Player Matchup

Susano
Susano
 
Susano
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AimedBigBank
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Solo
Shiva
Shiva
Ciscofg123
Shiva
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
362W - 342L
1,534 Elo+
Solo
Chernobog
Chernobog
SimplyMexicano1
Chernobog
Level 44
God Stats
3W - 2L
1,285 SR
Queue Stats
305W - 293L
1,577 Elo+
Party 1
Artio
Artio
simplystahlzy
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 275L
1,576 Elo+
Party 1
Team Averages
Level 92
1,457 SR
1,538 Elo+

VS

Team Averages
Level 54
1,500 SR
1,311 Elo+
Ullr
Ullr
CartelKid701
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JiveTruck
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
JokesOnU11
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,301 Elo+
Solo
Poseidon
Poseidon
LawMorty
Poseidon
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
982 Elo+
Party 2
Anhur
Anhur
SNEEKYFR
Anhur
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
268W - 260L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
3 / 6 / 5
9,340
718
8,286
10,905
5,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
19
11 / 4 / 11
11,392
876
19,452
16,188
8,891
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
15
3 / 3 / 17
9,765
751
10,086
19,695
16,677
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
SimplyMexicano1
Chernobog
20
8 / 0 / 16
11,560
889
11,369
10,785
6,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 23
10,424
802
5,380
20,833
24,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
6,849
527
2,885
5,810
2,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
JiveTruck
Ao Kuang
16
4 / 7 / 6
9,275
713
8,414
16,993
8,926
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
JokesOnU11
Baron Samedi
16
5 / 7 / 6
9,077
698
12,485
13,770
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
LawMorty
Poseidon
15
3 / 4 / 7
8,612
662
20,564
8,908
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
SNEEKYFR
Anhur
16
3 / 5 / 7
9,145
703
11,117
14,091
6,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
26
Kills
15
16
Deaths
26
72
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
6
5
0.92
W
Medusa
11
4
11
4.13
L
0
3
4
0.67
W
Shiva
3
3
17
3.83
L
Ao Kuang
JiveTruck
Ao Kuang
4
7
6
1
L
Baron Samedi
JokesOnU11
Baron Samedi
5
7
6
1.14
L
Poseidon
LawMorty
Poseidon
3
4
7
1.63
L
Anhur
SNEEKYFR
Anhur
3
5
7
1.3
W
Chernobog
SimplyMexicano1
Chernobog
8
0
16
16
W
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,573
Damage
55,465
78,406
Taken
59,572
62,250
Mitigated
29,282
36,966
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,286
509
1,339
817
10,905
5,072
2,406
5,839
5,066
0
14,268
W
Medusa
19,452
8,318
2,218
4,224
16,188
8,891
2,997
9,312
6,876
50
44,225
L
2,885
2,086
95
226
5,810
2,383
0
685
5,125
0
5,618
W
Shiva
10,086
616
4,926
6,336
19,695
16,677
560
9,466
10,229
95
17,542
L
Ao Kuang
JiveTruck
Ao Kuang
8,414
2,547
702
3,097
16,993
8,926
0
1,859
15,134
13,715
0
L
Baron Samedi
JokesOnU11
Baron Samedi
12,485
1,027
2,151
2,050
13,770
7,713
0
1,102
12,668
19,612
2,000
L
Poseidon
LawMorty
Poseidon
20,564
2,270
1,626
1,613
8,908
3,659
0
1,088
7,820
37,679
0
L
Anhur
SNEEKYFR
Anhur
11,117
4,993
747
2,982
14,091
6,601
0
791
13,300
0
18,784
W
Chernobog
SimplyMexicano1
Chernobog
11,369
4,440
2,249
3,192
10,785
6,722
1,150
6,056
4,729
0
30,806
W
5,380
955
5,426
6,239
20,833
24,888
508
9,551
11,282
10,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,481
Gold Earned
42,958
130
Minions Killed
91
0
Camps Cleared
0
1,197,503
Distance Traveled
927,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,340
718
23
2
0
211,766
0
W
Medusa
11,392
876
39
3
0
225,178
0
L
Ullr
6,849
527
8
1
0
98,199
0
W
Shiva
9,765
751
15
1
0
258,641
0
L
Ao Kuang
9,275
713
18
1
0
201,610
0
L
Baron Samedi
9,077
698
16
1
0
171,004
0
L
Poseidon
8,612
662
29
2
0
233,588
0
L
Anhur
9,145
703
20
2
0
222,814
0
W
Chernobog
11,560
889
43
3
0
254,125
0
W
Artio
10,424
802
10
1
0
247,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role