Player Matchup

Khepri
Khepri
EzloTheCap
Khepri
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,584 Elo+
Party 4
Mercury
Mercury
Republyk
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 2
Nox
Nox
SorryBae
Nox
Level 66
God Stats
1W - 2L
1,715 SR
Queue Stats
29W - 23L
1,460 Elo+
Party 2
Medusa
Medusa
TheFunnyZone
Medusa
Level 42
God Stats
1W - 1L
1,717 SR
Queue Stats
15W - 17L
1,591 Elo+
Party 4
Ra
Ra
XDAlvaroDX
Ra
Level 25
God Stats
4W - 2L
1,634 SR
Queue Stats
26W - 19L
1,497 Elo+
Party 2
Team Averages
Level 29
1,613 SR
1,569 Elo+

VS

Team Averages
Level 56
1,513 SR
1,319 Elo+
Hercules
Hercules
DonDogi
Hercules
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 66L
1,218 Elo+
Party 1
Loki
Loki
Intocks
Loki
Level 195
God Stats
3W - 3L
1,500 SR
Queue Stats
596W - 285L
1,421 Elo+
Party 3
Anubis
Anubis
LuPic07
Anubis
Level 33
God Stats
3W - 7L
1,565 SR
Queue Stats
83W - 100L
1,248 Elo+
Party 1
Apollo
Apollo
firemami
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,207 Elo+
Party 3
Scylla
Scylla
ralthor
Scylla
Level 30
God Stats
34W - 36L
1,500 SR
Queue Stats
142W - 145L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EzloTheCap
Khepri
15
0 / 3 / 5
9,001
900
2,163
12,391
13,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Republyk
Mercury
15
0 / 9 / 4
8,989
899
2,917
14,630
8,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 5
9,538
954
4,921
14,255
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
15
1 / 5 / 5
9,543
954
16,304
19,951
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 10 / 2
10,536
1,054
14,244
19,221
9,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

72

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonDogi
Hercules
17
2 / 2 / 13
9,672
967
6,441
11,852
8,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
Intocks
Loki
18
5 / 0 / 25
11,510
1,151
20,023
5,853
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
LuPic07
Anubis
17
6 / 1 / 14
11,380
1,138
8,704
6,097
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
firemami
Apollo
18
13 / 2 / 15
13,385
1,339
21,607
15,351
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ralthor
Scylla
17
6 / 1 / 18
11,205
1,121
20,460
4,412
1,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
117
6
Kills
32
32
Deaths
6
21
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hercules
DonDogi
Hercules
2
2
13
4.25
L
Khepri
EzloTheCap
Khepri
0
3
5
0.83
W
Loki
Intocks
Loki
5
0
25
17.5
W
Anubis
LuPic07
Anubis
6
1
14
13
L
Mercury
Republyk
Mercury
0
9
4
0.22
L
1
5
5
0.7
L
Medusa
1
5
5
0.7
L
4
10
2
0.5
W
Apollo
firemami
Apollo
13
2
15
10.25
W
Scylla
ralthor
Scylla
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
77,235
80,448
Taken
43,565
48,629
Mitigated
23,162
3,728
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DonDogi
Hercules
6,441
1,457
392
3,727
11,852
8,822
0
6,101
5,751
0
9,378
L
Khepri
EzloTheCap
Khepri
2,163
123
0
0
12,391
13,459
0
5,421
6,970
4,040
0
W
Loki
Intocks
Loki
20,023
2,385
0
0
5,853
2,678
0
1,289
4,564
0
38,693
W
Anubis
LuPic07
Anubis
8,704
907
0
2,187
6,097
3,160
0
3,555
2,542
32,928
0
L
Mercury
Republyk
Mercury
2,917
1,687
0
100
14,630
8,860
0
4,913
9,717
0
9,246
L
4,921
151
0
350
14,255
6,094
0
7,492
6,763
20,194
0
L
Medusa
16,304
9,213
0
0
19,951
10,529
0
5,388
14,563
0
32,977
L
14,244
1,685
1,616
1,662
19,221
9,687
0
5,950
13,271
32,289
1,245
W
Apollo
firemami
Apollo
21,607
17,406
0
6,460
15,351
6,660
0
6,870
8,481
0
49,722
W
Scylla
ralthor
Scylla
20,460
1,031
0
0
4,412
1,842
0
2,331
2,081
32,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,607
Gold Earned
57,152
144
Minions Killed
211
2
Camps Cleared
12
898,200
Distance Traveled
899,385
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,672
967
7
1
0
149,611
2
L
Khepri
9,001
900
8
1
0
184,528
0
W
Loki
11,510
1,151
30
3
4
222,289
0
W
Anubis
11,380
1,138
68
7
1
172,567
0
L
Mercury
8,989
899
21
2
0
186,878
0
L
Nox
9,538
954
41
4
1
184,103
0
L
Medusa
9,543
954
27
3
1
177,942
0
L
Ra
10,536
1,054
47
5
0
164,749
0
W
Apollo
13,385
1,339
73
7
7
161,794
0
W
Scylla
11,205
1,121
33
3
0
193,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role