Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BlueCroc98
Ares
Level 118
God Stats
1W - 1L
1,682 SR
Queue Stats
7W - 11L
1,831 Elo+
Solo
Achilles
Achilles
DivineRejection
Achilles
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 29L
1,497 Elo+
Party 1
Artio
Artio
Technokai
Artio
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,547 Elo+
Party 1
Merlin
Merlin
zM3L10D4S
Merlin
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 66L
1,723 Elo+
Solo
Team Averages
Level 82
1,536 SR
1,620 Elo+

VS

Team Averages
Level 58
1,566 SR
1,463 Elo+
Thanatos
Thanatos
Charge panda
Thanatos
Level 55
God Stats
2W - 2L
1,742 SR
Queue Stats
61W - 46L
1,606 Elo+
Solo
Anubis
Anubis
DEDSTROKE 222
Anubis
Level 36
God Stats
25W - 28L
1,359 SR
Queue Stats
29W - 48L
1,248 Elo+
Solo
Neith
Neith
Dpshoe
Neith
Level 54
God Stats
49W - 54L
1,657 SR
Queue Stats
154W - 165L
1,521 Elo+
Solo
Maui
Maui
SoporificSnail12
Maui
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 46L
1,508 Elo+
Solo
Surtr
Surtr
angel ep
Surtr
Level 78
God Stats
10W - 10L
1,569 SR
Queue Stats
232W - 191L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 2 / 0
3,648
521
1,434
3,247
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 0 / 0
3,419
488
510
2,847
1,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
7
0 / 0 / 0
3,902
557
2,835
7,572
6,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
Technokai
Artio
6
0 / 2 / 0
4,070
581
1,048
6,034
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
zM3L10D4S
Merlin
8
0 / 1 / 0
4,342
620
3,596
5,476
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Charge panda
Thanatos
9
3 / 0 / 1
5,193
742
2,894
5,326
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 0
4,528
647
2,670
3,261
1,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Dpshoe
Neith
6
0 / 0 / 2
3,921
560
3,939
2,282
681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 1
4,398
628
1,895
5,253
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
angel ep
Surtr
8
0 / 1 / 0
4,780
683
4,306
7,007
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
0
0
0
0
W
Thanatos
Charge panda
Thanatos
3
0
1
3.5
W
1
0
0
1
L
Achilles
0
0
0
0
W
Neith
Dpshoe
Neith
0
0
2
1
W
1
0
1
1.5
L
Artio
Technokai
Artio
0
2
0
0
W
Surtr
angel ep
Surtr
0
1
0
0
L
Merlin
zM3L10D4S
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,423
Damage
15,704
25,176
Taken
23,129
12,957
Mitigated
10,128
9,551
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,434
646
0
817
3,247
914
0
372
2,875
16,036
3,088
L
510
21
0
848
2,847
1,284
0
110
2,737
6,687
0
W
Thanatos
Charge panda
Thanatos
2,894
899
0
4,599
5,326
1,841
0
752
4,574
0
32,596
W
2,670
131
0
1,683
3,261
1,378
0
2,428
833
29,911
0
L
Achilles
2,835
853
0
3,913
7,572
6,328
0
104
7,468
0
21,383
W
Neith
Dpshoe
Neith
3,939
1,368
0
913
2,282
681
0
561
1,721
0
21,375
W
1,895
464
0
1,135
5,253
3,317
0
2,759
2,494
13,200
0
L
Artio
Technokai
Artio
1,048
284
256
1,587
6,034
3,087
0
1,042
4,992
8,060
0
W
Surtr
angel ep
Surtr
4,306
1,880
0
2,783
7,007
2,911
0
0
6,460
329
35,094
L
Merlin
zM3L10D4S
Merlin
3,596
643
0
2,130
5,476
1,344
0
3,041
2,435
27,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,381
Gold Earned
22,820
119
Minions Killed
203
0
Camps Cleared
0
652,003
Distance Traveled
756,295
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,648
521
32
5
0
124,394
2
L
Ares
3,419
488
12
2
0
107,321
0
W
Thanatos
5,193
742
62
9
0
189,231
0
W
Anubis
4,528
647
46
7
0
147,397
0
L
Achilles
3,902
557
29
4
0
132,772
0
W
Neith
3,921
560
25
4
0
132,447
0
W
Maui
4,398
628
21
3
0
159,369
0
L
Artio
4,070
581
5
1
0
152,347
1
W
Surtr
4,780
683
49
7
0
127,851
0
L
Merlin
4,342
620
41
6
0
135,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role