Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Bitten7890
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,658 Elo+
Party 1
Cliodhna
Cliodhna
Blobagoony
Cliodhna
Level 132
God Stats
3W - 5L
1,799 SR
Queue Stats
204W - 185L
1,795 Elo+
Party 1
Neith
Neith
Zunkz
Neith
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
261W - 239L
1,589 Elo+
Solo
Team Averages
Level 94
1,560 SR
1,608 Elo+

VS

Team Averages
Level 93
1,458 SR
1,615 Elo+
Nu Wa
Nu Wa
NIGHT WOLF js
Nu Wa
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 156L
1,585 Elo+
Solo
Hera
Hera
Rhylyss
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,583 Elo+
Party 2
Chiron
Chiron
Zeckyh
Chiron
Level 139
God Stats
3W - 6L
1,500 SR
Queue Stats
188W - 205L
1,654 Elo+
Solo
Lancelot
Lancelot
oRejoice
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,747 Elo+
Solo
Baron Samedi
Baron Samedi
veriverys
Baron Samedi
Level 88
God Stats
0W - 2L
1,291 SR
Queue Stats
22W - 25L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 2 / 15
9,004
819
7,216
12,943
6,594
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
 
Cerberus
14
2 / 3 / 17
8,713
792
8,377
19,095
27,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
6 / 4 / 7
8,691
790
11,591
10,024
4,128
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
Blobagoony
Cliodhna
17
11 / 4 / 9
10,285
935
17,345
13,141
6,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Zunkz
Neith
16
3 / 2 / 14
9,212
837
9,166
10,707
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
9,344
849
16,012
8,934
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Rhylyss
Hera
13
4 / 6 / 3
8,411
765
9,736
11,544
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Zeckyh
Chiron
15
2 / 3 / 8
8,261
751
12,266
10,618
3,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
oRejoice
Lancelot
11
1 / 7 / 4
6,934
630
6,828
13,522
7,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
veriverys
Baron Samedi
13
1 / 5 / 6
7,536
685
9,450
12,141
5,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
24
Kills
14
15
Deaths
24
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
2
15
4.75
W
Cerberus
 
Cerberus
2
3
17
3.5
W
6
4
7
2.38
W
Cliodhna
Blobagoony
Cliodhna
11
4
9
3.88
L
6
3
5
2.83
L
Hera
Rhylyss
Hera
4
6
3
0.92
L
Chiron
Zeckyh
Chiron
2
3
8
2
W
Neith
Zunkz
Neith
3
2
14
5
L
Lancelot
oRejoice
Lancelot
1
7
4
0.43
L
Baron Samedi
veriverys
Baron Samedi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,695
Damage
54,292
65,910
Taken
56,759
49,010
Mitigated
23,632
31,065
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,216
2,816
2,948
6,154
12,943
6,594
1,245
8,130
4,813
26,963
0
W
Cerberus
 
Cerberus
8,377
193
2,799
5,690
19,095
27,307
42
10,193
8,902
12,318
0
W
11,591
3,546
306
1,755
10,024
4,128
93
4,461
5,563
19,446
2,117
W
Cliodhna
Blobagoony
Cliodhna
17,345
1,869
3,685
3,251
13,141
6,551
390
6,454
6,687
0
28,918
L
16,012
5,367
788
1,756
8,934
3,372
43
4,737
4,197
32,701
0
L
Hera
Rhylyss
Hera
9,736
2,555
619
1,556
11,544
3,446
0
6,489
5,055
14,203
93
L
Chiron
Zeckyh
Chiron
12,266
6,720
1,368
3,687
10,618
3,860
147
4,656
5,948
0
26,762
W
Neith
Zunkz
Neith
9,166
2,320
809
3,668
10,707
4,430
1,394
5,867
4,840
0
39,461
L
Lancelot
oRejoice
Lancelot
6,828
570
676
1,734
13,522
7,205
0
5,653
7,869
0
9,293
L
Baron Samedi
veriverys
Baron Samedi
9,450
829
1,561
2,596
12,141
5,749
0
4,616
7,525
20,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
40,486
159
Minions Killed
114
0
Camps Cleared
0
1,046,111
Distance Traveled
979,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,004
819
50
5
0
214,968
0
W
Cerberus
8,713
792
12
1
0
214,519
0
W
Hera
8,691
790
16
1
0
192,510
0
W
Cliodhna
10,285
935
17
2
0
235,752
0
L
Nu Wa
9,344
849
33
3
0
185,535
0
L
Hera
8,411
765
18
2
0
187,503
0
L
Chiron
8,261
751
35
3
0
208,108
0
W
Neith
9,212
837
64
6
0
188,362
0
L
Lancelot
6,934
630
5
0
0
221,348
0
L
Baron Samedi
7,536
685
23
2
0
177,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role