollo
Apollo
Batman13
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,445 Elo+
Party 1
Bakasura
Bakasura
Chaos28
Bakasura
Level 37
God Stats
3W - 7L
1,500 SR
Queue Stats
69W - 69L
1,362 Elo+
Party 1
Ra
Ra
TheGödkiller
Ra
Level 28
God Stats
1W - 2L
1,271 SR
Queue Stats
53W - 54L
1,390 Elo+
Party 1
Yemoja
Yemoja
Twigand
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Horus
Horus
setako353
Horus
Level 28
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 13L
1,403 Elo+
Party 1
Team Averages
Level 23
1,410 SR
1,420 Elo+

VS

Team Averages
Level 45
1,586 SR
1,611 Elo+
Anubis
Anubis
Dogcommander
Anubis
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,653 Elo+
Party 2
Danzaburou
Danzaburou
Fuix
Danzaburou
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,458 Elo+
Party 3
Sylvanus
Sylvanus
Grooh
Sylvanus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,458 Elo+
Party 3
Surtr
Surtr
JDavidx52
Surtr
Level 43
God Stats
4W - 0L
1,929 SR
Queue Stats
190W - 172L
1,834 Elo+
Solo
Ymir
Ymir
chorton61
Ymir
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Batman13
Apollo
10
2 / 2 / 3
6,461
431
5,834
8,965
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Chaos28
Bakasura
12
4 / 4 / 3
7,526
502
4,997
13,263
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 3
6,459
431
9,497
9,677
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Twigand
Yemoja
9
1 / 4 / 3
6,574
438
5,270
12,773
7,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Horus
setako353
Horus
9
2 / 5 / 7
6,603
440
12,515
12,664
6,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
8 / 1 / 11
8,664
578
17,183
7,105
3,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Fuix
Danzaburou
10
0 / 5 / 5
6,412
427
4,173
10,475
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Grooh
Sylvanus
13
4 / 1 / 9
8,602
573
8,742
10,896
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
JDavidx52
Surtr
11
1 / 3 / 14
7,368
491
9,583
15,105
7,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
12
6 / 1 / 13
8,812
587
5,255
11,507
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
11
Kills
19
20
Deaths
11
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Apollo
Batman13
Apollo
2
2
3
1.75
L
Bakasura
Chaos28
Bakasura
4
4
3
1.38
W
Anubis
8
1
11
13.5
W
Danzaburou
Fuix
Danzaburou
0
5
5
0.5
W
Sylvanus
Grooh
Sylvanus
4
1
9
8.5
W
Surtr
JDavidx52
Surtr
1
3
14
2.67
L
2
5
3
0.7
L
Yemoja
Twigand
Yemoja
1
4
3
0.63
W
Ymir
6
1
13
12.5
L
Horus
setako353
Horus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
44,936
57,342
Taken
55,088
24,824
Mitigated
30,923
12,275
Healing
21,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Batman13
Apollo
5,834
2,743
0
1,673
8,965
2,702
0
5,665
3,300
0
27,686
L
Bakasura
Chaos28
Bakasura
4,997
3,512
0
1,742
13,263
5,103
0
5,293
7,970
0
40,105
W
Anubis
17,183
801
0
3,934
7,105
3,401
658
2,755
4,185
47,704
0
W
Danzaburou
Fuix
Danzaburou
4,173
868
0
1,811
10,475
3,801
927
1,967
8,453
0
31,150
W
Sylvanus
Grooh
Sylvanus
8,742
3,390
2,033
5,120
10,896
6,361
1,587
2,606
8,290
57,128
18,090
W
Surtr
JDavidx52
Surtr
9,583
3,208
0
3,093
15,105
7,946
195
4,689
10,416
252
40,213
L
9,497
1,093
858
876
9,677
3,370
352
5,284
4,393
44,118
0
L
Yemoja
Twigand
Yemoja
5,270
1,381
2,807
1,364
12,773
7,372
0
8,419
4,354
17,517
0
W
Ymir
5,255
1,431
1,525
3,706
11,507
9,414
192
3,603
7,751
17,368
0
L
Horus
setako353
Horus
12,515
5,670
845
2,110
12,664
6,277
173
6,622
6,042
0
34,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
39,858
247
Minions Killed
298
0
Camps Cleared
0
1,361,987
Distance Traveled
1,265,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,461
431
38
3
0
256,260
0
L
Bakasura
7,526
502
75
5
0
304,716
0
W
Anubis
8,664
578
52
3
0
246,373
0
W
Danzaburou
6,412
427
35
2
0
257,593
0
W
Sylvanus
8,602
573
119
8
0
247,939
0
W
Surtr
7,368
491
71
5
0
279,585
0
L
Ra
6,459
431
58
4
0
264,056
0
L
Yemoja
6,574
438
24
2
0
239,900
0
W
Ymir
8,812
587
21
1
0
233,721
0
L
Horus
6,603
440
52
3
0
297,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role