Player Matchup

Bacchus
Bacchus
ExoFox2024
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,291 Elo+
Party 2
Gilgamesh
Gilgamesh
PapiJuanPapi
Gilgamesh
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 49L
1,866 Elo+
Solo
Cthulhu
Cthulhu
Selvestris
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
Vesarret
Lancelot
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,291 Elo+
Party 2
Neith
Neith
XikiriPartTwo
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,258 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,441 Elo+

VS

Team Averages
Level 68
1,431 SR
1,474 Elo+
Ne Zha
Ne Zha
Itsnevermyfault
Ne Zha
Level 16
God Stats
8W - 1L
1,658 SR
Queue Stats
44W - 36L
1,456 Elo+
Party 1
Hachiman
Hachiman
TIGbittymcgre
Hachiman
Level 48
God Stats
2W - 2L
1,349 SR
Queue Stats
87W - 79L
1,590 Elo+
Party 1
Hel
Hel
ThatKrazyCow
Hel
Level 103
God Stats
9W - 15L
1,235 SR
Queue Stats
98W - 100L
1,442 Elo+
Party 1
Ganesha
Ganesha
terrorgoose2537
Ganesha
Level 109
God Stats
3W - 2L
1,462 SR
Queue Stats
97W - 89L
1,433 Elo+
Party 1
Chaac
Chaac
tismemb
Chaac
Level 63
God Stats
34W - 35L
1,454 SR
Queue Stats
167W - 164L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ExoFox2024
Bacchus
7
0 / 2 / 1
4,960
413
2,120
10,798
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
PapiJuanPapi
Gilgamesh
11
1 / 3 / 0
6,053
504
5,322
9,778
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Selvestris
Cthulhu
9
0 / 2 / 0
5,438
453
2,518
8,099
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
Vesarret
Lancelot
11
1 / 2 / 0
6,332
528
3,719
7,906
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,953
413
2,404
8,558
2,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
7,820
652
7,522
8,846
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
TIGbittymcgre
Hachiman
11
3 / 0 / 4
6,569
547
8,858
5,057
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 4
6,936
578
3,673
6,666
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 8
6,676
556
3,858
8,755
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
tismemb
Chaac
12
1 / 0 / 0
7,222
602
5,250
6,087
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
13
14
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ExoFox2024
Bacchus
0
2
1
0.25
W
8
0
2
9
L
Gilgamesh
PapiJuanPapi
Gilgamesh
1
3
0
0.33
L
Cthulhu
Selvestris
Cthulhu
0
2
0
0
W
Hachiman
TIGbittymcgre
Hachiman
3
0
4
5
W
1
1
4
3
L
Lancelot
Vesarret
Lancelot
1
2
0
0.5
L
0
5
0
0
W
0
1
8
4
W
Chaac
tismemb
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
29,161
45,139
Taken
35,411
23,948
Mitigated
19,332
9,798
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ExoFox2024
Bacchus
2,120
245
0
2,407
10,798
7,851
0
1,952
8,846
11,179
0
W
7,522
2,615
0
1,428
8,846
3,451
0
226
8,620
0
63,241
L
Gilgamesh
PapiJuanPapi
Gilgamesh
5,322
914
0
1,681
9,778
4,566
0
2,749
7,029
0
40,404
L
Cthulhu
Selvestris
Cthulhu
2,518
566
0
507
8,099
5,625
18
0
8,099
21,672
0
W
Hachiman
TIGbittymcgre
Hachiman
8,858
3,690
0
1,458
5,057
2,031
893
569
4,488
0
43,755
W
3,673
181
1,727
3,110
6,666
2,470
52
352
6,314
57,417
0
L
Lancelot
Vesarret
Lancelot
3,719
902
0
3,241
7,906
3,225
0
1,435
6,471
0
45,901
L
2,404
933
0
1,962
8,558
2,681
0
1,395
7,163
0
25,802
W
3,858
322
0
2,393
8,755
7,489
0
973
7,782
16,631
0
W
Chaac
tismemb
Chaac
5,250
330
0
1,628
6,087
3,891
0
1,974
3,569
0
45,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,736
Gold Earned
35,223
227
Minions Killed
355
0
Camps Cleared
0
1,241,262
Distance Traveled
1,269,715
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,960
413
13
1
0
260,226
2
W
Ne Zha
7,820
652
78
7
0
301,891
0
L
Gilgamesh
6,053
504
69
6
0
254,931
3
L
Cthulhu
5,438
453
35
3
0
221,269
1
W
Hachiman
6,569
547
87
7
0
233,630
2
W
Hel
6,936
578
109
9
0
246,704
0
L
Lancelot
6,332
528
78
7
0
302,886
0
L
Neith
4,953
413
32
3
0
201,950
0
W
Ganesha
6,676
556
1
0
0
267,502
3
W
Chaac
7,222
602
80
7
0
219,988
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role