Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Captaincox96
Ah Muzen Cab
Level 83
God Stats
9W - 5L
1,567 SR
Queue Stats
30W - 14L
1,667 Elo+
Party 2
Sol
Sol
Darkkiller1011
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,641 Elo+
Party 2
Cthulhu
Cthulhu
Nelson81503c
Cthulhu
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Slothierr
Tsukuyomi
Level 8
God Stats
2W - 6L
1,318 SR
Queue Stats
2W - 16L
1,176 Elo+
Party 1
Chernobog
Chernobog
monkey1225
Chernobog
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,239 Elo+
Party 1
Team Averages
Level 27
1,477 SR
1,445 Elo+

VS

Team Averages
Level 32
1,331 SR
1,491 Elo+
Sol
Sol
ELOrangutan
Sol
Level 18
God Stats
5W - 7L
1,220 SR
Queue Stats
157W - 189L
1,505 Elo+
Party 3
Bastet
Bastet
Eskgetet
Bastet
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 132L
1,595 Elo+
Party 3
Rama
Rama
Raijin55
Rama
Level 17
God Stats
3W - 6L
1,127 SR
Queue Stats
26W - 34L
1,314 Elo+
Party 3
King Arthur
King Arthur
Tommey0v0
King Arthur
Level 36
God Stats
13W - 7L
1,309 SR
Queue Stats
180W - 211L
1,495 Elo+
Party 3
Bacchus
Bacchus
digitalgodd1
Bacchus
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 220L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Captaincox96
Ah Muzen Cab
12
0 / 4 / 0
6,507
501
2,304
9,209
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 0
6,942
534
8,726
9,295
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Nelson81503c
Cthulhu
8
0 / 5 / 0
5,433
418
3,681
12,488
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Slothierr
Tsukuyomi
10
0 / 2 / 0
5,871
452
3,046
9,615
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
monkey1225
Chernobog
9
0 / 2 / 0
5,005
385
3,955
8,271
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,279
560
5,180
9,220
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Eskgetet
Bastet
15
8 / 0 / 3
8,893
684
8,411
7,854
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rama
11
6 / 0 / 2
7,352
566
10,167
6,571
2,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Tommey0v0
King Arthur
13
1 / 0 / 2
7,047
542
4,357
9,268
7,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
digitalgodd1
Bacchus
11
1 / 0 / 6
7,290
561
4,947
9,074
9,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
17
17
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Captaincox96
Ah Muzen Cab
0
4
0
0
L
1
4
0
0.25
W
1
1
2
2
W
Bastet
Eskgetet
Bastet
8
0
3
9.5
L
Cthulhu
Nelson81503c
Cthulhu
0
5
0
0
W
Rama
6
0
2
7
L
Tsukuyomi
Slothierr
Tsukuyomi
0
2
0
0
W
King Arthur
Tommey0v0
King Arthur
1
0
2
2
W
Bacchus
digitalgodd1
Bacchus
1
0
6
4
L
Chernobog
monkey1225
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,712
Damage
33,062
48,878
Taken
41,987
22,577
Mitigated
26,345
10,569
Healing
21,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Captaincox96
Ah Muzen Cab
2,304
793
0
1,368
9,209
3,246
72
835
8,374
0
55,936
L
8,726
3,811
0
3,759
9,295
3,040
0
4,035
5,260
55,117
0
W
5,180
1,753
0
5,004
9,220
3,491
964
7,122
2,098
51,518
0
W
Bastet
Eskgetet
Bastet
8,411
3,222
0
6,202
7,854
3,302
0
1,631
6,223
0
65,404
L
Cthulhu
Nelson81503c
Cthulhu
3,681
553
0
1,027
12,488
9,724
0
2,651
9,837
18,634
0
W
Rama
10,167
8,392
0
4,435
6,571
2,469
782
1,773
4,798
0
50,500
L
Tsukuyomi
Slothierr
Tsukuyomi
3,046
579
0
2,149
9,615
3,990
29
478
9,137
0
42,374
W
King Arthur
Tommey0v0
King Arthur
4,357
489
0
1,994
9,268
7,918
0
0
9,268
584
43,893
W
Bacchus
digitalgodd1
Bacchus
4,947
815
0
3,762
9,074
9,165
140
2,126
6,948
19,963
0
L
Chernobog
monkey1225
Chernobog
3,955
2,497
0
2,266
8,271
2,577
0
2,296
5,975
0
26,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
37,861
319
Minions Killed
349
0
Camps Cleared
0
1,198,644
Distance Traveled
1,300,871
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,507
501
102
8
0
224,711
0
L
Sol
6,942
534
98
8
0
212,093
0
W
Sol
7,279
560
87
7
0
239,940
2
W
Bastet
8,893
684
113
9
0
314,896
0
L
Cthulhu
5,433
418
18
1
0
268,039
0
W
Rama
7,352
566
58
4
0
243,046
0
L
Tsukuyomi
5,871
452
62
5
0
256,997
0
W
King Arthur
7,047
542
69
5
0
247,888
1
W
Bacchus
7,290
561
22
2
0
255,101
2
L
Chernobog
5,005
385
39
3
0
236,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role