Player Matchup

Baron Samedi
Baron Samedi
Gold V
KAUREN-9
Baron Samedi
Gold V
Level 194
God Stats
26W - 31L
1,341 SR
Queue Stats
455W - 469L
1,428 MMR
Solo
Anhur
Anhur
Bronze III
OneTrueThor
Anhur
Bronze III
Level 157
God Stats
7W - 12L
1,500 SR
Queue Stats
182W - 163L
1,455 MMR
Solo
Loki
Loki
Bronze III
S e b a s C09
Loki
Bronze III
Level 121
God Stats
1W - 5L
1,500 SR
Queue Stats
63W - 91L
1,500 MMR
Party 2
Hades
Hades
Bronze III
Untalbronx
Hades
Bronze III
Level 108
God Stats
0W - 4L
1,499 SR
Queue Stats
2W - 15L
1,354 MMR
Party 2
Mulan
Mulan
Silver III
Xxjohny_test10xX
Mulan
Silver III
Level 156
God Stats
5W - 2L
1,849 SR
Queue Stats
43W - 38L
1,456 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 147
1,538 SR
1,438 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 166
1,559 SR
1,473 MMR
Guan Yu
Guan Yu
Silver V
 
Guan Yu
Silver V
Level 284
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver III
CodeNes
Arachne
Silver III
Level 170
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 138L
1,441 MMR
Solo
Bacchus
Bacchus
Gold V
IChosennI
Bacchus
Gold V
Level 102
God Stats
4W - 4L
1,369 SR
Queue Stats
26W - 26L
1,425 MMR
Solo
Skadi
Skadi
Silver I
JackedOnUwU
Skadi
Silver I
Level 107
God Stats
3W - 0L
1,708 SR
Queue Stats
52W - 42L
1,546 MMR
Party 1
Yu Huang
Yu Huang
Bronze III
Revifide
Yu Huang
Bronze III
Level 165
God Stats
4W - 5L
1,720 SR
Queue Stats
52W - 50L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KAUREN-9
Baron Samedi
11
0 / 4 / 0
6,540
467
4,705
12,887
12,284
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 3 / 0
7,608
543
5,080
12,422
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
6,117
437
1,582
7,399
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
12
0 / 4 / 1
6,779
484
3,540
12,226
4,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 0
9,394
671
14,340
16,352
12,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CabrakanNe ZhaThanatosFreya

VS

Bans
Cu ChulainnBellonaMauiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 2 / 0
6,941
496
7,154
14,965
13,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
CodeNes
Arachne
13
3 / 1 / 0
7,699
550
4,587
9,872
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
IChosennI
Bacchus
12
4 / 0 / 5
8,068
576
6,149
9,274
9,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 0 / 4
8,409
601
10,412
7,439
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Revifide
Yu Huang
13
5 / 1 / 3
7,786
556
12,656
7,631
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
14
15
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
0
0
W
Arachne
CodeNes
Arachne
3
1
0
3
W
Bacchus
IChosennI
Bacchus
4
0
5
6.5
W
2
0
4
4
L
Baron Samedi
KAUREN-9
Baron Samedi
0
4
0
0
L
0
3
0
0
W
Yu Huang
Revifide
Yu Huang
5
1
3
6.5
L
1
3
0
0.33
L
Hades
0
4
1
0.13
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,247
Damage
40,958
61,286
Taken
49,181
37,041
Mitigated
33,861
27,672
Healing
18,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,154
807
458
6,409
14,965
13,748
0
0
14,965
1,915
52,255
W
Arachne
CodeNes
Arachne
4,587
3,308
0
4,073
9,872
4,107
971
503
9,369
0
50,499
W
Bacchus
IChosennI
Bacchus
6,149
496
3,037
3,225
9,274
9,859
0
3,092
6,182
12,439
0
W
10,412
4,847
0
722
7,439
3,075
654
1,150
6,289
0
78,511
L
Baron Samedi
KAUREN-9
Baron Samedi
4,705
78
686
4,659
12,887
12,284
0
6,442
6,445
31,685
0
L
5,080
1,766
0
4,802
12,422
5,140
0
743
11,679
0
68,046
W
Yu Huang
Revifide
Yu Huang
12,656
1,015
0
657
7,631
3,072
164
3,500
4,131
69,040
1,135
L
1,582
366
0
2,370
7,399
2,467
0
2,081
5,318
0
32,525
L
Hades
3,540
711
436
5,502
12,226
4,806
0
9,083
3,143
51,463
0
L
14,340
2,592
0
9,217
16,352
12,344
0
593
15,759
0
94,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
38,903
487
Minions Killed
417
0
Camps Cleared
0
1,304,389
Distance Traveled
1,450,756
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,941
496
82
6
0
288,825
0
W
Arachne
7,699
550
94
7
0
332,849
2
W
Bacchus
8,068
576
7
1
0
296,119
1
W
Skadi
8,409
601
130
9
0
257,989
2
L
Baron Samedi
6,540
467
30
2
0
276,385
2
L
Anhur
7,608
543
119
9
0
265,914
3
W
Yu Huang
7,786
556
104
7
0
274,974
2
L
Loki
6,117
437
62
4
0
213,561
0
L
Hades
6,779
484
111
8
0
276,476
0
L
Mulan
9,394
671
165
12
0
272,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role