Player Matchup

Surtr
Surtr
BADA55boggins43
Surtr
Level 80
God Stats
34W - 31L
1,459 SR
Queue Stats
140W - 140L
1,500 Elo+
Solo
Neith
Neith
Dpshoe
Neith
Level 54
God Stats
49W - 54L
1,674 SR
Queue Stats
154W - 165L
1,534 Elo+
Solo
Sol
Sol
PiousMeerkat694
Sol
Level 101
God Stats
15W - 15L
1,499 SR
Queue Stats
18W - 19L
1,507 Elo+
Solo
Geb
Geb
cmertz95
Geb
Level 106
God Stats
4W - 4L
1,693 SR
Queue Stats
247W - 248L
1,472 Elo+
Solo
Tyr
Tyr
jacevedo51
Tyr
Level 41
God Stats
2W - 4L
1,285 SR
Queue Stats
15W - 24L
1,357 Elo+
Solo
Team Averages
Level 76
1,522 SR
1,474 Elo+

VS

Team Averages
Level 56
1,475 SR
1,600 Elo+
Kuzenbo
Kuzenbo
AmericanMonke
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,621 Elo+
Party 1
Poseidon
Poseidon
BeardedMonke
Poseidon
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 215L
1,668 Elo+
Party 1
Sylvanus
Sylvanus
MarriedMonke
Sylvanus
Level 108
God Stats
4W - 11L
1,590 SR
Queue Stats
9W - 18L
1,655 Elo+
Party 1
Surtr
Surtr
VoicelessMonke
Surtr
Level 68
God Stats
3W - 5L
1,472 SR
Queue Stats
146W - 193L
1,830 Elo+
Party 1
Kukulkan
Kukulkan
flowingchaos2
Kukulkan
Level 39
God Stats
20W - 35L
1,314 SR
Queue Stats
38W - 56L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,305
573
5,436
10,920
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Dpshoe
Neith
9
1 / 2 / 2
5,485
499
3,803
5,074
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 2 / 2
6,969
634
5,894
6,846
2,385
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 3
5,573
507
3,641
7,071
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 0
6,338
576
1,784
7,640
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
1 / 0 / 0
5,328
484
1,817
7,738
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
BeardedMonke
Poseidon
9
0 / 4 / 2
5,560
505
2,126
6,198
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MarriedMonke
Sylvanus
9
0 / 0 / 2
5,551
505
4,761
6,030
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
5 / 3 / 1
5,921
538
10,832
10,749
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
flowingchaos2
Kukulkan
10
1 / 1 / 1
5,941
540
1,343
3,477
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
7
7
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
0
0
1
W
3
2
2
2
L
Poseidon
BeardedMonke
Poseidon
0
4
2
0.25
W
Neith
Dpshoe
Neith
1
2
2
1
L
Sylvanus
MarriedMonke
Sylvanus
0
0
2
1
W
3
2
2
2
L
5
3
1
1.83
W
0
0
3
1.5
L
Kukulkan
flowingchaos2
Kukulkan
1
1
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
20,879
37,551
Taken
34,192
19,002
Mitigated
21,595
9,221
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
1,817
970
0
1,020
7,738
6,823
0
1,391
6,347
12,465
0
W
5,436
2,767
0
1,869
10,920
5,317
0
2,170
8,564
821
41,410
L
Poseidon
BeardedMonke
Poseidon
2,126
223
0
480
6,198
2,112
0
4,138
2,060
31,959
0
W
Neith
Dpshoe
Neith
3,803
1,188
0
940
5,074
1,759
0
1,863
3,169
0
32,607
L
Sylvanus
MarriedMonke
Sylvanus
4,761
2,251
486
1,762
6,030
5,068
0
1,315
4,715
31,738
11,113
W
5,894
1,282
107
2,082
6,846
2,385
1,320
1,258
5,320
50,047
0
L
10,832
5,354
0
2,467
10,749
6,431
0
2,612
8,137
349
26,872
W
3,641
461
0
1,185
7,071
5,576
0
2,827
4,200
18,373
233
L
Kukulkan
flowingchaos2
Kukulkan
1,343
417
0
0
3,477
1,161
0
0
3,477
32,346
0
W
1,784
214
0
3,038
7,640
3,965
0
1,640
5,958
0
43,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
28,301
325
Minions Killed
256
0
Camps Cleared
0
1,092,610
Distance Traveled
993,439
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,328
484
16
1
0
202,537
0
W
Surtr
6,305
573
57
5
0
231,316
2
L
Poseidon
5,560
505
67
6
0
212,837
0
W
Neith
5,485
499
63
6
0
186,501
0
L
Sylvanus
5,551
505
78
7
0
159,340
0
W
Sol
6,969
634
92
8
0
213,609
0
L
Surtr
5,921
538
32
3
0
234,064
0
W
Geb
5,573
507
22
2
0
229,715
0
L
Kukulkan
5,941
540
63
6
0
184,661
0
W
Tyr
6,338
576
91
8
0
231,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role