Player Matchup

Susano
Susano
ELTORTUGOD
Susano
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 75L
1,431 Elo+
Party 1
Ymir
Ymir
IONfreeYT
Ymir
Level 13
God Stats
2W - 2L
1,781 SR
Queue Stats
15W - 21L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
Magicman890
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,498 Elo+
Party 1
Tyr
Tyr
NotInMaCase
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,474 Elo+
Solo
Danzaburou
Danzaburou
kage879
Danzaburou
Level 62
God Stats
7W - 2L
1,635 SR
Queue Stats
53W - 58L
1,472 Elo+
Party 1
Team Averages
Level 41
1,583 SR
1,484 Elo+

VS

Team Averages
Level 45
1,439 SR
1,517 Elo+
Ymir
Ymir
FettyHippo
Ymir
Level 6
God Stats
4W - 0L
1,286 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Ravana
Ravana
Jupchoo
Ravana
Level 48
God Stats
3W - 4L
1,391 SR
Queue Stats
26W - 23L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
RIPtide0722
Nu Wa
Level 40
God Stats
4W - 4L
1,718 SR
Queue Stats
201W - 189L
1,389 Elo+
Solo
Odin
Odin
Sackattack
Odin
Level 28
God Stats
4W - 2L
1,400 SR
Queue Stats
14W - 8L
1,577 Elo+
Party 2
Sol
Sol
Trilogy2k
Sol
Level 102
God Stats
8W - 1L
1,399 SR
Queue Stats
46W - 36L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ELTORTUGOD
Susano
9
0 / 3 / 2
5,449
419
2,410
9,084
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
6
0 / 4 / 1
4,892
376
1,401
8,813
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Magicman890
Ah Puch
11
2 / 3 / 0
6,324
486
4,217
9,903
3,421
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 0
6,655
512
4,281
13,009
9,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
kage879
Danzaburou
8
0 / 6 / 0
5,240
403
2,982
10,724
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 8
6,601
508
1,359
4,987
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
Jupchoo
Ravana
11
3 / 1 / 8
6,891
530
7,633
5,398
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
7 / 1 / 4
8,227
633
9,871
4,219
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 0
7,861
605
7,802
8,780
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 0 / 7
7,468
574
8,640
6,862
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
17
19
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Susano
ELTORTUGOD
Susano
0
3
2
0.33
W
1
1
8
5
L
Ymir
0
4
1
0.13
W
Ravana
Jupchoo
Ravana
3
1
8
7
L
Ah Puch
Magicman890
Ah Puch
2
3
0
0.67
L
1
3
0
0.33
W
7
1
4
9
W
3
0
0
3
W
3
0
7
6.5
L
Danzaburou
kage879
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,291
Damage
35,305
51,533
Taken
30,246
24,745
Mitigated
18,120
14,726
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ELTORTUGOD
Susano
2,410
500
0
2,566
9,084
2,948
187
2,960
6,124
0
26,003
W
1,359
220
0
1,076
4,987
3,904
0
2,020
2,967
4,154
0
L
Ymir
1,401
527
0
1,193
8,813
5,686
0
5,243
3,570
5,843
0
W
Ravana
Jupchoo
Ravana
7,633
1,599
0
2,919
5,398
2,170
149
1,064
4,334
0
47,879
L
Ah Puch
Magicman890
Ah Puch
4,217
468
0
4,820
9,903
3,421
0
4,989
4,914
49,511
0
L
4,281
273
0
3,599
13,009
9,420
0
681
11,256
0
49,446
W
9,871
1,846
0
1,919
4,219
1,480
641
1,886
2,333
61,364
0
W
7,802
1,516
0
2,574
8,780
7,656
0
0
8,780
0
53,995
W
8,640
3,698
0
5,064
6,862
2,910
406
648
6,214
58,377
7,571
L
Danzaburou
kage879
Danzaburou
2,982
1,466
0
2,548
10,724
3,270
318
5,622
5,102
0
35,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
37,048
271
Minions Killed
382
0
Camps Cleared
0
1,227,625
Distance Traveled
1,251,523
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,449
419
44
3
0
306,641
0
W
Ymir
6,601
508
6
0
0
269,039
0
L
Ymir
4,892
376
5
0
0
246,412
1
W
Ravana
6,891
530
68
5
0
286,806
0
L
Ah Puch
6,324
486
76
6
0
206,181
0
L
Tyr
6,655
512
94
7
0
247,919
0
W
Nu Wa
8,227
633
109
8
0
237,106
4
W
Odin
7,861
605
93
7
0
217,821
0
W
Sol
7,468
574
106
8
0
240,751
0
L
Danzaburou
5,240
403
52
4
0
220,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role