Player Matchup

Discordia
Discordia
CestLaMoon
Discordia
Level 152
God Stats
6W - 3L
1,500 SR
Queue Stats
170W - 177L
1,451 Elo+
Solo
Scylla
Scylla
DeathLock2429
Scylla
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 54L
1,505 Elo+
Party 2
Chang'e
Chang'e
Erasmombc
Chang'e
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 3
Lancelot
Lancelot
MauricioB94
Lancelot
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
eliatrope95
Morgan Le Fay
Level 86
God Stats
3W - 5L
1,976 SR
Queue Stats
56W - 50L
1,437 Elo+
Party 2
Team Averages
Level 97
1,595 SR
1,479 Elo+

VS

Team Averages
Level 105
1,453 SR
1,562 Elo+
He Bo
He Bo
Food4Smite
He Bo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,723 Elo+
Solo
Khepri
Khepri
JustSayMacklunky
Khepri
Level 114
God Stats
6W - 8L
1,267 SR
Queue Stats
202W - 197L
1,502 Elo+
Party 1
Ra
Ra
PoggerGang6
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,473 Elo+
Solo
Zeus
Zeus
WaredJilliams
Zeus
Level 103
God Stats
16W - 7L
1,500 SR
Queue Stats
351W - 346L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
keanarva
Nu Wa
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 40L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CestLaMoon
Discordia
16
3 / 3 / 8
8,295
830
10,468
8,251
4,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 3
6,954
695
6,804
8,732
3,532
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Erasmombc
Chang'e
15
3 / 5 / 7
8,359
836
4,374
14,261
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MauricioB94
Lancelot
13
2 / 7 / 6
7,054
705
5,059
14,149
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
eliatrope95
Morgan Le Fay
16
5 / 5 / 6
9,751
975
9,199
12,826
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
10 / 4 / 6
9,829
983
12,216
8,705
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 14
8,479
848
5,788
13,475
15,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 12
8,422
842
8,880
9,243
5,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 2 / 12
9,849
985
16,511
5,294
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
keanarva
Nu Wa
15
4 / 3 / 16
9,046
905
11,618
7,426
3,792
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
14
Kills
26
26
Deaths
14
30
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Discordia
CestLaMoon
Discordia
3
3
8
2.33
L
1
6
3
0.42
L
Chang'e
Erasmombc
Chang'e
3
5
7
1.3
W
He Bo
10
4
6
3.25
W
1
2
14
4
L
Lancelot
MauricioB94
Lancelot
2
7
6
0.71
W
1
3
12
2.33
W
10
2
12
8
L
Morgan Le Fay
eliatrope95
Morgan Le Fay
5
5
6
1.6
W
Nu Wa
keanarva
Nu Wa
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,904
Damage
55,013
58,219
Taken
44,143
26,369
Mitigated
31,848
15,690
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CestLaMoon
Discordia
10,468
147
860
1,599
8,251
4,824
0
7,559
692
24,391
0
L
6,804
511
249
685
8,732
3,532
0
8,316
416
16,678
0
L
Chang'e
Erasmombc
Chang'e
4,374
393
1,650
4,849
14,261
5,483
98
12,805
1,456
13,076
0
W
He Bo
12,216
1,821
761
751
8,705
4,938
826
5,877
2,828
19,803
1,194
W
5,788
236
1,046
2,705
13,475
15,028
335
8,754
4,721
8,313
0
L
Lancelot
MauricioB94
Lancelot
5,059
637
270
1,431
14,149
7,254
0
13,154
995
0
12,353
W
8,880
561
4,035
3,666
9,243
5,105
749
7,350
1,893
22,243
0
W
16,511
1,609
824
822
5,294
2,985
152
4,472
822
26,559
653
L
Morgan Le Fay
eliatrope95
Morgan Le Fay
9,199
1,283
948
3,149
12,826
5,276
649
11,885
941
20,474
860
W
Nu Wa
keanarva
Nu Wa
11,618
3,360
1,019
797
7,426
3,792
1,542
4,191
3,235
24,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
45,625
110
Minions Killed
109
0
Camps Cleared
0
896,459
Distance Traveled
946,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,295
830
40
4
0
183,275
0
L
Scylla
6,954
695
22
2
0
150,201
0
L
Chang'e
8,359
836
16
2
0
195,225
0
W
He Bo
9,829
983
21
2
0
167,356
0
W
Khepri
8,479
848
3
0
0
204,624
0
L
Lancelot
7,054
705
11
1
0
206,278
0
W
Ra
8,422
842
35
4
0
204,499
0
W
Zeus
9,849
985
25
3
0
179,336
0
L
Morgan Le Fay
9,751
975
21
2
0
161,480
0
W
Nu Wa
9,046
905
25
3
0
190,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role