Player Matchup

Bacchus
Bacchus
DarkTypeGold
Bacchus
Level 123
God Stats
8W - 9L
2,013 SR
Queue Stats
94W - 89L
1,435 Elo+
Party 1
Ishtar
Ishtar
goodbadgirl32
Ishtar
Level 63
God Stats
7W - 5L
1,494 SR
Queue Stats
13W - 9L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
iLegit ChimpanZ
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 247L
1,400 Elo+
Solo
Freya
Freya
krzyalex
Freya
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,451 Elo+
Party 1
Janus
Janus
xBleachz
Janus
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
125W - 125L
1,437 Elo+
Party 1
Team Averages
Level 112
1,601 SR
1,441 Elo+

VS

Team Averages
Level 118
1,439 SR
1,470 Elo+
Sol
Sol
FlowOrbit_
Sol
Level 127
God Stats
13W - 14L
968 SR
Queue Stats
150W - 148L
1,405 Elo+
Party 2
Anubis
Anubis
HTLSimp
Anubis
Level 68
God Stats
35W - 27L
1,500 SR
Queue Stats
330W - 289L
1,648 Elo+
Solo
Amaterasu
Amaterasu
HollowBlu
Amaterasu
Level 116
God Stats
18W - 15L
1,458 SR
Queue Stats
174W - 176L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
LastCall315
Danzaburou
Level 137
God Stats
3W - 5L
1,500 SR
Queue Stats
406W - 395L
1,501 Elo+
Solo
Arachne
Arachne
PHIxiPROxVONN
Arachne
Level 140
God Stats
2W - 0L
1,769 SR
Queue Stats
96W - 77L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkTypeGold
Bacchus
8
1 / 1 / 0
5,315
483
3,344
8,948
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 0
4,951
450
3,320
9,557
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
iLegit ChimpanZ
Sun Wukong
9
1 / 1 / 0
5,869
534
6,467
7,877
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
krzyalex
Freya
9
0 / 4 / 1
5,443
495
4,810
10,291
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
xBleachz
Janus
10
0 / 3 / 1
5,625
511
5,072
6,757
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,213
656
7,611
8,065
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
HTLSimp
Anubis
9
2 / 1 / 4
5,721
520
6,092
5,858
2,912
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
HollowBlu
Amaterasu
10
0 / 1 / 2
5,966
542
4,374
11,265
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
LastCall315
Danzaburou
9
2 / 0 / 3
5,654
514
5,399
7,009
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
11
4 / 1 / 1
6,554
596
3,820
9,363
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DarkTypeGold
Bacchus
1
1
0
1
W
4
0
1
4.5
W
Anubis
HTLSimp
Anubis
2
1
4
4
W
Amaterasu
HollowBlu
Amaterasu
0
1
2
1
W
Danzaburou
LastCall315
Danzaburou
2
0
3
3.5
W
Arachne
4
1
1
4.5
L
1
3
0
0.33
L
Sun Wukong
iLegit ChimpanZ
Sun Wukong
1
1
0
1
L
Freya
krzyalex
Freya
0
4
1
0.13
L
Janus
xBleachz
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,013
Damage
27,296
43,430
Taken
41,560
19,582
Mitigated
19,220
9,618
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DarkTypeGold
Bacchus
3,344
444
194
2,000
8,948
6,921
0
3,192
5,756
14,965
0
W
7,611
4,021
0
5,466
8,065
3,387
840
3,401
4,664
51,448
7,088
W
Anubis
HTLSimp
Anubis
6,092
451
191
3,466
5,858
2,912
190
3,676
2,182
29,343
0
W
Amaterasu
HollowBlu
Amaterasu
4,374
2,094
0
3,167
11,265
6,762
431
1,269
9,996
0
39,286
W
Danzaburou
LastCall315
Danzaburou
5,399
1,622
200
3,041
7,009
2,566
544
2,839
4,170
0
30,598
W
Arachne
3,820
2,887
0
2,484
9,363
3,593
244
2,041
7,322
0
40,528
L
3,320
1,580
0
2,217
9,557
2,799
0
3,884
5,673
0
26,241
L
Sun Wukong
iLegit ChimpanZ
Sun Wukong
6,467
1,722
0
2,228
7,877
4,142
0
320
7,557
0
43,754
L
Freya
krzyalex
Freya
4,810
1,485
0
2,539
10,291
3,414
0
1,907
8,384
38,930
0
L
Janus
xBleachz
Janus
5,072
519
0
440
6,757
2,306
0
3,872
2,885
44,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
31,108
283
Minions Killed
313
0
Camps Cleared
0
1,015,498
Distance Traveled
1,056,783
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,315
483
21
2
0
207,517
2
W
Sol
7,213
656
84
8
0
192,489
0
W
Anubis
5,721
520
38
3
0
182,735
4
W
Amaterasu
5,966
542
72
7
0
229,767
0
W
Danzaburou
5,654
514
53
5
0
190,208
0
W
Arachne
6,554
596
66
6
0
261,584
2
L
Ishtar
4,951
450
38
3
0
194,740
0
L
Sun Wukong
5,869
534
81
7
0
191,189
0
L
Freya
5,443
495
66
6
0
212,767
0
L
Janus
5,625
511
77
7
0
209,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role