Player Matchup

Ishtar
Ishtar
DarkFrozt
Ishtar
Level 131
God Stats
0W - 3L
1,219 SR
Queue Stats
10W - 11L
1,445 Elo+
Party 1
Sobek
Sobek
Gorymaster
Sobek
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,368 Elo+
Party 1
Anubis
Anubis
poomber1
Anubis
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 4L
1,540 Elo+
Party 1
Team Averages
Level 133
1,406 SR
1,451 Elo+

VS

Team Averages
Level 131
1,545 SR
1,450 Elo+
Surtr
Surtr
Sxvia
Surtr
Level 129
God Stats
6W - 6L
1,619 SR
Queue Stats
116W - 91L
1,623 Elo+
Party 2
Fafnir
Fafnir
oOPortalManOo
Fafnir
Level 156
God Stats
2W - 0L
1,306 SR
Queue Stats
101W - 66L
1,294 Elo+
Party 2
Sol
Sol
slimothyxjimothy
Sol
Level 109
God Stats
2W - 0L
1,709 SR
Queue Stats
4W - 9L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DarkFrozt
Ishtar
15
3 / 1 / 3
10,099
673
11,725
14,777
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
13
0 / 4 / 6
9,779
652
7,455
21,733
25,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
poomber1
Anubis
15
2 / 4 / 3
9,989
666
10,514
11,734
7,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Sxvia
Surtr
15
1 / 2 / 7
9,793
653
15,287
14,866
16,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
1 / 2 / 8
10,177
678
8,199
15,343
18,597
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 2
11,013
734
18,909
11,797
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
5
Kills
8
9
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DarkFrozt
Ishtar
3
1
3
4.5
L
Sobek
0
4
6
0.75
W
Surtr
Sxvia
Surtr
1
2
7
2.25
W
1
2
8
2.5
L
Anubis
poomber1
Anubis
2
4
3
0.88
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,694
Damage
42,395
48,244
Taken
42,006
39,937
Mitigated
40,412
11,943
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DarkFrozt
Ishtar
11,725
6,569
0
4,606
14,777
7,098
636
7,642
6,820
0
51,407
L
Sobek
7,455
672
0
2,768
21,733
25,818
0
12,303
9,328
18,060
0
W
Surtr
Sxvia
Surtr
15,287
3,704
878
4,398
14,866
16,056
84
6,733
8,133
1,821
36,784
W
8,199
1,122
0
4,241
15,343
18,597
108
5,738
9,605
17,929
1,565
L
Anubis
poomber1
Anubis
10,514
270
0
4,569
11,734
7,021
126
5,930
5,752
60,794
0
W
18,909
8,090
0
3,646
11,797
5,759
2,889
5,759
6,038
72,042
6,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
30,983
212
Minions Killed
168
0
Camps Cleared
0
750,662
Distance Traveled
812,970
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,099
673
89
6
0
271,873
0
L
Sobek
9,779
652
30
2
0
253,621
4
W
Surtr
9,793
653
45
3
0
279,087
0
W
Fafnir
10,177
678
17
1
0
268,440
2
L
Anubis
9,989
666
93
6
0
225,168
0
W
Sol
11,013
734
106
7
0
265,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role