Player Matchup

Jing Wei
Jing Wei
SlimeyBoi
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 2
Sun Wukong
Sun Wukong
TRLocke
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,675 Elo+
Party 3
Lancelot
Lancelot
Taylorette
Lancelot
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,587 Elo+
Party 2
Cabrakan
Cabrakan
oPorygon
Cabrakan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 147L
1,630 Elo+
Party 3
Vamana
Vamana
oTurtwig
Vamana
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 147L
1,631 Elo+
Party 3
Team Averages
Level 85
1,500 SR
1,635 Elo+

VS

Team Averages
Level 123
1,456 SR
1,441 Elo+
Janus
Janus
Divine Boof
Janus
Level 146
God Stats
2W - 6L
1,279 SR
Queue Stats
69W - 89L
1,437 Elo+
Party 1
Neith
Neith
Flshkr
Neith
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 151L
1,458 Elo+
Party 1
Thoth
Thoth
Nate D Law
Thoth
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 100L
1,290 Elo+
Party 1
He Bo
He Bo
Ramathor25
He Bo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,493 Elo+
Solo
Poseidon
Poseidon
waynedemp
Poseidon
Level 143
God Stats
2W - 5L
1,500 SR
Queue Stats
718W - 722L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SlimeyBoi
Jing Wei
18
6 / 2 / 7
10,568
961
9,758
9,762
5,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TRLocke
Sun Wukong
17
4 / 1 / 9
9,867
897
9,698
14,588
21,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Taylorette
Lancelot
13
1 / 3 / 6
8,187
744
4,160
10,907
7,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
oPorygon
Cabrakan
15
3 / 4 / 7
9,068
824
4,640
12,590
16,916
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
oTurtwig
Vamana
16
2 / 1 / 9
9,152
832
5,223
9,164
11,010
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
9,087
826
13,209
7,429
3,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Flshkr
Neith
5
0 / 1 / 0
5,816
529
178
1,078
339
Thoth
16
1 / 2 / 4
8,129
739
8,914
6,493
3,027
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
14
3 / 5 / 7
8,108
737
9,840
10,290
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
waynedemp
Poseidon
14
2 / 5 / 6
7,815
710
12,112
10,391
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
16
Kills
10
11
Deaths
16
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
L
Neith
Flshkr
Neith
0
1
0
0
L
Thoth
1
2
4
1.5
L
He Bo
3
5
7
1.3
W
Jing Wei
SlimeyBoi
Jing Wei
6
2
7
4.75
W
Sun Wukong
TRLocke
Sun Wukong
4
1
9
8.5
W
Lancelot
Taylorette
Lancelot
1
3
6
1.33
W
Cabrakan
oPorygon
Cabrakan
3
4
7
1.63
W
Vamana
oTurtwig
Vamana
2
1
9
6.5
L
Poseidon
waynedemp
Poseidon
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,479
Damage
44,253
57,011
Taken
35,681
61,906
Mitigated
15,262
21,552
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,209
292
0
250
7,429
3,495
0
1,127
5,772
30,955
0
L
Neith
Flshkr
Neith
178
0
0
40
1,078
339
0
280
722
0
178
L
Thoth
8,914
378
1,669
1,531
6,493
3,027
0
1,393
4,761
20,619
2,934
L
He Bo
9,840
79
1,367
1,749
10,290
4,018
0
354
9,407
11,564
1,199
W
Jing Wei
SlimeyBoi
Jing Wei
9,758
8,185
633
3,467
9,762
5,179
2,405
8,270
1,492
0
36,717
W
Sun Wukong
TRLocke
Sun Wukong
9,698
1,329
1,926
6,213
14,588
21,083
356
9,947
4,641
0
18,191
W
Lancelot
Taylorette
Lancelot
4,160
586
1,955
1,375
10,907
7,718
299
8,157
2,750
0
9,584
W
Cabrakan
oPorygon
Cabrakan
4,640
554
415
1,529
12,590
16,916
224
8,477
4,113
10,248
0
W
Vamana
oTurtwig
Vamana
5,223
2,083
1,516
2,523
9,164
11,010
812
7,048
2,116
0
15,246
L
Poseidon
waynedemp
Poseidon
12,112
709
659
1,799
10,391
4,383
0
1,486
8,590
26,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,842
Gold Earned
38,955
136
Minions Killed
105
0
Camps Cleared
0
1,048,621
Distance Traveled
851,751
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,087
826
45
4
0
209,993
0
L
Neith
5,816
529
0
0
0
17,446
0
L
Thoth
8,129
739
32
3
0
220,669
0
L
He Bo
8,108
737
4
0
0
196,035
0
W
Jing Wei
10,568
961
71
6
0
211,094
0
W
Sun Wukong
9,867
897
13
1
0
219,945
0
W
Lancelot
8,187
744
9
1
0
191,551
0
W
Cabrakan
9,068
824
16
1
0
188,933
5
W
Vamana
9,152
832
27
2
0
237,098
0
L
Poseidon
7,815
710
24
2
0
207,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role